"Dragon Ball Super" Animation Staff Discussion

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.
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Re: "Dragon Ball Super" Animation Staff Discussion

Post by Hellspawn28 » Wed Nov 25, 2015 3:32 pm

Digimon Adventure Tri had a totally different art style that Seasons 1 and 2 did. I don't think I would like Super if it had a similar art style that Tri did. Also Tri was a movie and Tri would likely look bad if it was a weekly series. I feel like Dragon Ball should look like and feel like Dragon Ball. It won't be Dragon Ball if it had a totally different art style.
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Re: "Dragon Ball Super" Animation Staff Discussion

Post by Doctor. » Wed Nov 25, 2015 3:35 pm

Tri's art style was so awfully generic, it was easily the worst part of an otherwise alright film. Tri's animation was mostly done by another studio, if I'm not mistaken, but correct me if I'm wrong. While DBS is mostly done by the animators at Toei. Perhaps Jacob could enlighten us regarding this subject a bit more.

Anyway, the only time I'd accept DB with a different art style would be if they adapted to Toriyama's current style. Even if I'm not that big of a fan, it's still Toriyama.
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Re: "Dragon Ball Super" Animation Staff Discussion

Post by Chuquita » Wed Nov 25, 2015 3:35 pm

coola wrote:Ehh..seriously, after i watched latest Princess Precure episode, despite it being filler like, it have so nice animation http://angryanimebitches.com/2015/11/go ... pisode-41/ I don't wanna sound like broken record, but not even off shots looked bad, why Super can't have so much love and care put into it like Precure series? And it is created to sell figures too, yet it never go below acceptable level in terms of animation
41's not even the cream of the crop for Go! Princess Precure.
Here's Go!Pri's Sakugabooru tag: http://sakuga.yshi.org/post?tags=go!_princess_precure there's beautiful stuff there.

Precure's thing is it's not just work to a lot of the people who work on it - they also love working on it. When you're having fun drawing something, it really shows through.

I also think they're trying to make up for the previous season (HaCha), which was imo an mess. HaCha episode 10 is as awful to look at as episode 5 of Super, probably worse because it pervades the entire episode where in Super it's mostly just the fight that's hit.
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Re: "Dragon Ball Super" Animation Staff Discussion

Post by Lord Beerus » Wed Nov 25, 2015 4:42 pm

Doctor. wrote:Tri's art style was so awfully generic, it was easily the worst part of an otherwise alright film. Tri's animation was mostly done by another studio, if I'm not mistaken, but correct me if I'm wrong. While DBS is mostly done by the animators at Toei. Perhaps Jacob could enlighten us regarding this subject a bit more.

Anyway, the only time I'd accept DB with a different art style would be if they adapted to Toriyama's current style. Even if I'm not that big of a fan, it's still Toriyama.
No, you are right. Digimon Adventure tri. is mostly sub-contracted to animators outside of Toei Animation.

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Re: "Dragon Ball Super" Animation Staff Discussion

Post by Lookerman » Wed Nov 25, 2015 5:46 pm

Lord Beerus wrote:
Doctor. wrote:Tri's art style was so awfully generic, it was easily the worst part of an otherwise alright film. Tri's animation was mostly done by another studio, if I'm not mistaken, but correct me if I'm wrong. While DBS is mostly done by the animators at Toei. Perhaps Jacob could enlighten us regarding this subject a bit more.

Anyway, the only time I'd accept DB with a different art style would be if they adapted to Toriyama's current style. Even if I'm not that big of a fan, it's still Toriyama.
No, you are right. Digimon Adventure tri. is mostly sub-contracted to animators outside of Toei Animation.
Yeah, the obvious telling point is with the animation director credit going to two animators from Studio Zaendou (who also receives credit).

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Re: "Dragon Ball Super" Animation Staff Discussion

Post by DBZAOTA482 » Wed Nov 25, 2015 5:51 pm

Kinnikuman Nisei is the best-animated TV show by Toei.
fadeddreams5 wrote:
DBZGTKOSDH wrote:... Haven't we already gotten these in GT? Goku dies, the DBs go away, and the Namekian DBs most likely won't be used again because of the Evil Dragons.
Goku didn't die in GT. The show sucked him off so much, it was impossible to keep him in the world of the living, so he ascended beyond mortality.
jjgp1112 wrote: Sat Jul 18, 2020 6:31 am I'm just about done with the concept of reboots and making shows that were products of their time and impactful "new and sexy" and in line with modern tastes and sensibilities. Let stuff stay in their era and give today's kids their own shit to watch.

I always side eye the people who say "Now my kids/today's kids can experience what I did as a child!" Nigga, who gives a fuck about your childhood? You're an adult now and it was at least 15 years ago. Let the kids have their own experience instead of picking at a corpse.

