Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
Moderators: Kanzenshuu Staff, General Help
-
Bullza
- Banned
- Posts: 8621
- Joined: Mon Apr 08, 2013 12:48 am
- Location: UK
Post
by Bullza » Thu Mar 07, 2019 6:53 am
RichardKing2 wrote: Wed Mar 06, 2019 9:01 pmI know it's not a DB Game, but any news or current info on how well Jump Force has done? In Japan and/or the USA?
I haven't heard anything for the US yet, that might come down with the NPD February information in a few weeks.
In Japan it sold 77,000 in it's first week.
https://gematsu.com/2019/02/media-creat ... 19-2-17-19
Sold 94,000 by it's second week.
https://gematsu.com/2019/02/media-creat ... 19-2-24-19
And 103,000 by it's third week.
https://gematsu.com/2019/03/media-creat ... -19-3-3-19
In comparison after the third week, Xenoverse had sold 127,000 between PS3 and PS4. Xenoverse 2 had sold 87,000 on PS4. FighterZ had sold 89,000 on PS4.
So yeah it's doing well from the looks of it.
-
Bullza
- Banned
- Posts: 8621
- Joined: Mon Apr 08, 2013 12:48 am
- Location: UK
Post
by Bullza » Fri Mar 22, 2019 3:32 am
Well as I said, it was mentioned on NPD.
“Jump Force debuted as February’s second best-selling game,” said Piscatella. “Launch month sales volume of Jump Force is the third-highest total ever achieved for a title published by Bandai Namco Games. Jump Force is currently the fourth best-selling game of 2019 year-to-date.”
This is very surprising. It had the third best launch month for a Bandai Namco game?
So amongst all the Dragon Ball, Naruto, Tekken, Soul Calibur games etc, this niche anime crossover game that's thread even on this site is practically dead...sold more than all but two other games? Probably Tekken 7 and FighterZ being the two.
Fourth best selling game of the year is equally as surprising, the year has just started but it means it's sold more copies this year than the likes of Red Dead Redemption 2, Black Ops 4 and Smash Bros Ultimate.
-
sangofe
- Kicks it Old-School
- Posts: 7917
- Joined: Sun Feb 15, 2004 3:39 pm
Post
by sangofe » Fri Mar 22, 2019 4:20 am
Bullza wrote: Fri Mar 22, 2019 3:32 am
Well as I said, it was mentioned on NPD.
“Jump Force debuted as February’s second best-selling game,” said Piscatella. “Launch month sales volume of Jump Force is the third-highest total ever achieved for a title published by Bandai Namco Games. Jump Force is currently the fourth best-selling game of 2019 year-to-date.”
This is very surprising. It had the third best launch month for a Bandai Namco game?
So amongst all the Dragon Ball, Naruto, Tekken, Soul Calibur games etc, this niche anime crossover game that's thread even on this site is practically dead...sold more than all but two other games? Probably Tekken 7 and FighterZ being the two.
Fourth best selling game of the year is equally as surprising, the year has just started but it means it's sold more copies this year than the likes of Red Dead Redemption 2, Black Ops 4 and Smash Bros Ultimate.
That's unfortunte as it's a very bad game.
-
RichardKing2
- Beyond Newbie
- Posts: 136
- Joined: Mon Jun 12, 2017 6:06 pm
Post
by RichardKing2 » Sat May 25, 2019 9:43 am
Any word or info on how World Mission has done in North America?
-
Zarely
- Banned
- Posts: 83
- Joined: Sat Dec 21, 2019 2:29 pm
Post
by Zarely » Thu Jan 16, 2020 7:54 pm
How has Kakarot sold so far?
-
Scsigs
- I Live Here
- Posts: 3666
- Joined: Sun Nov 13, 2016 3:55 am
- Location: NY, USA
-
Contact:
Post
by Scsigs » Thu Jan 16, 2020 8:04 pm
Zarely wrote: Thu Jan 16, 2020 7:54 pm
How has Kakarot sold so far?
Why would you expect them to have announced that yet?
-
Zarely
- Banned
- Posts: 83
- Joined: Sat Dec 21, 2019 2:29 pm
Post
by Zarely » Thu Jan 16, 2020 8:10 pm
They often say how many copies have been shipped out at launch.
-
Zeon_Grunt
- Beyond Newbie
- Posts: 211
- Joined: Mon Dec 30, 2019 1:24 pm
Post
by Zeon_Grunt » Mon Jan 20, 2020 2:24 pm
Zarely wrote: Thu Jan 16, 2020 8:10 pm
They often say how many copies have been shipped out at launch.
True, but that's usually just big, AAA releases, not AA licensed titles like this one.
-
Sora Saiyan
- Advanced Regular
- Posts: 1084
- Joined: Wed Jan 28, 2015 7:19 am
- Location: Destiny Islands
Post
by Sora Saiyan » Mon Jan 20, 2020 6:00 pm
Kakarot has debuted at the top of the UK game charts.
