Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.
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Re: Super Animation Catalogue 2.0 - Episode 76

Post by kinisking » Sat Feb 04, 2017 9:41 pm

ArchedThunder wrote:
Sodhi wrote:They did cut some scenes that were shown in the preview from the opening. Probably because it was getting too long.
Maybe the opening will be slightly different depending on the episode, so an episode with fembroly might use her full cut in the opening.
That'd be neat and I'm kind of expecting it. It's hard to believe that a show like Super animated too much for the opening and are just going to let it go to waste.
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Re: Super Animation Catalogue 2.0 - Episode 76

Post by Baggie_Saiyan » Sat Feb 04, 2017 10:09 pm

Sodhi wrote:They did cut some scenes that were shown in the preview from the opening. Probably because it was getting too long.
Unless some cuts from the OP will be used in the show proper?

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by Sodhi » Sat Feb 04, 2017 10:12 pm

Probably not because the cuts themselves don't even amount to 5 secs.

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by Ajay » Sat Feb 04, 2017 10:21 pm

Cuts and their animators:

Naoki Tate:

[spoiler]

[/spoiler]

Naotoshi Shida (first part presumed Inaba by ftg on the booru):

[spoiler]

[/spoiler]

Ken Otsuka as confirmed on Twitter:

[spoiler]

[/spoiler]
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Re: Super Animation Catalogue 2.0 - Episode 76

Post by ArchedThunder » Sat Feb 04, 2017 10:22 pm

That's probably the best piece Otsuka's done for the show, hopefully we can see some good stuff from him in an episode proper!

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by Alee9977 » Sat Feb 04, 2017 10:26 pm

When Shida and Otsuka said they would work in Super in the future, were they talking about the OP? Or an actual episode?

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by JulieYBM » Sat Feb 04, 2017 10:30 pm

There is some terrible irony that Shida's part of the Opening has Yamamuro's Character Design and Sakuga Kanshu credit overlaid.
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Re: Super Animation Catalogue 2.0 - Episode 76

Post by Gashif Aldi » Sat Feb 04, 2017 10:31 pm

Alee9977 wrote:When Shida and Otsuka said they would work in Super in the future, were they talking about the OP? Or an actual episode?
Well, they said they've joined the DB Team. They'll most likely come back once for a while. I mean Shida and Otsuka both bounces everywhere in TOEI.
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Re: Super Animation Catalogue 2.0 - Episode 76

Post by ArchedThunder » Sat Feb 04, 2017 10:32 pm

Alee9977 wrote:When Shida and Otsuka said they would work in Super in the future, were they talking about the OP? Or an actual episode?
Probably both, I imagine both of them meant it as a "we will continue to work on Super" comment.

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by JazzMazz » Sat Feb 04, 2017 10:34 pm

Ajay wrote:Cuts and their animators:

Naotoshi Shida (first part presumed Inaba by ftg on the booru):

[spoiler]

[/spoiler]
Yeah, the start of the Shida scene is probably Jin Inaba based on what his artwork normally looks like, and the effects work is definitely reminiscent of his work on #38.
[spoiler]Jin Inaba's work in #38

Image
Image
Effects
Image
Image[/spoiler]

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by Alee9977 » Sat Feb 04, 2017 10:50 pm

Oh, another thing, when Goku goes SSJ in the opening, we can see the old impact frame again, I love when they use it.

