Just curious, but have the developers of any dbz game ever done this fight? Where they had a what if on Buu Saga gohan fighting Perfect Cell/Super Perfect Cell
I know that in Tenkaichi 1, Mystic Gohan has a what if fight with Bojack(5:54)
No, I don't think so... Though that is a good idea for a what-if.
Cipher wrote:Dragon Ball is the story of a kind-hearted, excitable child who uses the power of friendship to improve those around him as he grows into a dangerous obsessive who sometimes accidentally saves the world.
Depending on the version it would be one sided. If this is Pre-Ultimate Gohan, then Cell would win. If it's Ultimate Gohan, then he stomps really hard and smashes Cells head in. It would be interesting to see the banter though.
Why Dragon Ball Consistency in something such as power levels matter!
Spoiler:
Doctor. wrote:I've explained before, I'll just paraphrase myself.
Power levels establish tension and drama. People who care about them (well, people who care about them in a narrative) don't care about the big numbers or the fancy explosions. If you have character A who's so much above character B, who's the main character, you're gonna be left wondering how in the hell character B, the character we're supposed to care and root for, is going to escape the situation or overcome the odds. It makes us emotionally invested.
If character B doesn't escape the situation in a believable way that's consistent with previous events, then that emotional investment is gone. It was pointless tension, pointless drama made just to suck in the viewer. It has no critical value whatsoever. The audience is left believing that the author can just create whatever scenarios he wants and what happens to the characters is decided by whatever the author wants to happen, regardless of the events that happened in the story. Which, in fairness, is what happens, but the audience wants to be fooled. The audience wants to know that the world they're following has rules. That the world they're invested in isn't going to bend to external factors that are irrelevant to them.
An author can do whatever he wants with the characters, that's not false. But the author should also have the responsibility to make sure it fits in cohesively with the other events in the narrative he has created.