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Re: "Dragon Ball Super" Animation Staff Discussion

Post by JulieYBM » Wed Nov 25, 2015 7:33 pm

coola wrote:Ehh..seriously, after i watched latest Princess Precure episode, despite it being filler like, it have so nice animation http://angryanimebitches.com/2015/11/go ... pisode-41/ I don't wanna sound like broken record, but not even off shots looked bad, why Super can't have so much love and care put into it like Precure series? And it is created to sell figures too, yet it never go below acceptable level in terms of animation
Dragon Ball simply doesn't have staff as passionate as PreCure. That's all there is to it. It's why the last two films have looked like such trash, too.
Doctor. wrote:Tri's art style was so awfully generic, it was easily the worst part of an otherwise alright film. Tri's animation was mostly done by another studio, if I'm not mistaken, but correct me if I'm wrong. While DBS is mostly done by the animators at Toei. Perhaps Jacob could enlighten us regarding this subject a bit more.

Anyway, the only time I'd accept DB with a different art style would be if they adapted to Toriyama's current style. Even if I'm not that big of a fan, it's still Toriyama.
Digimon Adventure tri. is mostly sub-contracted to other studios. 颱風グラフィックス is credited for Animation Cooperation, too, which means that while Toei Animation is producing the work the bulk of the manpower is coming from 颱風グラフィックス.

Eguchi Hisashi, who had his part in Fukkatsu no F completely redrawn by Yamamuro, is a main animator for Digimon Adventure tri., too.
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Re: "Dragon Ball Super" Animation Staff Discussion

Post by DragonHermit » Thu Nov 26, 2015 4:37 pm

JulieYBM wrote:
Dragon Ball simply doesn't have staff as passionate as PreCure. That's all there is to it. It's why the last two films have looked like such trash, too.
.
Why? I particularly thought RoF was animated pretty well (for me it's actually the best animated DB product out there). The only criticism I have are some subtle in-between scenes, but for the most part I thought it was excellent

DB Super has been sub-par for me most of the time. No attention to detail whatsoever.

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Re: "Dragon Ball Super" Animation Staff Discussion

Post by Sodhi » Thu Nov 26, 2015 5:31 pm

DragonHermit wrote:
JulieYBM wrote:
Dragon Ball simply doesn't have staff as passionate as PreCure. That's all there is to it. It's why the last two films have looked like such trash, too.
.
Why? I particularly thought RoF was animated pretty well (for me it's actually the best animated DB product out there). The only criticism I have are some subtle in-between scenes, but for the most part I thought it was excellent

DB Super has been sub-par for me most of the time. No attention to detail whatsoever.
Rof was not even good for a movie in 2015. Db super is a weekly show, so dont expect a lot there.

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Re: "Dragon Ball Super" Animation Staff Discussion

Post by ekrolo2 » Thu Nov 26, 2015 5:32 pm

DragonHermit wrote:
JulieYBM wrote:
Dragon Ball simply doesn't have staff as passionate as PreCure. That's all there is to it. It's why the last two films have looked like such trash, too.
.
Why? I particularly thought RoF was animated pretty well (for me it's actually the best animated DB product out there). The only criticism I have are some subtle in-between scenes, but for the most part I thought it was excellent

DB Super has been sub-par for me most of the time. No attention to detail whatsoever.
F looks good because it had an actual budget and about two years to get made, Super at the moment seems like a rush job made as a knee-jerk reaction to Fs box office with little time and nowhere near a movie budget to get anything done. Frankly its a miracle Super only looks mediocre when it could've been much worse.
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Re: "Dragon Ball Super" Animation Staff Discussion

Post by Doctor. » Thu Nov 26, 2015 5:38 pm

I thought F looked terrible too. It didn't look like a film, there were no stand-out moments.

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Re: "Dragon Ball Super" Animation Staff Discussion

Post by Lord Beerus » Thu Nov 26, 2015 6:00 pm

ekrolo2 wrote:
DragonHermit wrote:
JulieYBM wrote:
Dragon Ball simply doesn't have staff as passionate as PreCure. That's all there is to it. It's why the last two films have looked like such trash, too.
.
Why? I particularly thought RoF was animated pretty well (for me it's actually the best animated DB product out there). The only criticism I have are some subtle in-between scenes, but for the most part I thought it was excellent

DB Super has been sub-par for me most of the time. No attention to detail whatsoever.
F looks good because it had an actual budget and about two years to get made, Super at the moment seems like a rush job made as a knee-jerk reaction to Fs box office with little time and nowhere near a movie budget to get anything done. Frankly its a miracle Super only looks mediocre when it could've been much worse.
If you think a weekly TV anime, especially a shonen anime, is gonna get a budget anywhere near that of a an animated movie, you pretty much set yourself up to be disappointed.

