Series character designer Katsuyoshi Nakatsuru says a Dragon Ball remake is possible

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Re: Series character designer Katsuyoshi Nakatsuru says a Dragon Ball remake is possible

Post by CodeOfMe » Fri Mar 28, 2025 1:15 am

I remember the first time I watched Dragon Ball. It was specifically the first series, and I was watching it dubbed on some awful, now-defunct pirate site. I greatly enjoyed the first fifty episodes, and I still possess some fondness for the original Funimation dub of Dragon Ball despite its numerous flaws because of that. But here's the thing: around episode 50, I dropped the series. Why? Because the pacing was absolutely awful. It had been slow before that, but those pirate robot episodes were so boring that I just fell off the show altogether for a few years.

Now, I have gone back and watched the full series at an older age and been able to, well, persevere through the padding; but the pacing still remains an issue for younger fans — especially in this day and age where fast-paced content reigns supreme.

A new remake would be able to address this problem and other problems. While many are fine with old animation and the 4:3 aspect ratio of DB, Z, & GT; there are also those who won't give any series made before a certain era their attention. If you are Toei/Shueisha/Capsule Corporation Tokyo, then it's clear that to gain appeal with this subset of fans who are put off by old animation, you will need to produce a newly-animated remake. Whether the new fans it'll bring it will be worth the cost is a question that I'm sure the Dragon Ball higher-ups have already discussed.

Now that Daima has given new voice actors to some of the characters' younger selves, it seems likely that this could continue. And a remake gives the perfect opportunity to recast everyone and bring in new, younger talent. I wouldn't want to see some of the current Japanese cast go, but there's a risk involved as they grow older and older. And recasting is a much better option than AI voice cloning, that's for sure.

I don't really think a new remake is that likely, but I definitely support the idea. Perhaps I might, in the future, make my own list of how many episodes I think a potential remake should have, and what chapters those episodes would cover. But that would certainly take lots of time. In addition, I wouldn't mind if some of the racier parts of the series were censored. A sense of humorousness can still be retained in the show without including some of the more risqué jokes. You can still have Roshi be a pervert who collects dirty magazines, but you don't have to keep him a sexual deviant who bribes a sixteen-year-old girl to let him touch her boobs. "Jokes" like those aren't funny in the slightest, and have no reason to be in a series made for children.

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Re: Series character designer Katsuyoshi Nakatsuru says a Dragon Ball remake is possible

Post by sangofe » Fri Mar 28, 2025 1:58 am

TechExpert2021 wrote: Wed Mar 26, 2025 4:05 pm
JulieYBM wrote: Wed Mar 26, 2025 3:58 pm
sangofe wrote: Wed Mar 26, 2025 3:56 pm



Have you actually tried to speed it up before saying it's stupid? I vary between 1.15 and 2x speed. Mostly at 1.80. I Was surprised it works so well but it really does.
Stupid is not. It works great for me. I hear and get everything what's said. Slow it down when the animation is faster.
It is disrespectful to all of the artists working on television and film projects to view their work as speeds they did not create it at.
Yeah, I agree. It's like watching them in PAL speed-up (which speeds up video in 24fps by approximately 4%), which is common for European broadcast TV (and maybe Australian broadcast TV).
Disrespectful. Wow. Those are big words. It's not like I've not seen the show before and read the manga 3 times. And to me this is way more entertaining than watching at normal speed or watching Kai so this is how I will rewatch Dragon Ball. In addition to buying and reading Dragon Ball full color in french.

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Re: Series character designer Katsuyoshi Nakatsuru says a Dragon Ball remake is possible

Post by Baggie_Saiyan » Fri Mar 28, 2025 9:03 am

JulieYBM wrote: Thu Mar 27, 2025 3:15 pm
Baggie_Saiyan wrote: Thu Mar 27, 2025 1:47 pm
JulieYBM wrote: Thu Mar 27, 2025 11:19 am One Piece took off six months—and is coming back 05 April—after producing Episodes #892-1122 (2019.07.07 through 2024.10.23) without seasonal breaks. There was still a large number of weeks off thanks to recap episodes, but they were still producing a huge number of high-quality shots during that time—to say nothing of One Piece Film Red and some specials.

