"Dragon Ball Z Dokkan Battle" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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BluePiccolo
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Re: Dragon Ball Z Dokkan Battle

Post by BluePiccolo » Fri Jan 08, 2016 8:00 am

Dotogam wrote:
UltimateSSJG wrote:
Dotogam wrote:So is the King Ming method for Summons reliable, or are we not allowed to talk about those kinds of methods.
What's the method?
Do a Multi Friend Point Summon and get no Rares, then do a single dragon stone summon, if that is bad, then do a Multi Dragon Stone Summon. If all goes well you will get an SSR. I don't know if that's reliable or not though...
Warning: This method doesn't work.
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Re: Dragon Ball Z Dokkan Battle

Post by Gianchio » Fri Jan 08, 2016 10:55 am

I was very lucky with this summon event, I got this Goku on my first try (multi)
Image

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Re: Dragon Ball Z Dokkan Battle

Post by voltlunok » Fri Jan 08, 2016 1:05 pm

So twice now I've had the dragon stone summon screen lock up on Goku charging the Kamehameha. Has anyone else had this occur? I wanna gather more data before trying to send off a 'bug report' to the devs. Its rather annoying and I have to force the game to shut down and then go find who I summoned by finding the odd character out. So yeah, any other occurrences would be nice for the data.
Going on hiatus. Too much stuff in RL to deal with for me to keep up with posts here for now. Was fun, hope you all have a nice day and future! Volt signing off.

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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Sat Jan 09, 2016 12:19 am

Sorry guys, haven't been feeling well this past couple days but I can continue the updates on the Japanese server now :D Let's go, then!

January 7th

New Year's Holiday Big 10 Campaigns (Last Update)

3 - New Strike Events

Vegeta (Kid)

There's a chance to get Vegeta (Kid). If he appears with King Vegeta, he will definitely drop (Z-Hard only).

AGL Vegeta (Kid) (SR)
Leader Skill: HP and ATK increase 30% for AGL types.
Passive Skill: ATK increases 40% when shooting his Special Attack.

- 1 Dragon Stone by clearing every difficulty (1 in total)

Lasts until January 11th.

4 - Repeated Strike Events Rush

Schedule

January 7th~January 9th - Majunior and Kibito

You have a chance of getting Majunior.

PHY Majunior (SR)
Leader Skill: Ki+3 for PHY types.
Passive Skill: There's a rare chance to faint all enemies.

- 1 Dragon Stone by difficulty cleared (3 in total).

----------------------------------

You have a chance of getting Kibito. If he appears with Kaioushin, he'll definitely drop (Z-Hard).

STR Kibito (SR)
Leader Skill: HP and ATK increases 30% for STR types.
Passive Skill: Recover 5% HP at the beginning of the turn.
Special Attack: Large damage and increases allies' ATK by 15% for one turn.

- 1 Dragon Stone by clearing every difficulty (1 in total).

God Rush Gasha
There's a 40 Dragon Stones, one-time-only version. If you multi-summon, you'll get 1 guaranteed SR or higher.

Scouter Characters

TEQ Super Saiyajin God SS Goku (SSR)
Leader Skill: For each TEQ Ki orb TEQ types pop, ATK increases 30%.
Passive Skill: Rainbow Ki orbs turn into TEQ orbs.

PHY Super Saiyajin God SS Vegeta (SSR)
Leader Skill: For each PHY Ki orb PHY types pop, ATK increases 30%.
Passive Skill: Rainbow Ki orbs turn into PHY orbs.

AGL Super Saiyajin God Goku (SSR)
Leader Skill: ATK increases 25% for every type.
Passive Skill: ATK increases 75% when shooting the Special Attack.

AGL Super Saiyajin God SS Goku (SSR)
Leader Skill: ATK increases 30% for AGL, STR and PHY types.
Passive Skill: ATK increases 80% when shooting the Special Attack.

