iAnimationLover_ wrote:aaronWgamer wrote:Sodhi wrote:In my eyes it's not about criticism or opinion, that is fine. it is about having "valid" criticism or opinions. For ex. If you don't like Tate style that is 100% fine, however don't come here saying that Tate is not a good animator, or he does not know what he is doing. You look like an idiot. He is very good and talented animator, he has not shown something bad yet, other than #5 but we all know why that episode was an exception.
I second this. People should understand the difference between something that's bad or unrefined and something that's not suited to their preferences. Kitano is criticized because his work is clearly unintentionally different and in a visually unappealing way. He can't work well with the schedule. People not liking Tate's exaggerated take on animation isn't the same at all.
I agree with this from start to finish.
Does FortuneSSJ agree with this? (I'm curious c:)
About which part?
I agree about the part people need to be respectful when showing their dislike for someone's work.
I don't agree Tate's rough style fits this franchise. His rough art is suited for shows like Shin-chan and Pokémon Sun and Moon.
Dragon Ball has a definite look. It should look like Toriyama's manga or close to it.
Just like Toyotaro does with DBS manga (except the ridiculous amount of throwbacks because the guys lacks creativity), Toei must work to get close to Toriyama's style.
Why do you think the overall fanbase doesn't have any problems with Yamamuro?! Because he still knows how the characters must look and he's still one of the best when it comes to draw them. He proved that once again when he soloed the new Ending.
Are his designs perfect? Well I would definitely remove the highlights but other than that, they are close to it.
Do I agree with him correcting everyone's work? No, but wildcards like Kitano and Tate need to be kept in check.
I see some people here saying his Geens's design makes him look like he's drunk (and I agree he does look weird, even though just fix his eyes would solve it), but let's not conveniently forget how many characters he had to draw for this arc.
My complaints are not about Tate personally, but about that rough style he insists to use.
My first contact with that style was when I was a kid and I watched Digimon Movie or Shin-Chan. Don't remember which one I saw first, but basically for Digimon movie I wondered why the Movie looked much worse than the tv episodes. While for Shin-chan that style was the main reason why I never got invested in the show.
Years later I found that style again when I was watching One Piece and I wondered once again what was happening.
Some episodes looked good, others like that. My complaints started during during Sabaody Archipelago arc if I remember.
Then I watched One Piece Movies and I hated how Movie 6 and Episode of Chopper looked.
It was when I heard about Naoki Tate after the polemic DBS episode 5 that I decided to research about the animators behind that stuff I didn't like before and I got mys answers.
A world without Dragon Ball is just meh.