That being said, if they just plan a new Dragon Ball series out properly they could in fact do 104 consecutive episodes or whatever to adapt the original comic again.
Fair enough but could they still do the same whilst also sharing resources with an over 100 episode DB series?

I think it would make sense for them to remake DB once OP manga finishes and they're caught up, snce it seems the conclusion might finally be on the horizon.
They did the majority of Daima while One Piece was still airing, after all. Planning and staff is really key. Is it likely that such a production would happen? Perhaps not, but it's not impossible if everyone agrees, "Hey, let's plan even more wisely than we did for Daima!"
Daima example does not work it was only a 20 episode series (if rumours are to believed not even planned to air on TV), you are proposing a 100 episode weekly series. What I am saying unless they do the remake seasonally or wait until OP is finished there is absolutely no way they could do a 100+ weekly series remake without some episodes being poor.

I think a seasonal approach like Daima would be the way to go.

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Re: Series character designer Katsuyoshi Nakatsuru says a Dragon Ball remake is possible

Post by JulieYBM » Fri Mar 28, 2025 10:46 am

sangofe wrote: Fri Mar 28, 2025 1:58 am
TechExpert2021 wrote: Wed Mar 26, 2025 4:05 pm
JulieYBM wrote: Wed Mar 26, 2025 3:58 pm

It is disrespectful to all of the artists working on television and film projects to view their work as speeds they did not create it at.
Yeah, I agree. It's like watching them in PAL speed-up (which speeds up video in 24fps by approximately 4%), which is common for European broadcast TV (and maybe Australian broadcast TV).
Disrespectful. Wow. Those are big words. It's not like I've not seen the show before and read the manga 3 times. And to me this is way more entertaining than watching at normal speed or watching Kai so this is how I will rewatch Dragon Ball. In addition to buying and reading Dragon Ball full color in french.
*Shrrugs* I'm not the one suggesting watching a series sped up.
Baggie_Saiyan wrote: Fri Mar 28, 2025 9:03 am
JulieYBM wrote: Thu Mar 27, 2025 3:15 pm
Baggie_Saiyan wrote: Thu Mar 27, 2025 1:47 pm

Fair enough but could they still do the same whilst also sharing resources with an over 100 episode DB series?

I think it would make sense for them to remake DB once OP manga finishes and they're caught up, snce it seems the conclusion might finally be on the horizon.
They did the majority of Daima while One Piece was still airing, after all. Planning and staff is really key. Is it likely that such a production would happen? Perhaps not, but it's not impossible if everyone agrees, "Hey, let's plan even more wisely than we did for Daima!"
Daima example does not work it was only a 20 episode series (if rumours are to believed not even planned to air on TV), you are proposing a 100 episode weekly series. What I am saying unless they do the remake seasonally or wait until OP is finished there is absolutely no way they could do a 100+ weekly series remake without some episodes being poor.

I think a seasonal approach like Daima would be the way to go.
Again, I did specify planning better and planning ahead to be able to sustain a better series. That would require finishing most of the series before beginning broadcast, which is perhaps not likely Because Capitalism, but not impossible if the production committee pulled their heads out of their asses. Dragon Quest: Dai no Dai-Bouken (2020) wound up having 24 or so episodes finished by the time Episode #1 aired and it lasted for 100 episodes with a really strong production. Pocket Monsters used to have episodes being key animated five months before they aired, too.
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Re: Series character designer Katsuyoshi Nakatsuru says a Dragon Ball remake is possible

Post by sangofe » Fri Mar 28, 2025 11:05 am

JulieYBM wrote: Fri Mar 28, 2025 10:46 am
sangofe wrote: Fri Mar 28, 2025 1:58 am
TechExpert2021 wrote: Wed Mar 26, 2025 4:05 pm

