I hope you're happy, Kaboom. I had to go out and buy a pack of MilkDuds to munch on after reading that.SSj Kaboom wrote: I'd probably get no further than step 2 before mass milkdud munching took place.
Dragon Ball Z: Burst Limit - General Discussion
Moderators: Kanzenshuu Staff, General Help
Man I try I try I try playing Sparking 3 but I always end up playing
Budokai 3. I really don´t know what happens. I may blame lots of
things on Sparking but I won´t start it again.
I just hope I get used to appreciate playing Sparking 3 because
we gotta be prepared if bandai decide to release a game till cell again.
Budokai 3. I really don´t know what happens. I may blame lots of
things on Sparking but I won´t start it again.
I just hope I get used to appreciate playing Sparking 3 because
we gotta be prepared if bandai decide to release a game till cell again.
Atari Press Release (from GamesPress.com)
NEW YORK, Jan. 16 - Atari, Inc. (Nasdaq: ATAR) one of the world's most recognized brands and a third-party video game publisher and distributor, today announced that Dragon Ball Z®: Burst Limit is in development for Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system. Exploding into the next level of intensity with next-gen graphics, online gameplay and lightening fast action, Dragon Ball Z: Burst Limit is being developed by NAMCO BANDAI Games Inc. and is slated for a 2008 release.
Dragon Ball Z: Burst Limit is revolutionizing the series by entering the realm of next-generation gaming. Complete with fierce online battles and radical 3D graphic effects only possible on Xbox 360 and PLAYSTATION 3 system, Dragon Ball Z: Burst Limit will blur the line between video game and iconic anime series. Jam-packed with graphically enhanced playable characters, realistic battle stages and environments, players can take hold and experience Dragon Ball Z® as never before.
"Atari is excited and ready to offer fans the next iteration of the Dragon Ball Z video game series on the next-gen consoles," said Donny Clay, Producer, Atari, Inc. "With explosive cinematic graphics and online gameplay, fans of the series and of the fighting genre will surely enjoy Dragon Ball Z: Burst Limit."
The immensely popular Dragon Ball Z® series is the gold standard of anime-based video games, with more than 30 different games and over 11 million units sold since May 2002.
Three new screenshots:



NEW YORK, Jan. 16 - Atari, Inc. (Nasdaq: ATAR) one of the world's most recognized brands and a third-party video game publisher and distributor, today announced that Dragon Ball Z®: Burst Limit is in development for Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system. Exploding into the next level of intensity with next-gen graphics, online gameplay and lightening fast action, Dragon Ball Z: Burst Limit is being developed by NAMCO BANDAI Games Inc. and is slated for a 2008 release.
Dragon Ball Z: Burst Limit is revolutionizing the series by entering the realm of next-generation gaming. Complete with fierce online battles and radical 3D graphic effects only possible on Xbox 360 and PLAYSTATION 3 system, Dragon Ball Z: Burst Limit will blur the line between video game and iconic anime series. Jam-packed with graphically enhanced playable characters, realistic battle stages and environments, players can take hold and experience Dragon Ball Z® as never before.
"Atari is excited and ready to offer fans the next iteration of the Dragon Ball Z video game series on the next-gen consoles," said Donny Clay, Producer, Atari, Inc. "With explosive cinematic graphics and online gameplay, fans of the series and of the fighting genre will surely enjoy Dragon Ball Z: Burst Limit."
The immensely popular Dragon Ball Z® series is the gold standard of anime-based video games, with more than 30 different games and over 11 million units sold since May 2002.
Three new screenshots:



