The point I'm trying to make is that the games need to have characters having their OWN combos and abilities. For example, LSSJ Broly being slow, but can be a 60% of grapple combos and 40% of fast belligerent combos, Perfect Cell having a elegant fighting style(as seen in Xenoverse and BoZ) while Super Perfect Cell can have a sadistic and barbaric fighting style(as seen in BoZ), Krillin having to strategize Ki in part of his moveset and/or combos, Android 16 having short combos, etc. Now, I don't think the game needs to be super complex to have unique movesets, all I'm asking for is for the characters feeling like the characters instead of sharing flurries and kiai cannons, which HALF OF THE CHARACTERS DIDN'T DO IN THE SERIES!
So tell me guys, should future DBZ games continue the unique style route? Should we stop using the "characters fight the same, so we should expect a GIANT roster" excuse. I'm glad BoZ knocked that excuse down and it seems like Xenoverse is doing the same too!