Yeah, I agree. It's like watching them in PAL speed-up (which speeds up video in 24fps by approximately 4%), which is common for European broadcast TV (and maybe Australian broadcast TV).
Disrespectful. Wow. Those are big words. It's not like I've not seen the show before and read the manga 3 times. And to me this is way more entertaining than watching at normal speed or watching Kai so this is how I will rewatch Dragon Ball. In addition to buying and reading Dragon Ball full color in french.
*Shrrugs* I'm not the one suggesting watching a series sped up.
Baggie_Saiyan wrote: Fri Mar 28, 2025 9:03 am
JulieYBM wrote: Thu Mar 27, 2025 3:15 pm

They did the majority of Daima while One Piece was still airing, after all. Planning and staff is really key. Is it likely that such a production would happen? Perhaps not, but it's not impossible if everyone agrees, "Hey, let's plan even more wisely than we did for Daima!"
Daima example does not work it was only a 20 episode series (if rumours are to believed not even planned to air on TV), you are proposing a 100 episode weekly series. What I am saying unless they do the remake seasonally or wait until OP is finished there is absolutely no way they could do a 100+ weekly series remake without some episodes being poor.

I think a seasonal approach like Daima would be the way to go.
Again, I did specify planning better and planning ahead to be able to sustain a better series. That would require finishing most of the series before beginning broadcast, which is perhaps not likely Because Capitalism, but not impossible if the production committee pulled their heads out of their asses. Dragon Quest: Dai no Dai-Bouken (2020) wound up having 24 or so episodes finished by the time Episode #1 aired and it lasted for 100 episodes with a really strong production. Pocket Monsters used to have episodes being key animated five months before they aired, too.
Yeah and so? It's quite obvious you're not suggesting it... I don't understand why you need to point that out?

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Re: Series character designer Katsuyoshi Nakatsuru says a Dragon Ball remake is possible

Post by Yuji » Fri Mar 28, 2025 12:33 pm

jjgp1112 wrote: Thu Mar 27, 2025 11:16 pm
Vegard Aune wrote: Thu Mar 27, 2025 7:29 pm It varies wildly by where in the story you are. I think especially early on, doing a bunch of chapters per episode would be disastrous, considering how much of the first arc is just episodic hijinks that honestly feels like it would benefit from more fleshing out... Perhaps not quite as much as what was in the 80s anime, but a lot of the scenarios that happen in early DB feel like they very naturally lend themselves to being a full episode. To say nothing of the bits where it felt like Toriyama himself skipped out on character building, like how fast he blew through Gohan's training with Piccolo for instance.

...While there are absolutely sections of the story that can and should be paced like an episode of Jojo (where they do indeed cram five chapters or more into one episode on a regular basis), I feel like a properly paced, full re-adaptation of the entire manga should be at least 150 episodes, though realistically closer to 200. Making cuts where necessary but also expanding on stuff Toriyama himself may have skimped on, possibly reintegrating some of the filler content from the original series where appropriate, like, I honestly would not mind keeping a few Saiyaman hijinks episodes, even if the "Videl sees through Gohan and gets him to reveal himself instantly" scene was itself also funny.
Honestly? I'm perfectly fine with how the anime chose to adapt things from the Pilaf stuff until around the arrival of the Ginyu Force. That's when the pacing slowly starts to erode. They did bounce back with the Buu saga though - the anime version of that arc is legitimately better than the manga
It is, but not because of the pacing. That arc's pacing in the anime isn't spectacular.

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Re: Series character designer Katsuyoshi Nakatsuru says a Dragon Ball remake is possible

Post by Hugo Boss » Fri Mar 28, 2025 1:14 pm

95 episodes feels like a reasonable target. I absolutely agree that a Dragon Ball remake could land that much while still reintegrating some filler scenes where they add value. There are a lot of episodic adventures that would benefit from a bit more fleshing out, so rushing through multiple chapters per episode might not work well in all situations. On the other hand, some arcs could be paced faster, condensing things without losing impact. If handled properly, I think it could strike a balance, tightening up the pacing while keeping the heart of the story intact.