Apparently it has sold 13% more than Fighter Z did at launch. (UK)
-
Sora Saiyan
- Advanced Regular
- Posts: 1084
- Joined: Wed Jan 28, 2015 7:19 am
- Location: Destiny Islands
Post
by Sora Saiyan » Thu Jan 23, 2020 4:25 am
So Kakarot did 89,537 in it's first week in Japan. That's the best first week sales for a DB game this gen I believe, with Xenoverse coming in at second with 78,911. After a quick search it would seem that you have to go all the way back to Burst Limit in 2008 to have a DB game in Japan that surpassed this in sales, as that sold 92,298. So it seems that Kakarot is doing pretty well in Japan.
-
TheSaiyanGod
- I'm, pretty, cozy, here...
- Posts: 1918
- Joined: Sun Dec 18, 2016 12:09 pm
Post
by TheSaiyanGod » Sat Jan 25, 2020 4:41 pm
Sora Saiyan wrote: Thu Jan 23, 2020 4:25 am
So Kakarot did 89,537 in it's first week in Japan. That's the best first week sales for a DB game this gen I believe, with Xenoverse coming in at second with 78,911. After a quick search it would seem that you have to go all the way back to Burst Limit in 2008 to have a DB game in Japan that surpassed this in sales, as that sold 92,298. So it seems that Kakarot is doing pretty well in Japan.
I never played Yakuza, but is the fact that the game sold considerably more than Kakarot (having been released on the same day) in it's first week strange or unusual?
Anyway, they look very good numbers compared to other DB games, both in the UK and Japan
-
Sora Saiyan
- Advanced Regular
- Posts: 1084
- Joined: Wed Jan 28, 2015 7:19 am
- Location: Destiny Islands
Post
by Sora Saiyan » Sat Jan 25, 2020 5:03 pm
TheSaiyanGod wrote: Sat Jan 25, 2020 4:41 pm
Sora Saiyan wrote: Thu Jan 23, 2020 4:25 am
So Kakarot did 89,537 in it's first week in Japan. That's the best first week sales for a DB game this gen I believe, with Xenoverse coming in at second with 78,911. After a quick search it would seem that you have to go all the way back to Burst Limit in 2008 to have a DB game in Japan that surpassed this in sales, as that sold 92,298. So it seems that Kakarot is doing pretty well in Japan.
I never played Yakuza, but is the fact that the game sold considerably more than Kakarot (having been released on the same day) in it's first week strange or unusual?
Anyway, they look very good numbers compared to other DB games, both in the UK and Japan
It appears that the Yakuza series is quite loved in Japan. The sales numbers for Yakuza 5 were 357k and Yakuza 6 sold 218k. The numbers for Yakuza 7 (157k) are considered disapointing so Kakarot was never expected to come close. Whilst there has been side games that did worse than this Yakuza entry, it seems that this is quite a bad number for a mainline Yakuza game in Japan.
-
TheSaiyanGod
- I'm, pretty, cozy, here...
- Posts: 1918
- Joined: Sun Dec 18, 2016 12:09 pm
Post
by TheSaiyanGod » Sat Jan 25, 2020 5:36 pm
Sora Saiyan wrote: Sat Jan 25, 2020 5:03 pm
TheSaiyanGod wrote: Sat Jan 25, 2020 4:41 pm
Sora Saiyan wrote: Thu Jan 23, 2020 4:25 am
So Kakarot did 89,537 in it's first week in Japan. That's the best first week sales for a DB game this gen I believe, with Xenoverse coming in at second with 78,911. After a quick search it would seem that you have to go all the way back to Burst Limit in 2008 to have a DB game in Japan that surpassed this in sales, as that sold 92,298. So it seems that Kakarot is doing pretty well in Japan.
I never played Yakuza, but is the fact that the game sold considerably more than Kakarot (having been released on the same day) in it's first week strange or unusual?
Anyway, they look very good numbers compared to other DB games, both in the UK and Japan
It appears that the Yakuza series is quite loved in Japan. The sales numbers for Yakuza 5 were 357k and Yakuza 6 sold 218k. The numbers for Yakuza 7 (157k) are considered disapointing so Kakarot was never expected to come close. Whilst there has been side games that did worse than this Yakuza entry, it seems that this is quite a bad number for a mainline Yakuza game in Japan.
Makes sense. In fact, looking at the first few weeks of other Dragon Ball games, I am impressed by how well Kakarot did. Basically, it had the second best first week in terms of sales, just behind Burst Limit as you said.
Of course, the fact that there wasn’t much competition helped, and although XV2 didn’t have such a good first week, it ended up being DB’s best selling game, so it may be early to talk, but these are really good numbers.