STR Super Saiyajin God SS Vegeta (SSR)
Leader Skill: ATK and DEF increase 25% for AGL, STR and PHY types.
Passive Skill: ATK increases 80% when shooting the Special Attack.

AGL Super Saiyajin God SS Vegeta (SSR)
Leader Skill: ATK and DEF increase 25% for AGL, STR and PHY types.
Passive Skill: ATK and DEF increase 60% when shooting the Special Attack.

STR Beers (SSR)
Leader Skill: ATK increases 30% for TEQ, INT and STR types.
Passive Skill: ATK has a high chance to increase 150%.

TEQ Whis (SSR)
Leader Skill: ATK and DEF increase 25% for AGL, TEQ and STR types.
Passive Skill: High chance to faint the attacked enemy.

INT Whis (SSR)
Leader Skill: HP and ATK increase 20% for AGL, INT and PHY types.
Passive Skill: Increase allies' ATK and DEF by 12%.

TEQ Beers (SR)
Leader Skill: ATK increases 40% for TEQ types.
Passive Skill: ATK increases 25% at the beginning of the turn.

INT Kaioushin (SR)
Leader Skill: Ki+2 for INT and STR types.
Passive Skill: Ki+2 for INT and STR types.

Lasts until January 14th.

January 8th

Countdown Login Bonuses
Dokkan Battle completes 1 year in 20 days.

January 9th - 1 Dragon Stone
January 10th - 1 Dragon Stone
January 11th - 1 Dragon Stone
January 12th - 1 Dragon Stone
January 13th - 1 Dragon Stone
January 14th - 1 Dragon Stone
January 15th - 1 Dragon Stone
January 16th - 1 Dragon Stone
January 17th - 1 Dragon Stone
January 18th - 1 Dragon Stone
January 19th - 1 Dragon Stone
January 20th - 1 Dragon Stone
January 21st - 1 Dragon Stone
January 22nd - 1 Dragon Stone
January 23rd - 1 Dragon Stone
January 24th - 1 Dragon Stone
January 25th - 2 Dragon Stone
January 26th - 2 Dragon Stone
January 27th - 2 Dragon Stone
January 28th - 3 Dragon Stone

Lasts until the 28th.
Xeztin wrote:I more or less rage quit after spending 30 d stones and not getting that hot white goku or whatever its called, I'm to mad to think straight.... Also what I meant was if you are still on the first story stage/arc you get a d stone for every story mission. I used that to my advantage and got everything I needed for a SSG Goku and for the SSR SSJ Goku. I got the SSR Goku, and maxed it out however I could not get the freaking Goku that upgrades to SSG. The only way to get it is through summon and I spent 30 Stones and didn't get it. I created a nub account and got it the first freaking summon.... After you progress so far through the story it's harder to obtain D-stones unless you buy them of course. Basically my luck ran out, and I'm not going to pay for the stones so I'm afraid I will quit after only a week. They really need to take the dang stamina system out of these games for these smart phones. They say it's free unless you "want" to pay but it's basically a demo until you get to a point where you will have to pay to continue. The game was addicting and fun for what it was and I do not recommend this game to anyone or any stamina based game for that matter unless you plan to play for about a week then have to pay. For those curious to what the prices are its a dollar a stone and you need at least 5 stones to gamble for a "chance" at a good card. In other words 5 dollars in real life money for once chance at a card that's most likely going to suck or be one you already have. These stamina games try to hook you with addiction in hopes you will pay once your unnamed demo runs out. Dokkan Battle really could have became a main stream game if they'd had just priced it for about 5 bucks on the app store/google play and do away with the stamina crap.
While I understand your point and think it's valid, I think you're overreacting a bit much. It's true that you get a lot of Dragon Stones by questing when you start and, after that, things slow down but it's very possible to play the game without ever paying, you just need patience. As Darknat said, stamina isn't that big an issue at the beginning because you rank up at a nice pace and it gets refilled everytime. If you time it well, you can play without stopping for some time. Eventually, you won't rank up that often, sure, but I think it's a good thing because, let's face it: these kind of games can get addictive but you have more important things to do with your life. If it forces you to stop playing and go do other stuff for some hours, I can't really see that as a problem.

