Dragon Ball Z: Burst Limit - General Discussion

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Rocketman
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Post by Rocketman » Fri Jan 11, 2008 1:21 am

SSj Kaboom wrote: I'd probably get no further than step 2 before mass milkdud munching took place.
I hope you're happy, Kaboom. I had to go out and buy a pack of MilkDuds to munch on after reading that.

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NECPS
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Post by NECPS » Sat Jan 12, 2008 9:56 am

Man I try I try I try playing Sparking 3 but I always end up playing
Budokai 3. I really don´t know what happens. I may blame lots of
things on Sparking but I won´t start it again.

I just hope I get used to appreciate playing Sparking 3 because
we gotta be prepared if bandai decide to release a game till cell again.

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caejones
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Post by caejones » Sat Jan 12, 2008 11:30 am

Meh, why don't we get asuper-well-rounded game that only goes to Freeza? Like Super Saiya Densetsu, only better? Umm... and without giving Saibamen to Raditz...
Dr Gero, in Budokai 2 wrote:Go, my Saiba Rangers!
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NECPS
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Post by NECPS » Sat Jan 12, 2008 7:41 pm

Hm..because we want to fight the bubblegun devil that never dies.

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Post by Nyoibo » Wed Jan 16, 2008 1:23 pm

Atari Press Release (from GamesPress.com)

NEW YORK, Jan. 16 - Atari, Inc. (Nasdaq: ATAR) one of the world's most recognized brands and a third-party video game publisher and distributor, today announced that Dragon Ball Z®: Burst Limit is in development for Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system. Exploding into the next level of intensity with next-gen graphics, online gameplay and lightening fast action, Dragon Ball Z: Burst Limit is being developed by NAMCO BANDAI Games Inc. and is slated for a 2008 release.

Dragon Ball Z: Burst Limit is revolutionizing the series by entering the realm of next-generation gaming. Complete with fierce online battles and radical 3D graphic effects only possible on Xbox 360 and PLAYSTATION 3 system, Dragon Ball Z: Burst Limit will blur the line between video game and iconic anime series. Jam-packed with graphically enhanced playable characters, realistic battle stages and environments, players can take hold and experience Dragon Ball Z® as never before.

"Atari is excited and ready to offer fans the next iteration of the Dragon Ball Z video game series on the next-gen consoles," said Donny Clay, Producer, Atari, Inc. "With explosive cinematic graphics and online gameplay, fans of the series and of the fighting genre will surely enjoy Dragon Ball Z: Burst Limit."

The immensely popular Dragon Ball Z® series is the gold standard of anime-based video games, with more than 30 different games and over 11 million units sold since May 2002.

Three new screenshots:

Image

Image

Image

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Raki
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Post by Raki » Wed Jan 16, 2008 2:09 pm

You guys see new graphics,i see same old gameplay.
The series doesn't start with the arrival of Raditz. Stop being lazy and watch Dragonball.

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Post by Strongbad456 » Wed Jan 16, 2008 2:33 pm

So does this mean the game will be called Burst Limit when it comes to America? Awesome. I was afraid Atari might change the title and add budokai in the name.

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Kaboom
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Post by Kaboom » Wed Jan 16, 2008 2:43 pm

HOLY CRAP SEXTASTIC BEAM STRUGGLE
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Post by Kikoha Hater » Wed Jan 16, 2008 2:50 pm

Those character models looks awful...

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Kendamu
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Post by Kendamu » Wed Jan 16, 2008 3:30 pm

Raki wrote:You guys see new graphics,i see same old gameplay.
Because, y'know, time-tested stuff that is known to get the job done with minor improvements here and there is definitely not how things work in the gaming industry.

That's why Tekken 3 bombed and the series ended. Sould Calibur completely fell off the radar after the second one because the gameplay was the same. There was also that one series... what was it? Oh yeah! Street Fighter! There were only like two games and one variant before Capcom stopped making games completely! :roll:

Seriously, though, I do agree with you somewhat. I'd like to see a new story.

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Post by Sebastian (SB) » Wed Jan 16, 2008 3:47 pm

Kikoha Hater wrote:Those character models looks awful...

I actually think they look alright. I'm glad they went back to the Budokai-esque style of graphics.
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Post by Rocketman » Wed Jan 16, 2008 3:54 pm

Kendamu wrote:Seriously, though, I do agree with you somewhat. I'd like to see a new story.
The guys who made the fucking anime couldn't write an original Dragonball story to save their lives. I don't see why everyone wants some game company to fuck around with it.

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Kaboom
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Post by Kaboom » Wed Jan 16, 2008 4:06 pm

Rocketman wrote:
Kendamu wrote:Seriously, though, I do agree with you somewhat. I'd like to see a new story.
The guys who made the fucking anime couldn't write an original Dragonball story to save their lives. I don't see why everyone wants some game company to fuck around with it.
Yeah, we've seen what happens when they try. We get Shin Budokai 2's "story."
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Steven Perry
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Post by Steven Perry » Wed Jan 16, 2008 6:47 pm

Nyoibo wrote: Image
:shock:

You have got to be shitting me.
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Post by Big Momma » Wed Jan 16, 2008 7:51 pm

Nyoibo wrote: Image
It's...so...beautiful.. :cry:

Raki wrote:You guys see new graphics,i see same old gameplay.
Have you seen the trailer? The gameplay looks a lot different than before, it looks much quicker and smoother. Even if this is basically the same(gameplay wise) as Budokai 3(Since it was their last console game), I'm not complaining. Budokai 3 was great![/quote]
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Post by Chuquita » Wed Jan 16, 2008 8:42 pm

*Oogles* These are BEAUTIFUL screenshots.

Why must you make me want a PS3 so badly, Burst Limit!? :cry:
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Raki
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Post by Raki » Wed Jan 16, 2008 8:49 pm

Kendamu wrote:
Raki wrote:You guys see new graphics,i see same old gameplay.
Seriously, though, I do agree with you somewhat. I'd like to see a new story.
There is so much they could do with the What-If type storylines. Just please give us something new.
The series doesn't start with the arrival of Raditz. Stop being lazy and watch Dragonball.

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Rocketman
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Post by Rocketman » Wed Jan 16, 2008 8:53 pm

Raki wrote:There is so much they could do with the What-If type storylines. Just please give us something new.
Why not create your own What-if stories? It's not like Tenkaichi 3 didn't give you enough characters to do so.

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Tanooki Kuribo
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Post by Tanooki Kuribo » Wed Jan 16, 2008 8:53 pm

It's actually starting to look pretty good. I had my doubts at first.

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Timo
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Post by Timo » Wed Jan 16, 2008 9:52 pm

The style of this screenshots look like a pastel-colored picture with a little blur effect (no, not only the beam struggle screenshot).

DBZ Blur Limit?! :lol:

Image


Although I liked the Budokai 1 graphic style, but the Burst Limit style looks a little too "artificial".

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