Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.
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A Man named RJ
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Re: Super Animation Catalogue - [Updated with #55]

Post by A Man named RJ » Sat Aug 27, 2016 8:38 am

Ajay wrote:
nite_jay wrote:I didn't see Shida in the special, which gives more hope for him being in Super. :D
He was there. He did the explosion shortly after Freeza transforms.

What a colossal waste.
Actually if it's just an explosion He may be working on a more elsewhere.

He did some Animated gas back in Punk hazard for One piece while he was working on other stuff.

https://youtu.be/i_ATSIq-yzY?t=140

Anybody Have a clip for his explosion from the Special?
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Re: Super Animation Catalogue - [Updated with #55]

Post by Ajay » Sat Aug 27, 2016 8:41 am

A Man named RJ wrote:Actually if it's just an explosion He may be working on a more elsewhere.
As I said, there may be more, but I can't see clearly enough with a low bitrate stream.

You're not wrong, though. He did a really rough cut in episode #725 before his transformation scene in the next episode.

If I haven't missed anything and there's nothing from him at the end of this special, then perhaps he's working on Super later down the line.

His initial tweet did say it was only a little cut, so I'm not expecting much, though.
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Re: Super Animation Catalogue - [Updated with #55]

Post by BakaManiaHD » Sat Aug 27, 2016 8:52 am

Damn, the Goku vs Frieza fighting sequence was AWESOME, i really liked the shaders on Goku
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Re: Super Animation Catalogue - [Updated with #55]

Post by Ajay » Sat Aug 27, 2016 10:10 am

Nope, no Shida at the end.

Perhaps this does mean he'll show up in Super, but I dunno.

I don't want to get my hopes up, honestly.
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Re: Super Animation Catalogue - [Updated with #55]

Post by kinisking » Sat Aug 27, 2016 10:23 am

I feel that he'll definitely work on Super in the future but I also think that he was just referencing the special in that tweet.
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Re: Super Animation Catalogue - [Updated with #55]

Post by A Man named RJ » Sat Aug 27, 2016 10:25 am

Ajay wrote:
A Man named RJ wrote:Actually if it's just an explosion He may be working on a more elsewhere.
As I said, there may be more, but I can't see clearly enough with a low bitrate stream.

You're not wrong, though. He did a really rough cut in episode #725 before his transformation scene in the next episode.

If I haven't missed anything and there's nothing from him at the end of this special, then perhaps he's working on Super later down the line.

His initial tweet did say it was only a little cut, so I'm not expecting much, though.
remember watching 725 and just facepalming at the animation being on 3's CONSISTENTLY (the 3s works for snaps not for consistent movement)holy crap, Even Shida can look like Garbage if the time isnt there. If you ever have to make a "good animator with no time = mediocre animation" argument that should be the go-to example since EVERYBODY knows who Shida is by this point.

Seriously how many people ask things like " WHY DONT THEY JUST GET SHIDA TO ANIMATE THE WHOLE SERIES" or refer to him "AS THE BEST ANIMATOR AT SHITTY TOEI AND NOBODY ELSE COMES CLOSE!"

Those people make me pull my dreadlocks out, it's so infuriating, so now I'm working on a video to shut that argument down.

If he said it was just a small cut then I'm saddened.
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Re: Super Animation Catalogue - [Updated with #55]

Post by nite_jay » Sat Aug 27, 2016 10:57 am

I don't think that he would publicly say "I'm working on something Dragonball related" only to do a few throwaway smoke effects.

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Re: Super Animation Catalogue - [Updated with #55]

Post by ArchedThunder » Sat Aug 27, 2016 11:11 am

Any idea how many people worked on the new footage?

I enjoyed the new Freeza stuff, even if it was ultimately pointless, the art was pretty great for a lot of it and there were a couple bits of nice animation. It does look like the storyboard was probably thrown together very quickly using manga panels though. I'm guessing Otsuka did the more animated bits of Goku vs Freeza late in the fight. Hopefully Otsuka and Shida pop up in Super soon.
One thing that did bother me was that Vegeta looked like a kid for a lot of it.

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Re: Super Animation Catalogue - [Updated with #55]

Post by Sodhi » Sat Aug 27, 2016 1:44 pm

So i just watched clips of new animation. Welllll..... it was alright. Nice art, but animation was lacking. The only part I enjoyed was probably the ssj goku vs freeza fight. Also looks like Shida might be working for Super.

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Re: Super Animation Catalogue - [Updated with #55]

Post by Avok » Sat Aug 27, 2016 1:45 pm

The animation was refreshing, but those characters designs, specially Vegeta and Frieza, and the colors... :thumbdown:

Aside from the fact that some scenes lacked impact (I want to see shockwaves and colateral damage/effects when they power up, transform and attack), I think they're slowly stepping in the correct direction. The golden smoke thing that came out of Goku before he transformed is an effect I've been wanting to see in modern DB, and that kick sequence and the punch that came after it were just delicious.

