Of course, it's always your own decision (as the editor) to include or disclude certain things. Let me explain the reasoning (not just my own; more of a mutual agreement among editors over the years) as to why the things mentioned were mentioned.
Master Chief wrote:'What?! Don't be cheap! Buy your DVDs! Plus, it just looks tacky and uprofessional.'
....Does not. I am starting to buy my own dvds but i don't think there's anything wrong with having good footage with a cartoonnetwork logo on it. I'm poor.
Do you honestly believe it doesn't matter? Really? Put two videos next to each other. The exact same video. Same visual/audio quality, same cuts, same everything. One has a Cartoon Network logo on it, the other doesn't. Which are you going to take more seriously?
When I first played the video at the panel, I played a version without any of the textual explanations. The instant the CN logo was on the screen, people started laughing. Now, you could argue they were laughing because the video, as a whole, was presented in a humorous fashion.
But they laughed. Which means they noticed it, and noticed it was out of place.
When we edit AMVs, we're taking two things that were absolutely never meant to go with each other, and smashing them together. This audio was NEVER intended to go with this video footage. What we need to overcome, as editors, is that situation. We need to make it look like this audio and this video are destined to be together in such a fit that it's 100% natural.
Anything you include (or disclude) that makes your viewers realize/remember that "Oh, wait... this is just some person's video... these weren't meant to go together," is hurting you. It may be on an
extremely subconscious level, but they're going to notice. They're going to see that logo on the screen, wonder what's up, and perhaps move on and go back to the video. But you've lost them. You lost that hold you were trying to keep on them, and most importantly, you may have caused them to miss something extremely essential to your narrative flow.
The last thing you want to do is lose your viewer. Anything that you can do to OVERCOME this loss is almost essential. Besides, if
you're not going to put that extra UMFPH of effort into to the
editing of the video, why should the viewer put in the same amount into
watching the video?
Master Chief wrote:'English Dubbed Audio'
I didn't know that about conventions...but if done right i don't think it sounds tacky at all; also you CAN "tell your own story in your video" while still using English dubbed audio, just have to use it carefully is all.
Again, it's up to the editor, in the end... but honestly, what does it accomplish? To tell the same story as the anime through the actual, original dialogue isn't accomplishing anything new; the anime has already told that story. The greatest achievement we can make with AMVs is to tell some kind of
new story or analyization that has not already been made. I have yet to see any video whose inclusion of dubbed audio has added to their own story, be it original or even just a re-telling of the show.
It just sounds
tacky.
Not to mention the fact that most conventions won't even accept the video into their contest. Conventions run a very fine line in the playing of AMVs; here are these two copyrighted items playing at the same time, on a large screen, in front of hundreds/thousands of people. The last thing they need is to have some kind of legal issues. Many conventions pay the RIAA a fee ahead of time to cover the public broadcast of the music. But voice performances are another issue. Many anime cons have English voice guests. What would these people think if they were to hear their licensed performances being used in such a way? Flattery? Would they be upset? It's a tough call. In order to not have to deal with such a potential situation, most cons simply disqualify videos with dubbed audio; I had to do so with a video for AnimeNext, actually. In fact, it was an
Inu-Yasha video... Richard Cox was one of the big guests at the con. Potential situation, there. We just can't play those things.
At least with the anime footage it's originally created out of the country, and for the time being, domestic licensing companies have turned a blind eye. Really don't want to get into situations with voice actor unions.
Hopefully that all makes a little more sense, now ^^.