Great Tutorials

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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songohan619
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Great Tutorials

Post by songohan619 » Thu Jul 19, 2012 3:44 pm

Hi guys.
These videos are really good, and i wanted to show them to you:
http://www.youtube.com/watch?v=0TA-hagrxk0
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DarkPrince_92
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Re: Great Tutorials

Post by DarkPrince_92 » Fri Jul 20, 2012 1:51 pm

Cool....but he got too much time on his hands lol.
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Re: Great Tutorials

Post by VegettoEX » Fri Jul 20, 2012 2:02 pm

DarkPrince_92 wrote:Cool....but he got too much time on his hands lol.
Doesn't really seem like an appropriate response from anyone who's spending time posting on a Dragon Ball message board.
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Re: Great Tutorials

Post by SparkyPantsMcGee » Fri Jul 20, 2012 2:39 pm

Damn! I'll just leave this here for DarkPrince:
Image

Anyway, I actually dug his video. These are all techniques that I never really thought about using. I have a nice little edge over some of my friends now. :lol:
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Re: Great Tutorials

Post by Bluebolt » Fri Jul 20, 2012 7:35 pm

Dammit Sparky you beat me to it. Anyways yeah after the response I got from the HD collection thread. I realized B3 had more depth than I thought.

I take it that this stuff is applicable to Burst Limit?
One question, I noticed a lot of these people (''hardcore'' Budokai players) play either B3 or IW. Why not BL? Isn't the same engine bar the Ki?
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Hitiro
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Re: Great Tutorials

Post by Hitiro » Sun Jul 22, 2012 3:39 pm

Bluebolt wrote:Dammit Sparky you beat me to it. Anyways yeah after the response I got from the HD collection thread. I realized B3 had more depth than I thought.

I take it that this stuff is applicable to Burst Limit?
One question, I noticed a lot of these people (''hardcore'' Budokai players) play either B3 or IW. Why not BL? Isn't the same engine bar the Ki?
They changed the ki management system to a similar system like Super DBZ. The only problem with this is teleports require little, to no, ki to pull off which is made up pretty much straight after the teleport is done. This is a problem Tenkaichi 2 also had but to a greater degree as teleports had no cost however they fixed this in Tenkaichi 3. The only time you lose enough ki to be at a disadvantage is if you use the hyper mode or unleash a ultimate technique. BL became less about ki management, which was a big focus in the other Budokai games, and more about who could make the least mistakes with teleporting and combos. To be honest Super DBZ did this kind of system best. Also I can't remember if it was for all supers but from what I remember supers didn't cost any ki. Other than this, online lag is what people don't really like either. Other than these two things the game is pretty solid, some people don't like the drama pieces but they can be turned off anyway.
Last edited by Hitiro on Fri Jul 27, 2012 10:55 pm, edited 1 time in total.

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Re: Great Tutorials

Post by MCDaveG » Tue Jul 24, 2012 5:29 am

Bluebolt wrote:Dammit Sparky you beat me to it. Anyways yeah after the response I got from the HD collection thread. I realized B3 had more depth than I thought.

I take it that this stuff is applicable to Burst Limit?
One question, I noticed a lot of these people (''hardcore'' Budokai players) play either B3 or IW. Why not BL? Isn't the same engine bar the Ki?
The reason I don't have Burst Limit for example, is that I was simply bored from Dragon Ball games on next gen + at the time IW came out, I didn't had XBOX yet, only PS2 and Wii. Later I set the pros and cons and I think that IW is far superior to BL, as I will get only Budokai 1 with great graphics and cutscenes but less modes.....

My only 360/PS3 DBZ game is Raging Blast 2 and I will probably add the Kinect game this year to this collection.
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Re: Great Tutorials

Post by DarkPrince_92 » Tue Jul 24, 2012 1:56 pm

VegettoEX wrote:Doesn't really seem like an appropriate response from anyone who's spending time posting on a Dragon Ball message board.
Image
Lmao. Ouch. Had that one coming...but I'm not here 24/7, just whenever I have a sec to see what's new.

Burst Limit was weird to figure out at first but cancelling wasn't too difficult to figure out....but no one plays that anymore.
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Re: Great Tutorials

Post by Kingdom Heartless » Sat Jul 28, 2012 7:49 am

Hey, Dark Prince, just have to say that I really dig your artwork.... especially the Cell one.
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Re: Great Tutorials

Post by Saiga » Sat Jul 28, 2012 10:02 am

That tutorial was pretty sweet, just wondering about that ~1 hour super tutorial video Underlordtico has. Is that a collection of the individual tutorial videos he uploaded, completely different material, or some overlap? I'm going to get Infinite World soon, and so I want to watch his tutorials and get pretty good at it, even if I have no one to play with ;-;
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Re: Great Tutorials

Post by DarkPrince_92 » Sat Jul 28, 2012 2:54 pm

Kingdom Heartless wrote:Hey, Dark Prince, just have to say that I really dig your artwork.... especially the Cell one.
Lol thanks.
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