The real problem, in my opinion, is the Dragon Stones currency because you basically need them to get the better stuff. Even then, with patience and self-control, you can have good gains. You might really want a new character they introduce but should you just spend your Dragon Stones right away or can you wait a bit longer to try and get it? Nowadays, I just spend Dragon Stones when the Gasha has better rates, when it cuts on the ammount of Dragon Stones and for the Tenkaichi Budoukai, for the SSR Tickets. Does it suck to not be able to get that character one really wants right away? Sure, but it gets added to the game forever so there's really no need to rush because you can get it even after the event ends.

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Re: Dragon Ball Z Dokkan Battle

Post by Darknat » Sat Jan 09, 2016 9:05 am

alakazam^ wrote:Sorry guys, haven't been feeling well this past couple days but I can continue the updates on the Japanese server now :D Let's go, then!

Countdown Login Bonuses
Dokkan Battle completes 1 year in 20 days.

January 9th - 1 Dragon Stone
January 10th - 1 Dragon Stone
January 11th - 1 Dragon Stone
January 12th - 1 Dragon Stone
January 13th - 1 Dragon Stone
January 14th - 1 Dragon Stone
January 15th - 1 Dragon Stone
January 16th - 1 Dragon Stone
January 17th - 1 Dragon Stone
January 18th - 1 Dragon Stone
January 19th - 1 Dragon Stone
January 20th - 1 Dragon Stone
January 21st - 1 Dragon Stone
January 22nd - 1 Dragon Stone
January 23rd - 1 Dragon Stone
January 24th - 1 Dragon Stone
January 25th - 2 Dragon Stone
January 26th - 2 Dragon Stone
January 27th - 2 Dragon Stone
January 28th - 3 Dragon Stone

Lasts until the 28th.
Hope you feel better. Thanks as always. So Dokkan started on January 28th? that's my birthday :D


Regarding the use of Dragon Stones, up until now I did normal summons of 5 stones each so that I had more chances to get a good drop, however doing the summons that way means that you won't get guaranteed SR as you do on multisummons.

Right now I'm just getting all the stones I can and use them when the chances are better, or when there is a cheaper multisummon.

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Re: Dragon Ball Z Dokkan Battle

Post by Mnich » Sun Jan 10, 2016 6:35 pm

I have a strange bug (or it's something normal). Sometimes one of my characters won't attack even if it's his turn. I'm playing on emulator, is it normal?
Last edited by Mnich on Sun Jan 10, 2016 7:20 pm, edited 1 time in total.

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Re: Dragon Ball Z Dokkan Battle

Post by ShadowDude112 » Sun Jan 10, 2016 7:10 pm

I have that too. It's a glitch and I don't know why that happens and I play it on a phone.
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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Mon Jan 11, 2016 8:42 am

Artificial Human #16 Strike Event
You have a chance of getting the Artificial Human #16.

INT Artificial Human #16 (SR)
Leader Skill: HP and ATK increases 30% for INT types.
Passive Skill: When you guard, damage further decreases 50%.

- 1 Dragon Stone for clearing every difficulty (1 in total).

Lasts until January 15th.

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UltimateSSJG
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Re: Dragon Ball Z Dokkan Battle

Post by UltimateSSJG » Mon Jan 11, 2016 1:15 pm

Next event after the battle of gods for the international version

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Mnich
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Re: Dragon Ball Z Dokkan Battle

Post by Mnich » Mon Jan 11, 2016 1:42 pm

Holly molly. Just when I wanted to summon Beerus. I think I need to save some dragon stones for this! :)

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Re: Dragon Ball Z Dokkan Battle