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Re: Series character designer Katsuyoshi Nakatsuru says a Dragon Ball remake is possible

Post by sangofe » Sat Mar 29, 2025 11:18 am

Hugo Boss wrote: Fri Mar 28, 2025 1:14 pm 95 episodes feels like a reasonable target. I absolutely agree that a Dragon Ball remake could land that much while still reintegrating some filler scenes where they add value. There are a lot of episodic adventures that would benefit from a bit more fleshing out, so rushing through multiple chapters per episode might not work well in all situations. On the other hand, some arcs could be paced faster, condensing things without losing impact. If handled properly, I think it could strike a balance, tightening up the pacing while keeping the heart of the story intact.
95 episodes, for an adaptation of the original Dragon Ball manga that is 519 chapters?

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Re: Series character designer Katsuyoshi Nakatsuru says a Dragon Ball remake is possible

Post by JulieYBM » Sat Mar 29, 2025 11:31 am

sangofe wrote: Sat Mar 29, 2025 11:18 am
Hugo Boss wrote: Fri Mar 28, 2025 1:14 pm 95 episodes feels like a reasonable target. I absolutely agree that a Dragon Ball remake could land that much while still reintegrating some filler scenes where they add value. There are a lot of episodic adventures that would benefit from a bit more fleshing out, so rushing through multiple chapters per episode might not work well in all situations. On the other hand, some arcs could be paced faster, condensing things without losing impact. If handled properly, I think it could strike a balance, tightening up the pacing while keeping the heart of the story intact.
95 episodes, for an adaptation of the original Dragon Ball manga that is 519 chapters?
Hell, 91 episodes would be even better. Each chapter doesn't need fifteen of the twenty-three minute episode runtime to be adapted, especially if you re-work scenes and dialogue to be more effective.
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Re: Series character designer Katsuyoshi Nakatsuru says a Dragon Ball remake is possible

Post by Hugo Boss » Sat Mar 29, 2025 12:52 pm

Some manga chapters could be condensed or even cut entirely:

1. Filler-Like Chapters: Subplots involving Boss Rabbit and Lunch. While funny, these are skippable in a streamlined adaptation.

2. Extended Tournament Build-ups: Preliminary Matches and Post-Tournament Parties. They don’t contribute much to the story and could be trimmed significantly, focusing time only on key moments.

3. Redundant or Overextended Fights: The crossovers with Dr. Slump are fun, but unnecessary in a modern adaptation. The Baba Tournament is already somewhat filler-esque, and the fights are more comedic than impactful.

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Re: Series character designer Katsuyoshi Nakatsuru says a Dragon Ball remake is possible

Post by sangofe » Sat Mar 29, 2025 1:46 pm

Hugo Boss wrote: Sat Mar 29, 2025 12:52 pm Some manga chapters could be condensed or even cut entirely:

1. Filler-Like Chapters: Subplots involving Boss Rabbit and Lunch. While funny, these are skippable in a streamlined adaptation.

2. Extended Tournament Build-ups: Preliminary Matches and Post-Tournament Parties. They don’t contribute much to the story and could be trimmed significantly, focusing time only on key moments.

3. Redundant or Overextended Fights: The crossovers with Dr. Slump are fun, but unnecessary in a modern adaptation. The Baba Tournament is already somewhat filler-esque, and the fights are more comedic than impactful.
I really wouldn't like manga content to be cut.

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Re: Series character designer Katsuyoshi Nakatsuru says a Dragon Ball remake is possible

Post by MasenkoHA » Sun Mar 30, 2025 11:23 am

Hugo Boss wrote: Sat Mar 29, 2025 12:52 pm Some manga chapters could be condensed or even cut entirely:

1. Filler-Like Chapters: Subplots involving Boss Rabbit and Lunch. While funny, these are skippable in a streamlined adaptation.

2. Extended Tournament Build-ups: Preliminary Matches and Post-Tournament Parties. They don’t contribute much to the story and could be trimmed significantly, focusing time only on key moments.

3. Redundant or Overextended Fights: The crossovers with Dr. Slump are fun, but unnecessary in a modern adaptation. The Baba Tournament is already somewhat filler-esque, and the fights are more comedic than impactful.
Eh I understand skipping Boss Rabbit but I’m not sure about omitting Lunch and making the story more of a sausage fest than it already was.

