- Torishima rejected over 500 pages of young Toriyama's work before it clicked. He saw him as talented but raw. He had strong art, but often weak storytelling and mass appeal.
- The revisions were intense and sometimes clashed with Toriyama's laid-back personality.
- The birth of Dragon Ball wasn't smooth. Torishima describes giving extremely detailed feedback, demanding changes to characters, pacing, and action sequences.
- He wanted simple, visually powerful storytelling (what he later contrasts with modern series).
- Toriyama drew pages without much planning. It was very organic and full of the unpredictable "uneri" that Torishima loves.
- He insists editors must be willing to be "hated" short-term to unlock an artist's real potential. Many early Toriyama ideas were heavily revised or cut.
- Despite countless rejections/revisions, DB exploded. Torishima sees this cycle of failure/refinement as the secret behind Jump's golden era hits.
- Talent alone isn't enough. Torishima stresses that a great editor must spot potential, push boundaries and make the tough calls.
- Torishima admits the Dr. Slump anime was a big commercial hit, but he still views it as a failure.
- The production was rushed, deviated heavily from the manga's charm, simplified too much, and lost the original's quirky humor and visual gags in favor of schedule.
- Torishima argues anime should maximize a manga's strengths instead of turning it into mass-produced material. The Dr. Slump anime became too safe and formulaic.
- This experience taught him that editors must stay involved post-serialization or the work loses its "soul."
- Torishima contrasts this with better-controlled later adaptations (including One Piece).
- He argues that huge commercial success can mask serious creative flaws. To him, failure isn't just about sales, it's about whether the adaptation truly honors the original manga's soul.
- Torishima describes the Demon Slayer manga as "raw coffee beans." In his view, the source material had clear shortcomings especially in fight choreography and execution.
- It had potential, but it didn't fully deliver on its own and so he views the manga as unremarkable.
- Torishima credits Demon Slayer's success to the anime that "roasted and brewed" the raw source material, elevating the story, visual and emotion.
- He criticizes the editor for not pushing the artist harder on fight scenes, recommending DB as a reference for visual clarity.
- Context: Torishima values "uneri" (うねり) or the raw, messy soul of a creator. To him, Demon Slayer feels engineered for a demographic, while Dragon Ball was chaotic to the point where Toriyama himself didn't know what came next. One feels organic; the other feels processed.
- This ties back to the coffee bean remark. Think about how coffee beans are sold; they are uniform, roasted to a specific profile to ensure they taste the same every time, and sold in bulk. DS follows the "Shonen Formula" very strictly but it lacks the soul of a single genius.
- Torishima initially opposed One Piece because he thought the story was too complicated and dense for young Jump readers. The worldbuilding, character designs, and tone felt overly ambitious and hard to follow compared to more straightforward hits.
- Torishima concerned over the name One Piece itself and the overall readability/appeal for the core audience.
- In editorial meetings, he argued against immediate serialization. He wanted more revisions and wasn't convinced it was ready or commercially viable in its early form.
- Despite Torishima's doubts, the project moved forward. Other editors and higher-ups supported it).
- Torishima acknowledges that Oda and the team proved him wrong. One Piece became one of the biggest successes in manga history and a household name in Shueisha's portfolio.
- Finally, Torishima reflects on this as part of his core philosophy: Editors must make tough calls and be willing to be hated, but also spot that special "something." Repeated "botsu" (rejections/revisions) and strong pushing can turn risky projects into golden era hits.
If you're interested in the behind the scenes editor-artist dynamic, Toriyama's creative process, or Torishima's tough-love philosophy on what makes a great manga, feel free to check out the thread. I'll be heading to Japan soon, but I'll like to hear your thoughts!
https://twitter.com/XMathemagicianX/sta ... 9413254617