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Re: Super Animation Catalogue - [Updated with #55]

Post by Anime Kitten » Sat Aug 27, 2016 1:50 pm

I don't understand the complaints about buff SSJ Goku and 100% Frieza. Did you forget they looked like that in the anime? Anyhow, the animation looked good for the most part. Frieza's final blast was poorly done, though. He didn't lurch forwards to fire it.
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Re: Super Animation Catalogue - [Updated with #55]

Post by Lord Beerus » Sat Aug 27, 2016 4:34 pm

Just watched the newly animated scene in the TV airing of Resurrection F and I thought as whole they were... pretty alright. I thought everything from Goku transforming into a SSJ was very well done, but it was certainly nothing spectacular or as great as should have and could have been. But I thought the scenes that were reanimated were better animated than how it was in Z. But that's primarily due to how faithful the new animated scenes were to how the fight was portrayed in the manga.

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Re: Super Animation Catalogue - [Updated with #55]

Post by FortuneSSJ » Sat Aug 27, 2016 4:58 pm

I think we deserve more from Shida than just some smoke... :?
As for Otsuka Ken. it's confimed he was indeed working only in ROF special and not in Super? Seems like he did said Super back then, but maybe there was a misunderstanding.

Anyway we should find out in the next 3 episodes.
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Re: Super Animation Catalogue - [Updated with #55]

Post by Ajay » Sat Aug 27, 2016 5:00 pm

Alright, got a chance to rewatch it in HD.

First thing's first, doesn't seem like there was actually any Shida there, at all. It was Yuya Takahashi aka Mini-Shida. You'll know him from his Shida homage in episode 13, alongside his work on Resurrection 'F'.

I think he may well have been the animation director for this episode. The large majority of this special has his shading all over it. His style is very similar to Shida's, which is why I think a lot of us were mistaken there. Looking at his Twitter, he was pimping out the promo tweets for this thing pretty hard, whereas Shida didn't tweet a thing.

Absolutely loved the final cut:

Takahashi did some great work there. Really impressive stuff. Not his best work, but given his presence all over this thing, I think it's passable!

There were a lot of really interesting drawings throughout, which is why I don't think Yamamuro was involved outside of everyone adhering to his character designs.

[spoiler]Image
Image
Image
Image
Image
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(^ We Kameda now :P)
Image[/spoiler]

An exceptionally expressive special, that's for sure.

It's the shame the actual content was just a retread. It's why I said it felt like a waste.

Assuming I'm correct, this does mean that Shida will likely be popping up on Super. That's exciting!

Very anxious to see tonight's episode.
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Re: Super Animation Catalogue - [Updated with #55]

Post by nite_jay » Sat Aug 27, 2016 5:10 pm

So Mini Shida was responible for the effects, huh. What I'm really hearing is that it's not to late for Shida to be in Super. :P

Also, does anybody else love the new filters they seem to be adding to the shading. The colors don't seem to look as flat as they normally are.
Last edited by nite_jay on Sat Aug 27, 2016 5:37 pm, edited 1 time in total.

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Re: Super Animation Catalogue - [Updated with #55]

Post by FortuneSSJ » Sat Aug 27, 2016 5:15 pm

Mini-Shida is a good nickname. I only knew his episode 13 cut.
Thanks for sharing that clip on HD. I can now appreciate that masterpiece in all its beauty. :thumbup:

Let's hope Big-Shida shows up in Super then.
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Re: Super Animation Catalogue - [Updated with #55]

Post by ArchedThunder » Sat Aug 27, 2016 5:20 pm

God I hope you're right and Shida didn't work on that.
I want to know what Otsuka did in this new stuff.
But yeah, outside of some really nice art that cut you posted was the only thing that was all that great, doesn't seem like too much work went into it the whole 12 minutes, either way I want to people who worked on it to come onto Super. Takahashi would be a great Supervisor.

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Re: Super Animation Catalogue - [Updated with #55]

Post by Wezenheim » Sat Aug 27, 2016 6:31 pm

Man, if Takahashi really was the AD for the special, he did a good job. The shading is very nice. I hope that the lack of Shida means that he'll be working on Super, but yeah I'm not hoping too much either. Better to be surprised than disappointed! Yamamuro could be working on Super too, if he had little to do with the extra footage. Either that or an ending I guess.

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Re: Super Animation Catalogue - [Updated with #55]

Post by cuartas » Sat Aug 27, 2016 6:36 pm

Loved the spinning before the landing of goku after the reverse kick to frieza, no loose animation at all :clap: :clap:

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Re: Super Animation Catalogue - [Updated with #55]

Post by Noah » Sat Aug 27, 2016 6:37 pm

Still a bit bothered by the blood absence, I must understand that's the new patterns nowadays, unfortunately :|
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