The preliminary fights are kind of necessary as an early showcasing of how strong the characters become and also show how a Strongest under the Heavens tournament would be narrowed down to eight people. I don’t see why you would cut it. The post tournament celebration at the 22nd Tenkaichi Budokai leads to Krillin’s death and really can’t be cut. The celebration after the 21st isn’t strictly necessary to the plot but why cut a fun little coda?

The Baba tournament drags a bit, the anime version at least, but the climax leads to one of the most memorable parts of the pre-Piccolo series, Goku being reunited with his Grandpa. So no I wouldn’t remove it.

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Re: Series character designer Katsuyoshi Nakatsuru says a Dragon Ball remake is possible

Post by Hugo Boss » Sun Mar 30, 2025 11:58 am

It’s not so much about removing these moments entirely, but making sure they don’t overstay their welcome in a modern adaptation.

Lunch disappears from the story fairly early. If she’s kept, maybe her introduction could be streamlined to fit more naturally.

I agree preliminary matches help establish power levels early on, but some of them could be condensed. Not every single one needs full panel time if the goal is a faster-paced adaptation.

I definitely wouldn’t cut the aftermath of the 22nd Tenkaichi Budokai since it leads directly into Krillin’s death. My thought was more about tightening up parts that don’t add much to the overall flow, like the full banquet scene after the 21st.

My issue with Baba Tournament is more with the earlier fights, which could be sped up while still keeping the emotional weight of the final battle intact.

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Re: Series character designer Katsuyoshi Nakatsuru says a Dragon Ball remake is possible

Post by JulieYBM » Sun Mar 30, 2025 1:44 pm

MasenkoHA wrote: Sun Mar 30, 2025 11:23 am
Hugo Boss wrote: Sat Mar 29, 2025 12:52 pm Some manga chapters could be condensed or even cut entirely:

1. Filler-Like Chapters: Subplots involving Boss Rabbit and Lunch. While funny, these are skippable in a streamlined adaptation.

2. Extended Tournament Build-ups: Preliminary Matches and Post-Tournament Parties. They don’t contribute much to the story and could be trimmed significantly, focusing time only on key moments.

3. Redundant or Overextended Fights: The crossovers with Dr. Slump are fun, but unnecessary in a modern adaptation. The Baba Tournament is already somewhat filler-esque, and the fights are more comedic than impactful.
Eh I understand skipping Boss Rabbit but I’m not sure about omitting Lunch and making the story more of a sausage fest than it already was.

The preliminary fights are kind of necessary as an early showcasing of how strong the characters become and also show how a Strongest under the Heavens tournament would be narrowed down to eight people. I don’t see why you would cut it. The post tournament celebration at the 22nd Tenkaichi Budokai leads to Krillin’s death and really can’t be cut. The celebration after the 21st isn’t strictly necessary to the plot but why cut a fun little coda?

The Baba tournament drags a bit, the anime version at least, but the climax leads to one of the most memorable parts of the pre-Piccolo series, Goku being reunited with his Grandpa. So no I wouldn’t remove it.
Yeah! The fun part of not following the comic panel-for-panel would be getting to change the overall use of characters. There really isn't more reason why Lunch, Blooma and Chi-Chi combined couldn't be more involved in the story.

Anyway, I got bored and wrote this outline for an first episode that covers the events of the first four chapters of the manga lulz
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Re: Series character designer Katsuyoshi Nakatsuru says a Dragon Ball remake is possible

Post by Shaddy » Tue Apr 01, 2025 12:18 pm

Re: censorship

Nothing a new adaptation of Dragon Ball does can properly be called "censorship", because censorship is about the exercise of power over someone else. Toei's adaptation is their work, if they have differences in content from the manga or previous TV versions, that is a matter of their vision and nothing else.

