Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.
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Re: Super Animation Catalogue - [Updated with #57]

Post by ArchedThunder » Mon Sep 05, 2016 4:49 pm

JulieYBM wrote:The episode is rickety and struggling to hold itself together. Awkward poses during and between spurts of animation show off the strained effort from the production staff to try to make an episode better than previous episodes to this point. Nevertheless, Shida Naotoshi's scene is the only one that manages to maintain a consistently high level, however briefly.

This has nothing to do with being a Shida fan or not, it has to do with the others not being able to turn in anything stand-out. God knows Higashide can and has done much, much better.
The episode had some rough pieces of art, mainly in still scenes, that's about it. The episode could have used a bit more polish, but it does not look like it is struggling to hold itself together.
And Shida's cut is not the only cut that was able to maintain a high quality, most of the action was good, Shida's was just really good.
The episode probably would have turned out more polished looking had they put more people on it, only 7 animators makes no sense, especially when the previous episode had 19.
And seriously, it's pretty obvious that Higashide's role is not to provide stand out animation with every episode he works on, but to just help the production in general by doing a lot of animation. The constant complaints that Higashide isn't putting out great animation very often is tiring when it's clear that isn't the reason he's even on the show.

The episode wasn't perfect, but you are being overly negative.

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Re: Super Animation Catalogue - [Updated with #57]

Post by nite_jay » Mon Sep 05, 2016 5:25 pm

Has Yashima soloed an entire episode yet? It'd be pretty cool if he were to solo episode 58, given the fact that the schedule has been getting a little better bit by bit..

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Re: Super Animation Catalogue - [Updated with #57]

Post by ArchedThunder » Mon Sep 05, 2016 5:30 pm

nite_jay wrote:Has Yashima soloed an entire episode yet? It'd be pretty cool if he were to solo episode 58, given the fact that the schedule has been getting a little better bit by bit..
If you don't count 2nd Key Animators and Chief Supervisors correcting some of his work, then yes, he's soloed a lot of his episodes.

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Re: Super Animation Catalogue - [Updated with #57]

Post by nite_jay » Mon Sep 05, 2016 5:41 pm

ArchedThunder wrote:
nite_jay wrote:Has Yashima soloed an entire episode yet? It'd be pretty cool if he were to solo episode 58, given the fact that the schedule has been getting a little better bit by bit..
If you don't count 2nd Key Animators and Chief Supervisors correcting some of his work, then yes, he's soloed a lot of his episodes.
Well, this upcoming one should hopefully be one of his better looking ones since his last one was ~8 weeks ago.

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Re: Super Animation Catalogue - [Updated with #57]

Post by ArchedThunder » Mon Sep 05, 2016 5:51 pm

nite_jay wrote: Well, this upcoming one should hopefully be one of his better looking ones since his last one was ~8 weeks ago.
http://imgur.com/a/4wTW2
Out of the clearly uncorrected Yashima shots in the NEP the only one that really looks bad is that Trunks shot. Goku could still look a lot better, but he's not the worst.
Interestingly most of the NEP doesn't really look like Yashima, likely just heavy corrections going on by others I would assume.

Yashima is getting better at drawing Goku's hair, but man does he shade it horribly.
It seems like his new quirk is spacing eyes too far apart.

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Re: Super Animation Catalogue - [Updated with #57]

Post by kinisking » Mon Sep 05, 2016 6:07 pm

JulieYBM wrote:The episode is rickety and struggling to hold itself together. Awkward poses during and between spurts of animation show off the strained effort from the production staff to try to make an episode better than previous episodes to this point. Nevertheless, Shida Naotoshi's scene is the only one that manages to maintain a consistently high level, however briefly.

This has nothing to do with being a Shida fan or not, it has to do with the others not being able to turn in anything stand-out. God knows Higashide can and has done much, much better.
Idk, maybe to your trained eye but I definitely don't see it that way. Along with many others. Thank god, I don't know too much about animation. I definitely wouldn't want to watch Super through your eyes :lol:
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Re: Super Animation Catalogue - [Updated with #57]

Post by nite_jay » Mon Sep 05, 2016 6:23 pm

ArchedThunder wrote:
nite_jay wrote: Well, this upcoming one should hopefully be one of his better looking ones since his last one was ~8 weeks ago.
http://imgur.com/a/4wTW2
Out of the clearly uncorrected Yashima shots in the NEP the only one that really looks bad is that Trunks shot. Goku could still look a lot better, but he's not the worst.
Interestingly most of the NEP doesn't really look like Yashima, likely just heavy corrections going on by others I would assume.

Yashima is getting better at drawing Goku's hair, but man does he shade it horribly.
It seems like his new quirk is spacing eyes too far apart.
He seems to space the eyes really far apart with Trunks, especially.

