Dragon Ball Z: Burst Limit - General Discussion

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Gyt Kaliba
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Post by Gyt Kaliba » Thu Jan 17, 2008 11:14 pm

Is it even possible to stretch like that without snapping a ligament or something? :P
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Post by Kendamu » Thu Jan 17, 2008 11:19 pm

Of course it is! It's just getting the legs and arms to do all that simultaneously while in mid-air that's the hard part.

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Post by Gyt Kaliba » Thu Jan 17, 2008 11:25 pm

Ah, of course, silly me. :roll:

Hmm...the screens do look very nice, though they do have some of the problems that people mentioned, but I bet those will be ironed out before the final release. My only question now is for myself - why do I keep reading this and commenting on it when I don't even have a PS3 or 360? :?
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mystic trunks
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Post by mystic trunks » Fri Jan 18, 2008 12:31 pm

Kendamu wrote:Looks more like he was bitten by a radioactive Ballerina.
Hahaha! Yeah he does. They should have made him ball up his fists in this animation so it would be less dainty. That is one thing I have against the Budokai series that the Sparking series managed to do pretty well, and that is in the budokai series, there are character animations that they never did in the show. But in sparking, the character movements for each form, are directly from that specific character and form in the anime.

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Post by Kendamu » Fri Jan 18, 2008 1:08 pm

mystic trunks wrote:
Kendamu wrote:Looks more like he was bitten by a radioactive Ballerina.
Hahaha! Yeah he does. They should have made him ball up his fists in this animation so it would be less dainty. That is one thing I have against the Budokai series that the Sparking series managed to do pretty well, and that is in the budokai series, there are character animations that they never did in the show. But in sparking, the character movements for each form, are directly from that specific character and form in the anime.
[---Insert comment making a positive note about Super Dragonball Z having different animations and still being the most badass of all---]

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Post by Sebastian (SB) » Fri Jan 18, 2008 1:42 pm

I think you mean the stances, not the animations Mystic Trunks. Sparking's animations suck. The characters are sterile & lifeless showing no to little emotion. The only thing I give it credit for is how fast the fighting feels, probably the only thing it has going against the Dimps team. Oh yeah and the plethora of characters of course.
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Post by mystic trunks » Fri Jan 18, 2008 2:07 pm

Sebastian (SB) wrote:I think you mean the stances, not the animations Mystic Trunks. Sparking's animations suck. The characters are sterile & lifeless showing no to little emotion. The only thing I give it credit for is how fast the fighting feels, probably the only thing it has going against the Dimps team. Oh yeah and the plethora of characters of course.
I basically mean each characters (and each forms) basic melee combos in tenkaichi are straigt from the show, while budokai's are not.

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Post by Rocketman » Fri Jan 18, 2008 4:11 pm

Kendamu wrote:Super Dragonball Z ... badass
No, no. You see, "badass", despite how it looks, is not a compound of "bad" and "ass". I suggest "crap", "shit", or "asstacular".

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Post by NECPS » Fri Jan 18, 2008 5:45 pm

I liked what Sebastian said, because it is what I feel about Sparking too,
it is the truth actually.

And people are always claiming it just looks like the show
but if I recall the show are not even that fast. Of course they fight in
lightning speed, but they stop to think once in a while and I can´t do
that in Sparking meteor, just on Dragonballz 3.

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Post by mystic trunks » Fri Jan 18, 2008 6:20 pm

There are new scans. I just don't know how to upload pictures on here. So...

http://img.photobucket.com/albums/v732/ ... 2_36lo.jpg

http://img.photobucket.com/albums/v732/ ... _780lo.jpg

Hope for the Buu Saga continues to fade.
Last edited by mystic trunks on Fri Jan 18, 2008 7:18 pm, edited 1 time in total.

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Post by Kendamu » Fri Jan 18, 2008 6:34 pm

NECPS wrote:I liked what Sebastian said, because it is what I feel about Sparking too,
it is the truth actually.

And people are always claiming it just looks like the show
but if I recall the show are not even that fast. Of course they fight in
lightning speed, but they stop to think once in a while and I can´t do
that in Sparking meteor, just on Dragonballz 3.
That's because in reality, the Sparking series looks like how people fondly remember the show in their minds from when they watched it years ago.

It's the same with how a lot of people remember the old Ninja Turtles for all it's Ninja action yet there wasn't really much of that after the first half of the second season.

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Post by AceSharp » Fri Jan 18, 2008 7:31 pm

Dude come on, they're probably the most unrevealing scans I've ever seen.

What, 5 new screenshots? Surely V-Jump have been given the go ahead to publish something a bit more interesting than that.

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Post by Big Momma » Fri Jan 18, 2008 7:57 pm

I do like that Gohan Masenko, though.

Its just devoured Nappa for breakfast.
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Post by Sebastian (SB) » Fri Jan 18, 2008 9:57 pm

mystic trunks wrote: I basically mean each characters (and each forms) basic melee combos in tenkaichi are straigt from the show, while budokai's are not.
It definitely captures the fast, frenzy fighting even more so than what Dimps had to offer in their DBZ games, & surely the 3rd person camera angle gives it an edge, but it's basically a much faster Budokai with little to no emotion or effect. Yeah, sure add 150 characters with copy, paste, copy, paste, etc., Budokai suffers from the same problems, but manages to avoid it more so than Sparking! with it's Capsule System so you wouldn't have to choose over 7 different Gokus. OMGZ.

That's because in reality, the Sparking series looks like how people fondly remember the show in their minds from when they watched it years ago.
Really? I always thought Dragon Ball Z 3 looked exactly like the show. The Sparking! series more felt like the show to me.
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Post by Kendamu » Fri Jan 18, 2008 10:05 pm

Sebastian (SB) wrote:
That's because in reality, the Sparking series looks like how people fondly remember the show in their minds from when they watched it years ago.
Really? I always thought Dragon Ball Z 3 looked exactly like the show. The Sparking! series more felt like the show to me.
Maybe for you, but I commonly hear that the Sparing series is "cool" because it's "more like the show." That's why I made that comment.

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Post by mystic trunks » Fri Jan 18, 2008 10:09 pm

The only thing that made sparking feel like you were playing the series was the fact that it was 3D. The effects and impact and emotion were all budokais.

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Post by Rocketman » Fri Jan 18, 2008 10:29 pm

What do y'all mean when you say Budokai 3 had "emotion", anyway?

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Post by Kendamu » Fri Jan 18, 2008 10:44 pm

mystic trunks wrote:The only thing that made sparking feel like you were playing the series was the fact that it was 3D. The effects and impact and emotion were all budokais.
I can see how the free-roaming can make it seem more like the show. I kind of feel similarly about the Supersonic Warriors series on GBA and DS as well as DBZ Legends of PSOne.

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Post by Kaboom » Fri Jan 18, 2008 10:49 pm

FU** YEAH PICCOLO.


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Post by Sebastian (SB) » Fri Jan 18, 2008 11:41 pm

Rocketman wrote:What do y'all mean when you say Budokai 3 had "emotion", anyway?
A lot of the animations, facial expression, & effects tend to be a bit more "dynamic". That's not to say the Sparking! isn't very animated, the character designs/models just look a bit lifeless to me. They don't tend to have that Toriyama style to it. It's like they took some of those really badly animated DBZ episodes from Toei & smacked it right in the middle of a video game.
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