That said, I think content changes would have to be taken on a case-by-case basis. To my tastes, I wouldn't remove almost any of the violence, because Dragon Ball is an action series and frankly it problematizes showing the real consequences of it's violence in the first place. As for the racier humor, there are plenty of okay jokes I'd keep. Yamcha getting brainalyzed accidentally seeing Bulma's boobs isn't that big a deal to me, since it's an accident and nobody really gets hurt. You'd probably be best off aging up...wow, the entire cast for a lot of it. I suppose there's no overt problem with most of the shit/piss jokes, even if I don't like them. Roshi and probably Oolong are the big sticking points. I'm all for shifting Oolong towards self-interest that's not being a sexual predator, and Roshi I think just needs boundaries. Like he's a guy that Krillin brings porn to in exchange for punching lessons, and watches aerobics videos with his nose pressed up against the screen, but if you want me to think he's one of the good guys, he can't be groping and harassing the girls, especially since Bulma's not even 18 at the start. I'd almost respect him if he's just a weird non-predatory pervert in the comfort of his own home.

Re: what to do

I do not want a new, faithful readaptation of Dragon Ball's manga from beginning to end. Toei's old adaptation is perfectly decent at providing that. A re-refresh along the lines of "Kai but better" is all I'd really need. The tools to create the perfect 90s television version of Dragon Ball are already close to being available to us fans, and they're definitely available to Toei. Especially with the advent of their progression in compositing, replacing whatever animation they need could be relatively simple if they were to actually commit to it.

"Commitment" is really the key word here. If we're doing an all-new shiny full remake of Dragon Ball's story, I expect them to reconstruct it piece-by-piece with the best aesthetics, a story and progression of characters and pacing that feels consistent and doesn't drag along story beats or characters after they stop being important, and updates to the structure and world that prioritize cohesiveness as a narrative. Dragon Ball's sense of escalation and time is important, but that's in conflict with it being constructed on the fly. I personally don't see the point in remaking a series if you're not going to do it with the benefit of 40 years of hindsight.

But what that means is cutting stuff that's not important or that hurts the series, even if it's in the manga. It means expanding or altering ideas that didn't work (see: giant chunks of the Cell and Buu arcs). And it means doing stuff that the "aura and hype moments" crowd doesn't like. I don't doubt Toei's talent or resources. This could happen if they wanted it to. But they're a giant company run by executives, and thus they will interpret "what people want" as "more of what someone already likes".

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Re: Series character designer Katsuyoshi Nakatsuru says a Dragon Ball remake is possible

Post by JulieYBM » Tue Apr 01, 2025 12:31 pm

They should age up the entire cast and then make the series for NSFW, of course. 🫡
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Re: Series character designer Katsuyoshi Nakatsuru says a Dragon Ball remake is possible

Post by Shaddy » Tue Apr 01, 2025 10:30 pm

JulieYBM wrote: Tue Apr 01, 2025 12:31 pm They should age up the entire cast and then make the series for NSFW, of course. 🫡
I'm pretty sure we can leave the sex fucking to the doujinshi artists. I do think there should be some change in copyright legislation that allows people to profit from fanworks, though.

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Re: Series character designer Katsuyoshi Nakatsuru says a Dragon Ball remake is possible

Post by JulieYBM » Tue Apr 01, 2025 10:59 pm

Shaddy wrote: Tue Apr 01, 2025 10:30 pm
JulieYBM wrote: Tue Apr 01, 2025 12:31 pm They should age up the entire cast and then make the series for NSFW, of course. 🫡
I'm pretty sure we can leave the sex fucking to the doujinshi artists. I do think there should be some change in copyright legislation that allows people to profit from fanworks, though.
If anything can fix copyright law, it'll be porn. 🫡
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Re: Series character designer Katsuyoshi Nakatsuru says a Dragon Ball remake is possible

Post by BootyCheeksJohnson » Thu Apr 10, 2025 2:16 am

Shaddy wrote: Tue Apr 01, 2025 12:18 pm Re: censorship

Nothing a new adaptation of Dragon Ball does can properly be called "censorship", because censorship is about the exercise of power over someone else. Toei's adaptation is their work, if they have differences in content from the manga or previous TV versions, that is a matter of their vision and nothing else.