Post by sailorspazz » Mon Jan 11, 2016 4:51 pm

voltlunok wrote:So twice now I've had the dragon stone summon screen lock up on Goku charging the Kamehameha. Has anyone else had this occur? I wanna gather more data before trying to send off a 'bug report' to the devs. Its rather annoying and I have to force the game to shut down and then go find who I summoned by finding the odd character out. So yeah, any other occurrences would be nice for the data.
I've had it happen a couple of times. At first I was worried I wouldn't get a character but would still lose my stones because it locked up during the process. But since I still found I had a new character when I went back in to the game, I didn't see it as a big issue. Annoying, though.
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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Mon Jan 11, 2016 8:35 pm

UltimateSSJG wrote:
Next event after the battle of gods for the international version
That Golden Freeza was my 2nd SSR and is still one of my strongest characters. Love him.

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Re: Dragon Ball Z Dokkan Battle

Post by vegetta3 » Tue Jan 12, 2016 9:48 am

My brother loves playing this game :thumbup:

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BluePiccolo
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Re: Dragon Ball Z Dokkan Battle

Post by BluePiccolo » Tue Jan 12, 2016 12:27 pm

^Good to know!

I'm still playing with my SSR Super Buu as my main, love his absorption passive.
My second strongest iz myZ-awakened SSR Angel Goku.
I'll soon awaken my SR base Vegeta, SR RoF SSj Gohan and SR Future Andorid #18 all to SSR. Need just 1 more level each.

That's practically my main team at the moment.
\o/ Check out my Unboxing videos of high quality DBZ related stuff from Japan. \o/

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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Tue Jan 12, 2016 1:26 pm

Heads up for the Japanese server players! The 7th Tenkaichi Budoukai will start on the 14th, 17:00 Japan time.

And, for those that haven't noticed it, the banner for the 1-year countdown changes everyday. Nice pictures.

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Re: Dragon Ball Z Dokkan Battle

Post by voltlunok » Wed Jan 13, 2016 3:45 am

Saiyan_nation_ wrote:
UltimateSSJG wrote:My multi-summon was really bad today, really wanted one cool ssr for my team. The worldwide version is nothing compared to the Japanese
If I were you I'd just hit single summons. Don't spam it, hit it twice theb try again the following day. Conserve your dragonstones. I've been hitting SSR's left and right through single summons.
I have to say this method actually works like a dream! In the past two days, by spending at most 15 stones each day, I've pulled SSR AGL SSJ2 Goku, SSR STR Beerus, and just now SSR TEQ Whis. Also pulled some neat SRs like a second Jaco and Babidi. :thumbup:
Going on hiatus. Too much stuff in RL to deal with for me to keep up with posts here for now. Was fun, hope you all have a nice day and future! Volt signing off.

With the many years on the net I've spent...I've learned being polite takes you much further then being a dick. So...lesson here is! Don't be a dick!

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Re: Dragon Ball Z Dokkan Battle

Post by BluePiccolo » Wed Jan 13, 2016 5:26 am

Wish I knew that before, I already did 3 multisummons (that's 150stones) and 0 SSR's...
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Re: Dragon Ball Z Dokkan Battle

Post by Mnich » Wed Jan 13, 2016 7:45 am

My current team at this moment:
My SR Angel Goku is waiting for Z-Awaken and then Dokkan Awaken into UR Super Saiyan Goku. I'll do the same with my SR Goku (farmer) turning him into SSR Super Saiyan Goku.

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Re: Dragon Ball Z Dokkan Battle

Post by BluePiccolo » Wed Jan 13, 2016 11:18 am

How exactly do you do Dokkan awaken, it's like a normal awaken or something different? I only did 5-6 Z-awakens so far...
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Re: Dragon Ball Z Dokkan Battle

Post by Mnich » Wed Jan 13, 2016 12:13 pm

I think it's just like a normal awakening, but this time you have to gather a unique medals. For example, I have to collect a specified number of Beerus and Whis medals from BoG event to dokkan awaken my farmer Goku.

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