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Re: "Dragon Ball Super" Animation Staff Discussion

Post by ekrolo2 » Thu Nov 26, 2015 6:13 pm

Lord Beerus wrote:
ekrolo2 wrote:
DragonHermit wrote:
Why? I particularly thought RoF was animated pretty well (for me it's actually the best animated DB product out there). The only criticism I have are some subtle in-between scenes, but for the most part I thought it was excellent

DB Super has been sub-par for me most of the time. No attention to detail whatsoever.
F looks good because it had an actual budget and about two years to get made, Super at the moment seems like a rush job made as a knee-jerk reaction to Fs box office with little time and nowhere near a movie budget to get anything done. Frankly its a miracle Super only looks mediocre when it could've been much worse.
If you think a weekly TV anime, especially a shonen anime, is gonna get a budget anywhere near that of a an animated movie, you pretty much set yourself up to be disappointed.
I never thought it would look half as good as the movies, the main anime series never does except in a handful of areas at best.
When someone tells you, "Don't present your opinion as fact," what they're actually saying is, "Don't present your opinion with any conviction. Because I don't like your opinion, and I want to be able to dismiss it as easily as possible." Don't fall for it.

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Re: "Dragon Ball Super" Animation Staff Discussion

Post by DBZAOTA482 » Thu Nov 26, 2015 7:08 pm

ekrolo2 wrote:I never thought it would look half as good as the movies, the main anime series never does except in a handful of areas at best.
The Yu-Gi-Oh!: Pyramid of Light movie actually looks worse than the main Yu-Gi-Oh!: Duel Monsters show. :|
fadeddreams5 wrote:
DBZGTKOSDH wrote:... Haven't we already gotten these in GT? Goku dies, the DBs go away, and the Namekian DBs most likely won't be used again because of the Evil Dragons.
Goku didn't die in GT. The show sucked him off so much, it was impossible to keep him in the world of the living, so he ascended beyond mortality.
jjgp1112 wrote: Sat Jul 18, 2020 6:31 am I'm just about done with the concept of reboots and making shows that were products of their time and impactful "new and sexy" and in line with modern tastes and sensibilities. Let stuff stay in their era and give today's kids their own shit to watch.

I always side eye the people who say "Now my kids/today's kids can experience what I did as a child!" Nigga, who gives a fuck about your childhood? You're an adult now and it was at least 15 years ago. Let the kids have their own experience instead of picking at a corpse.

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Re: "Dragon Ball Super" Animation Staff Discussion

Post by Lord Beerus » Thu Nov 26, 2015 7:37 pm

DBZAOTA482 wrote:
ekrolo2 wrote:I never thought it would look half as good as the movies, the main anime series never does except in a handful of areas at best.
The Yu-Gi-Oh!: Pyramid of Light movie actually looks worse than the main Yu-Gi-Oh!: Duel Monsters show. :|
Ugh. I hated that movie. Not just for how ugly it looks, too. I'm so glad it bombed.

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Re: "Dragon Ball Super" Animation Staff Discussion

Post by JulieYBM » Fri Nov 27, 2015 12:48 pm

Dragon Ball Z: Fukkatsu no F was not made across two years, it was made during the latter half of 2014 and early 2015. If that production had been longer then the movie wouldn't have had over sixty key animators.
DragonHermit wrote:
Why? I particularly thought RoF was animated pretty well (for me it's actually the best animated DB product out there). The only criticism I have are some subtle in-between scenes, but for the most part I thought it was excellent

DB Super has been sub-par for me most of the time. No attention to detail whatsoever.
The characters move without taking on a life. Any of the key animators' will or thoughts don't show up in their drawings. Characters almost never contort with emotion. The fights are never exciting. Things just...happen on screen, worthy of no attention. Good animators work on these films and do work much, much weaker than anything they ever do for television. Shida Naotoshi's part from the 2013 film is the one exception across the films and even then it feels like something is holding him back a little.

These films are not 'animator-friendly' at all, especially if we're to believe Eguchi Hisashi and Satou Masaki.
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Re: "Dragon Ball Super" Animation Staff Discussion

Post by Sodhi » Sun Dec 06, 2015 12:06 am

By seeing episode 23's preview, I think Naoki Tate is going to be the supervisor for next episode. However I hope that is not the case, because I want him when the fight gets intense, it would be a waste to see his animation so early in the fight.

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Re: "Dragon Ball Super" Animation Staff Discussion

Post by Araki » Sun Dec 06, 2015 12:35 am

Sodhi wrote:By seeing episode 23's preview, I think Naoki Tate is going to be the supervisor for next episode. However I hope that is not the case, because I want him when the fight gets intense, it would be a waste to see his animation so early in the fight.
Doesn't look like Tate to me, and i think it's too soon for him - he made..episode 18, i think? So it's more reasonable to expect him back on 25. The next one could be Osamu Ishikawa or maybe a new person.

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Re: "Dragon Ball Super" Animation Staff Discussion

Post by FortuneSSJ » Sun Dec 06, 2015 1:18 pm

I'm loving how animation has been consistent now.
If Universe 6 arcs is at least like this, I'm happy.
A world without Dragon Ball is just boring.

Favourite old DB Animators: Masaki Sato and Tadayoshi Yamamuro
Favourite new DB Animators: Yuya Takahashi and Chikashi Kubota

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Re: "Dragon Ball Super" Animation Staff Discussion

Post by raulvalente » Sun Dec 06, 2015 7:26 pm

Judging from some thick lines I saw on the art from Episode 23, I think the animator supervisor will be Seizo Toma or Naoki Tate.

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