That said, I think content changes would have to be taken on a case-by-case basis. To my tastes, I wouldn't remove almost any of the violence, because Dragon Ball is an action series and frankly it problematizes showing the real consequences of it's violence in the first place. As for the racier humor, there are plenty of okay jokes I'd keep. Yamcha getting brainalyzed accidentally seeing Bulma's boobs isn't that big a deal to me, since it's an accident and nobody really gets hurt. You'd probably be best off aging up...wow, the entire cast for a lot of it. I suppose there's no overt problem with most of the shit/piss jokes, even if I don't like them. Roshi and probably Oolong are the big sticking points. I'm all for shifting Oolong towards self-interest that's not being a sexual predator, and Roshi I think just needs boundaries. Like he's a guy that Krillin brings porn to in exchange for punching lessons, and watches aerobics videos with his nose pressed up against the screen, but if you want me to think he's one of the good guys, he can't be groping and harassing the girls, especially since Bulma's not even 18 at the start. I'd almost respect him if he's just a weird non-predatory pervert in the comfort of his own home.

Re: what to do

I do not want a new, faithful readaptation of Dragon Ball's manga from beginning to end. Toei's old adaptation is perfectly decent at providing that. A re-refresh along the lines of "Kai but better" is all I'd really need. The tools to create the perfect 90s television version of Dragon Ball are already close to being available to us fans, and they're definitely available to Toei. Especially with the advent of their progression in compositing, replacing whatever animation they need could be relatively simple if they were to actually commit to it.

"Commitment" is really the key word here. If we're doing an all-new shiny full remake of Dragon Ball's story, I expect them to reconstruct it piece-by-piece with the best aesthetics, a story and progression of characters and pacing that feels consistent and doesn't drag along story beats or characters after they stop being important, and updates to the structure and world that prioritize cohesiveness as a narrative. Dragon Ball's sense of escalation and time is important, but that's in conflict with it being constructed on the fly. I personally don't see the point in remaking a series if you're not going to do it with the benefit of 40 years of hindsight.

But what that means is cutting stuff that's not important or that hurts the series, even if it's in the manga. It means expanding or altering ideas that didn't work (see: giant chunks of the Cell and Buu arcs). And it means doing stuff that the "aura and hype moments" crowd doesn't like. I don't doubt Toei's talent or resources. This could happen if they wanted it to. But they're a giant company run by executives, and thus they will interpret "what people want" as "more of what someone already likes".
The big question for me if a Dragon Ball reboot gets made is will Toei recast Masako Nozawa? Because she's always been treated as the sacred casting, (even more so after Toriyama's death) and she was the only legacy actor who wasn't recast in Daima. (Even Takeshi Kusao and Mayumi Tanaka who voiced Trunks and Kuririn at every stage of their lives like Nozawa did for Goku were recast.) Maybe they did that to keep a sense of familiarity in viewers. That let them have it both ways. They get to test the waters to see if the audience would accept similar, but different voices coming out of the mouths of these iconic characters, while still being able to say: "hey Goku has the same voice so everything's still okay. You'll feel right at home."
I wouldn't be shocked if this line of thought is why she voiced Bardock, to keep a sense of familiarity in the audience after being thrown off the deep end into a new cast of characters. Or, maybe I'm looking too deep into it and they casted her because "Bardock looks like Goku so he needs to have his voice."
To me it feels like Toei might be afraid to pull the trigger, whether it's what's best for a potential reboot or not. Even I would be afraid to recast her despite her voice sounding strained when she did the child voices for the Son boys in the last few video games. (Although she did deliver in Daima whenever it counted so there's that.)

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Re: Series character designer Katsuyoshi Nakatsuru says a Dragon Ball remake is possible

Post by JulieYBM » Thu Apr 10, 2025 2:21 am

BootyCheeksJohnson wrote: Thu Apr 10, 2025 2:16 am
Shaddy wrote: Tue Apr 01, 2025 12:18 pm Re: censorship

Nothing a new adaptation of Dragon Ball does can properly be called "censorship", because censorship is about the exercise of power over someone else. Toei's adaptation is their work, if they have differences in content from the manga or previous TV versions, that is a matter of their vision and nothing else.