-
Sora Saiyan
- Advanced Regular
- Posts: 1084
- Joined: Wed Jan 28, 2015 7:19 am
- Location: Destiny Islands
Post
by Sora Saiyan » Sat Feb 01, 2020 3:39 am
So Kakarot was number 4 in Japan between the Jan 20th, and Jan 26th with 25,669 physical units sold.
By week 2 in Japan for this gens games Xenoverse sold 107,830 (60,627 were on PS4, the other 47,203 were sold on PS3)
Xenoverse 2: 80,402
Fighter Z: 82,968
Kakarot: 115,206
Also, Kakarot debuted at number 1 in France. The game occupied the top 3 spots with the game being split on the chart by the console version, and collectors edition. PS4 was #1, XB1 was #2 and PS4 collectors edition was #3. The Xbox 1 version of the collectors edition took the 2nd spot on the XB1 chart.
-
TheSaiyanGod
- I'm, pretty, cozy, here...
- Posts: 1918
- Joined: Sun Dec 18, 2016 12:09 pm
Post
by TheSaiyanGod » Sat Feb 01, 2020 12:05 pm
Sora Saiyan wrote: Sat Feb 01, 2020 3:39 am
So Kakarot was number 4 in Japan between the Jan 20th, and Jan 26th with 25,669 physical units sold.
By week 2 in Japan for this gens games Xenoverse sold 107,830 (60,627 were on PS4, the other 47,203 were sold on PS3)
Xenoverse 2: 80,402
Fighter Z: 82,968
Kakarot: 115,206
Also, Kakarot debuted at number 1 in France. The game occupied the top 3 spots with the game being split on the chart by the console version, and collectors edition. PS4 was #1, XB1 was #2 and PS4 collectors edition was #3. The Xbox 1 version of the collectors edition took the 2nd spot on the XB1 chart.
Kakarot is doing better than I expected, honestly.
Do you think it's possible for Kakarot to stay that way and eventually become one of DB's best-selling games? XV2 and FighterZ kept good numbers until they became the best selling games, I wonder if Kakarot can do the same
-
Matches Malone
- Banned
- Posts: 3308
- Joined: Tue Jan 21, 2020 3:12 am
Post
by Matches Malone » Sat Feb 01, 2020 12:28 pm
TheSaiyanGod wrote: Sat Feb 01, 2020 12:05 pmDo you think it's possible for Kakarot to stay that way and eventually become one of DB's best-selling games? XV2 and FighterZ kept good numbers until they became the best selling games, I wonder if Kakarot can do the same
There's no big releases until April 3rd with RE3 so the next 2 months will help its sales grow even more.
-
Sora Saiyan
- Advanced Regular
- Posts: 1084
- Joined: Wed Jan 28, 2015 7:19 am
- Location: Destiny Islands
Post
by Sora Saiyan » Sat Feb 01, 2020 1:56 pm
TheSaiyanGod wrote: Sat Feb 01, 2020 12:05 pm
Sora Saiyan wrote: Sat Feb 01, 2020 3:39 am
So Kakarot was number 4 in Japan between the Jan 20th, and Jan 26th with 25,669 physical units sold.
By week 2 in Japan for this gens games Xenoverse sold 107,830 (60,627 were on PS4, the other 47,203 were sold on PS3)
Xenoverse 2: 80,402
Fighter Z: 82,968
Kakarot: 115,206
Also, Kakarot debuted at number 1 in France. The game occupied the top 3 spots with the game being split on the chart by the console version, and collectors edition. PS4 was #1, XB1 was #2 and PS4 collectors edition was #3. The Xbox 1 version of the collectors edition took the 2nd spot on the XB1 chart.
Kakarot is doing better than I expected, honestly.
Do you think it's possible for Kakarot to stay that way and eventually become one of DB's best-selling games? XV2 and FighterZ kept good numbers until they became the best selling games, I wonder if Kakarot can do the same
It seems like it will definitely be up there with those games. The numbers at this point seen to be more promising aswell, but we'll have to wait and see.
Anyways, this game debuted at number 1 in Spain, and also it's maintained top spot for the second week in the US. It dropped 36% in week on week sales.
FighterZ had Monster Hunter to contend with, so it ended up coming in second most of the time. With no competition Kakarot has a big advantage.
-
Sora Saiyan
- Advanced Regular
- Posts: 1084
- Joined: Wed Jan 28, 2015 7:19 am
- Location: Destiny Islands
Post
by Sora Saiyan » Sun Feb 02, 2020 12:03 pm
So like I said in my previous post, Kakarot has debuted at the top of Spains game chart. It sold over 16,000 copies in its first week. The article I read said Bandai are planning to send more copies to retailers. I'm guessing it surpassed expectations for it to say that.
It's also maintained top spot in Switzerland for its second week.