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by JazzMazz » Sat Feb 04, 2017 10:52 pm

Alee9977 wrote:Oh, another thing, when Goku goes SSJ in the opening, we can see the old impact frame again, I love when they use it.
I didn't spot any impact frames when he was going regular SSJ, but there was definitely one when he went SSB.
[spoiler]Image[/spoiler]

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by kinisking » Sat Feb 04, 2017 10:56 pm

JazzMazz wrote:
Alee9977 wrote:Oh, another thing, when Goku goes SSJ in the opening, we can see the old impact frame again, I love when they use it.
I didn't spot any impact frames when he was going regular SSJ, but there was definitely one when he went SSB.
[spoiler]Image[/spoiler]
There's one for his SS transformation too. You can see it in the shida cut ( although I guess the SS part is Jin Inaba ) if you pause it just right.
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Re: Super Animation Catalogue 2.0 - Episode 76

Post by JazzMazz » Sat Feb 04, 2017 10:59 pm

kinisking wrote:
JazzMazz wrote:
Alee9977 wrote:Oh, another thing, when Goku goes SSJ in the opening, we can see the old impact frame again, I love when they use it.
I didn't spot any impact frames when he was going regular SSJ, but there was definitely one when he went SSB.
[spoiler]Image[/spoiler]
There's one for his SS transformation too. You can see it in the shida cut ( although I guess the SS part is Jin Inaba ) if you pause it just right.
After going to Ajay's twitter(everyone knows how much he loves impact frames), I belive you are referring to this frame.
[spoiler]Image[/spoiler]

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by Alee9977 » Sat Feb 04, 2017 11:00 pm

JazzMazz wrote:
Alee9977 wrote:Oh, another thing, when Goku goes SSJ in the opening, we can see the old impact frame again, I love when they use it.
I didn't spot any impact frames when he was going regular SSJ, but there was definitely one when he went SSB.
[spoiler]Image[/spoiler]
[spoiler]Image[/spoiler]
(Last time I upload an image with my phone...)

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by dodonpa » Sat Feb 04, 2017 11:04 pm

Man, i can't stand Yashima style and this episode was full of it. The way he draws faces is really ugly and if he did not got better after 77 episodes I doubt he will do it someday. Probably he thinks his work is good... so sad.

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by Lord Beerus » Sat Feb 04, 2017 11:06 pm

Ajay wrote:Cuts and their animators:

Naoki Tate:

[spoiler]

[/spoiler]

Naotoshi Shida (first part presumed Inaba by ftg on the booru):

[spoiler]

[/spoiler]

Ken Otsuka as confirmed on Twitter:

[spoiler]

[/spoiler]
All three of those cuts are fantastic, but I have to say that Ken Otsuka's cut is best out of them all. You can really feel the weight of the punches in Otsuka's cut.

It's just wonderful.
Last edited by Lord Beerus on Sat Feb 04, 2017 11:20 pm, edited 1 time in total.

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by JulieYBM » Sat Feb 04, 2017 11:07 pm

Sakurada Hiroyuki is also now a Planner for the series. Sakurada was originally working on One Piece and when he joined that series he helped save it from its terrible scheduling.
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Re: Super Animation Catalogue 2.0 - Episode 76

Post by kinisking » Sat Feb 04, 2017 11:10 pm

dodonpa wrote:Man, i can't stand Yashima style and this episode was full of it. The way he draws faces is really ugly and if he did not got better after 77 episodes I doubt he will do it someday. Probably he thinks his work is good... so sad.
He animates pretty much all of his episodes by himself. Considering that, he's very good.
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Re: Super Animation Catalogue 2.0 - Episode 76

Post by JazzMazz » Sat Feb 04, 2017 11:10 pm

Lord Beerus wrote:
Ajay wrote:Cuts and their animators:

Naoki Tate:

[spoiler]

[/spoiler]

Naotoshi Shida (first part presumed Inaba by ftg on the booru):

[spoiler]

[/spoiler]

Ken Otsuka as confirmed on Twitter:

[spoiler]

[/spoiler]
All three of those cuts are fantastic, but I have too say that Ken Otsuka's cut is best out og them all. You can really feel the weight of the punches in Otsuka's cut.

It's just wonderful.
Eh, I would probably say that Tate's was the best, I found Otsuka and Shidas cuts to be a little to overpowering, while I think Tate's work probably had the best timing of the three.
Last edited by JazzMazz on Sat Feb 04, 2017 11:16 pm, edited 2 times in total.

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