Image

I'm not expecting anything special, because 1) It doesn't look to be an action episode 2) It's Yashima. Although, his last 2 episodes haven't been too bad.

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Re: Super Animation Catalogue - [Updated with #57]

Post by Ajay » Mon Sep 05, 2016 6:47 pm

kinisking wrote:Idk, maybe to your trained eye but I definitely don't see it that way. Along with many others. Thank god, I don't know too much about animation. I definitely wouldn't want to watch Super through your eyes :lol:
Jacob's being his usual doom and gloom (cynical realist :lol: ) self, but he's not really wrong.
  • They reused animation from an earlier episode and even repeated animation from within the episode itself.
  • Instead of providing a full cut of his own, Higashide provided cool twists and turns throughout other animators' cuts to break up the simple repeated frames.
  • The GodTube thing is funny, but it's also an excuse to allow them to just use old animation to break up a series of stills.
There's a lot of patchwork going on, which is definitely indicative of the production environment, but I wouldn't say it's anything to actually complain about. It's par for the course with Super.

To be perfectly honest, I think what they did was smart! I've been harking on about them learning to cut corners in pleasing ways, and they finally did a good job of it. A really good job, in fact.

They provided about 8 minutes of nearly non-stop action, even if it was of varying quality. It managed to be exciting in ways that Super hasn't even been before. It was a real triumph for the show.
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Re: Super Animation Catalogue - [Updated with #57]

Post by Alee9977 » Mon Sep 05, 2016 7:09 pm

    nite_jay wrote:
    ArchedThunder wrote:
    nite_jay wrote: Well, this upcoming one should hopefully be one of his better looking ones since his last one was ~8 weeks ago.
    http://imgur.com/a/4wTW2
    Out of the clearly uncorrected Yashima shots in the NEP the only one that really looks bad is that Trunks shot. Goku could still look a lot better, but he's not the worst.
    Interestingly most of the NEP doesn't really look like Yashima, likely just heavy corrections going on by others I would assume.

    Yashima is getting better at drawing Goku's hair, but man does he shade it horribly.
    It seems like his new quirk is spacing eyes too far apart.
    He seems to space the eyes really far apart with Trunks, especially.

    Image

    I'm not expecting anything special, because 1) It doesn't look to be an action episode 2) It's Yashima. Although, his last 2 episodes haven't been too bad.
    Besides of the really pointy nose, he makes squared eyes and thick and straight eyebrows, face shape, the lines under the eyes and mouth sometimes, even the eyes seems to be a little straight also.
    Last edited by Alee9977 on Mon Sep 05, 2016 7:18 pm, edited 1 time in total.

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    Re: Super Animation Catalogue - [Updated with #57]

    Post by DragonBalllKaiHD » Mon Sep 05, 2016 7:10 pm

    Ajay wrote:*snip*
    You know, I've always appreciative of your posts, this post included. You always give them credit where the credit is due, especially how much of a fit the pre-production is giving to the staff in trying to provide an excellent episode as best as they can.

    Quite frankly, this arc has showed us that the main staff can make great episodes with excellent cutting corners, like #57 or #48, for instances. With the production in chaos due to hectic decisions from the production committees, I've been amazed how they were able to make of a good cutting corners in this arc. You know, the one that really, really stands out in comparison to the previous arcs is their ability to turn in very good storyboards and layouts. There's not one instance of a terrible storyboard in this arc. The writing is also very good.

    The only problems the series has had so far are Yamamuro's character designs and the production time. So, the fact that they were able to provide good enough episodes pleases me. If they can provide good story with great cutting corners with the time they have on the plates, this would be an arc for me to talk about for a good while.
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    Re: Super Animation Catalogue - [Updated with #57]

    Post by Black_Liger » Mon Sep 05, 2016 7:57 pm

    Anyone has a HD pic of Black's smirk when he was doing the instant transmission?
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    Re: Super Animation Catalogue - [Updated with #57]

    Post by Alee9977 » Mon Sep 05, 2016 7:58 pm

    Black_Liger wrote:Anyone has a HD pic of Black's smirk when he was doing the instant transmission?
    They posted it before, here you go

    Image

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    Re: Super Animation Catalogue - [Updated with #57]

    Post by Black_Liger » Mon Sep 05, 2016 8:00 pm

    Alee9977 wrote:
    Black_Liger wrote:Anyone has a HD pic of Black's smirk when he was doing the instant transmission?
    They posted it before, here you go

    Image

    Really? I couldn't find it :C, thanks a bunch! God, this shot in particular is amazing!.
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    Re: Super Animation Catalogue - [Updated with #57]

    Post by Noah » Mon Sep 05, 2016 8:07 pm

    ArchedThunder wrote:
    Noah wrote:Do someone has that shot of Black's Shunkan Idou? So priceless
    [spoiler]Image[/spoiler]
    Thanks, mate. I'm the only one who thought about this artwork: [spoiler]Image[/spoiler] after seeing that shot of Black?
    Ajay wrote:I haven't seen anyone saying "This episode was only good because of Shida". I think everyone acknowledges that it's simply one piece of a great puzzle


    But in your opinion as this the best animated piece in the anime? Better than anything DB, DBZ, DBGT have delivered before?
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    Re: Super Animation Catalogue - [Updated with #57]

    Post by kinisking » Mon Sep 05, 2016 8:11 pm

    Ajay wrote:
    kinisking wrote:Idk, maybe to your trained eye but I definitely don't see it that way. Along with many others. Thank god, I don't know too much about animation. I definitely wouldn't want to watch Super through your eyes :lol:
    Jacob's being his usual doom and gloom (cynical realist :lol: ) self, but he's not really wrong.
    • They reused animation from an earlier episode and even repeated animation from within the episode itself.
    • Instead of providing a full cut of his own, Higashide provided cool twists and turns throughout other animators' cuts to break up the simple repeated frames.
    • The GodTube thing is funny, but it's also an excuse to allow them to just use old animation to break up a series of stills.
    There's a lot of patchwork going on, which is definitely indicative of the production environment, but I wouldn't say it's anything to actually complain about. It's par for the course with Super.

    To be perfectly honest, I think what they did was smart! I've been harking on about them learning to cut corners in pleasing ways, and they finally did a good job of it. A really good job, in fact.

    They provided about 8 minutes of nearly non-stop action, even if it was of varying quality. It managed to be exciting in ways that Super hasn't even been before. It was a real triumph for the show.
    They reused animation? Didn't even notice haha. Can I get some examples? And yeah, I don't mind corner cutting as long as it still ends up looking pretty good.
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    Re: Super Animation Catalogue - [Updated with #57]

    Post by Ajay » Mon Sep 05, 2016 8:19 pm

    Noah wrote:But in your opinion as this the best animated piece in the anime? Better than anything DB, DBZ, DBGT have delivered before?
    In the weekly TV show? Yeah, I'd say so.

    Out of movies and specials, then definitely not.
    kinisking wrote:They reused animation? Didn't even notice haha. Can I get some examples? And yeah, I don't mind corner cutting as long as it still ends up looking pretty good.
    Yeah, they reused the Kamehameha shot from #48, but redrew the hair and mouth:

    Image

    They also took Goku's charge from the start of the episode and reused it later on minus the aura:

    Image
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    Re: Super Animation Catalogue - [Updated with #57]

    Post by kinisking » Mon Sep 05, 2016 8:20 pm

    Ajay wrote:
    Noah wrote:But in your opinion as this the best animated piece in the anime? Better than anything DB, DBZ, DBGT have delivered before?
    In the weekly TV show? Yeah, I'd say so.

    Out of movies and specials, then definitely not.
    kinisking wrote:They reused animation? Didn't even notice haha. Can I get some examples? And yeah, I don't mind corner cutting as long as it still ends up looking pretty good.
    Yeah, they reused the Kamehameha shot from #48, but redrew the hair and mouth:

    Image

    They also took Goku's charge from the start of the episode and reused it later on minus the aura:

    Image
    Nice, I hope they do this more! It's not something I really notice while watching, but I'm assuming it helps.
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    Re: Super Animation Catalogue - [Updated with #57]

    Post by nite_jay » Mon Sep 05, 2016 8:34 pm

    I'm really glad that they started using bank animation. They seem to be pretty ok at hiding it, too. I think there was one sequence done to death in DBZ where the ground was splitting on Namek.

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    Re: Super Animation Catalogue - [Updated with #57]

    Post by neolux » Mon Sep 05, 2016 10:03 pm

    I wanted to repost what Ajay pointed this out on his twitter (I hope Ajay doesn't mind me using the images he posted on twitter :D) and is that Karasawa is deviating his style from Yamamuro and he's starting to fix problems like the noses and the jaw width.

    Karasawa on the left and Yamamuro on the right.

    Image

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    Re: Super Animation Catalogue - [Updated with #57]

    Post by Alee9977 » Mon Sep 05, 2016 10:07 pm

    Well, Karasawa's image is really good, it doesn't have those annoying white triangles and doesn't have that odd shiny effect on it, maybe it's because Goku was without his aura but it looks better in this way. I'm starting to see what is wrong with Yamamuro and why everybody dislikes him.

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