That said, I think content changes would have to be taken on a case-by-case basis. To my tastes, I wouldn't remove almost any of the violence, because Dragon Ball is an action series and frankly it problematizes showing the real consequences of it's violence in the first place. As for the racier humor, there are plenty of okay jokes I'd keep. Yamcha getting brainalyzed accidentally seeing Bulma's boobs isn't that big a deal to me, since it's an accident and nobody really gets hurt. You'd probably be best off aging up...wow, the entire cast for a lot of it. I suppose there's no overt problem with most of the shit/piss jokes, even if I don't like them. Roshi and probably Oolong are the big sticking points. I'm all for shifting Oolong towards self-interest that's not being a sexual predator, and Roshi I think just needs boundaries. Like he's a guy that Krillin brings porn to in exchange for punching lessons, and watches aerobics videos with his nose pressed up against the screen, but if you want me to think he's one of the good guys, he can't be groping and harassing the girls, especially since Bulma's not even 18 at the start. I'd almost respect him if he's just a weird non-predatory pervert in the comfort of his own home.

Re: what to do

I do not want a new, faithful readaptation of Dragon Ball's manga from beginning to end. Toei's old adaptation is perfectly decent at providing that. A re-refresh along the lines of "Kai but better" is all I'd really need. The tools to create the perfect 90s television version of Dragon Ball are already close to being available to us fans, and they're definitely available to Toei. Especially with the advent of their progression in compositing, replacing whatever animation they need could be relatively simple if they were to actually commit to it.

"Commitment" is really the key word here. If we're doing an all-new shiny full remake of Dragon Ball's story, I expect them to reconstruct it piece-by-piece with the best aesthetics, a story and progression of characters and pacing that feels consistent and doesn't drag along story beats or characters after they stop being important, and updates to the structure and world that prioritize cohesiveness as a narrative. Dragon Ball's sense of escalation and time is important, but that's in conflict with it being constructed on the fly. I personally don't see the point in remaking a series if you're not going to do it with the benefit of 40 years of hindsight.

But what that means is cutting stuff that's not important or that hurts the series, even if it's in the manga. It means expanding or altering ideas that didn't work (see: giant chunks of the Cell and Buu arcs). And it means doing stuff that the "aura and hype moments" crowd doesn't like. I don't doubt Toei's talent or resources. This could happen if they wanted it to. But they're a giant company run by executives, and thus they will interpret "what people want" as "more of what someone already likes".
The big question for me if a Dragon Ball reboot gets made is will Toei recast Masako Nozawa? Because she's always been treated as the sacred casting, (even more so after Toriyama's death) and she was the only legacy actor who wasn't recast in Daima. (Even Takeshi Kusao and Mayumi Tanaka who voiced Trunks and Kuririn at every stage of their lives like Nozawa did for Goku were recast.) Maybe they did that to keep a sense of familiarity in viewers. That let them have it both ways. They get to test the waters to see if the audience would accept similar, but different voices coming out of the mouths of these iconic characters, while still being able to say: "hey Goku has the same voice so everything's still okay. You'll feel right at home."
I wouldn't be shocked if this line of thought is why she voiced Bardock, to keep a sense of familiarity in the audience after being thrown off the deep end into a new cast of characters. Or, maybe I'm looking too deep into it and they casted her because "Bardock looks like Goku so he needs to have his voice."
To me it feels like Toei might be afraid to pull the trigger, whether it's what's best for a potential reboot or not. Even I would be afraid to recast her despite her voice sounding strained when she did the child voices for the Son boys in the last few video games. (Although she did deliver in Daima whenever it counted so there's that.)
Oh, the product committee members are totes waiting for Nozawa to retire to do a second animated adaption of the original comic. There's no reason not to just wait at this point. Of Nozawa is still going in 2034, we're not getting a second animated adaption to celebrate the fiftieth anniversary.
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