-
- Beyond Newbie
- Posts: 267
- Joined: Sun Apr 23, 2006 8:36 pm
HOLY CRAP SEXTASTIC BEAM STRUGGLE
[ BlueSky | Bsky: DBS Plots | DeviantArt | Twitter (Depreciated) ]
[PSN/Steam: KaboomKrusader | Switch FC: SW-4304-7361-2824 | ACNH Dream Address: DA-1637-4046-7415 ("SlamZone") ]
[PSN/Steam: KaboomKrusader | Switch FC: SW-4304-7361-2824 | ACNH Dream Address: DA-1637-4046-7415 ("SlamZone") ]
-
- Not-So-Newbie
- Posts: 93
- Joined: Mon Feb 05, 2007 11:36 pm
- Location: Trap inside Freeza's Imprisonment Ball
- Kendamu
- Born 'n Bred Here
- Posts: 6998
- Joined: Wed Nov 23, 2005 10:31 am
- Location: The Martial Arts World
Because, y'know, time-tested stuff that is known to get the job done with minor improvements here and there is definitely not how things work in the gaming industry.Raki wrote:You guys see new graphics,i see same old gameplay.
That's why Tekken 3 bombed and the series ended. Sould Calibur completely fell off the radar after the second one because the gameplay was the same. There was also that one series... what was it? Oh yeah! Street Fighter! There were only like two games and one variant before Capcom stopped making games completely!

Seriously, though, I do agree with you somewhat. I'd like to see a new story.
-
- Advanced Regular
- Posts: 1442
- Joined: Tue Jan 11, 2005 10:34 pm
- Location: NJ
Kikoha Hater wrote:Those character models looks awful...
I actually think they look alright. I'm glad they went back to the Budokai-esque style of graphics.
XBL Gamertag: Dragon Piece
Send me a message letting me know who you are
[quote="penguintruth"]In the case of the Mountain Dew, the DBZ dub is like drinking Mountain Dew and thinking, "I sure do love Coca Cola!"[/quote]
Send me a message letting me know who you are
[quote="penguintruth"]In the case of the Mountain Dew, the DBZ dub is like drinking Mountain Dew and thinking, "I sure do love Coca Cola!"[/quote]
Yeah, we've seen what happens when they try. We get Shin Budokai 2's "story."Rocketman wrote:The guys who made the fucking anime couldn't write an original Dragonball story to save their lives. I don't see why everyone wants some game company to fuck around with it.Kendamu wrote:Seriously, though, I do agree with you somewhat. I'd like to see a new story.
[ BlueSky | Bsky: DBS Plots | DeviantArt | Twitter (Depreciated) ]
[PSN/Steam: KaboomKrusader | Switch FC: SW-4304-7361-2824 | ACNH Dream Address: DA-1637-4046-7415 ("SlamZone") ]
[PSN/Steam: KaboomKrusader | Switch FC: SW-4304-7361-2824 | ACNH Dream Address: DA-1637-4046-7415 ("SlamZone") ]
- Steven Perry
- Advanced Regular
- Posts: 1186
- Joined: Mon Mar 27, 2006 10:27 am
- Location: Hertfordshire, UK
It's...so...beautiful..Nyoibo wrote:![]()

Have you seen the trailer? The gameplay looks a lot different than before, it looks much quicker and smoother. Even if this is basically the same(gameplay wise) as Budokai 3(Since it was their last console game), I'm not complaining. Budokai 3 was great![/quote]Raki wrote:You guys see new graphics,i see same old gameplay.
Rocketman(In response to a post about Pandora's Box) wrote: I sat here for ten damn minutes wondering what the hell God of War had to do with any of this.
Youtube | Art/Animation BlogInsertclevername wrote:I plan to lose my virginity to Dragon Box 2.
There is so much they could do with the What-If type storylines. Just please give us something new.Kendamu wrote:Seriously, though, I do agree with you somewhat. I'd like to see a new story.Raki wrote:You guys see new graphics,i see same old gameplay.
The series doesn't start with the arrival of Raditz. Stop being lazy and watch Dragonball.
- Tanooki Kuribo
- I Live Here
- Posts: 4563
- Joined: Wed Sep 08, 2004 12:23 am
- Location: Manhattan, New York
- Contact: