New PS2 Listings (Trilogy & Infinite World)

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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DBZGokuSaiyan
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Post by DBZGokuSaiyan » Wed Aug 20, 2008 5:39 pm

Herms wrote:
DBZGokuSaiyan wrote: I'm a little curious as to where that "meter" with Tenshinhan's Tri-Beam will go... it's a nice addition; would that replace the Budokai 3's super moves' gauge thingy that you have to fill up? Or is it only exclusive to "suicidal" type super moves, like Majin Vegeta's "Final Explosion" and Tenshinhan's "Neo Tri-Beam" from BT2/3 :?:
I think that screenshot if of some sort of mini-game where you play as Tenshinhan holding back Cell, so it wouldn't follow the normal fighting mechanics of the rest of the game. I could be wrong, of course.
Well, it makes sense! I don't think the super moves would have a little character portrait and just one yellow gauge, now that I think about it (Look at Super 17's super move)... I only saw the mini-games with that (like the Goku ones). Or even the mini-games could be a part of story mode! Actually... I think all of these are a part of story mode... but you can play them again once you finish them in story mode. Who knows.. :? I do hope they reveal more about the game soon.
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Post by Raki » Wed Aug 20, 2008 7:17 pm

I really hope that the rush things that was in Budokai 3 are done away with.
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Post by Herms » Wed Aug 20, 2008 8:00 pm

It'd be great if they implemented all the Dragon Universes that were left out of Budokai 3, like where Cell Jr. fights Cell, or Nappa becomes a member of the Ginyu Special-Squad.
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Post by DominatorLost » Wed Aug 20, 2008 8:19 pm

Please don't let it be another fighting game, or at least improve on how the hell it plays, too many of these games are button-mashers.

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Post by NeptuneKai » Wed Aug 20, 2008 8:22 pm

Y'know off the bat I want to feel excited about this whole mission ordeal but then I remember when we were promised "free roam" in Tenkiachi 2 and it shoots down my optimism real quick.
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Post by Herms » Wed Aug 20, 2008 8:23 pm

DominatorLost wrote:Please don't let it be another fighting game, or at least improve on how the hell it plays, too many of these games are button-mashers.
We already know the Infinite World is going to be a fighting game, but has certain non-fighting mini-games added in.
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Post by SSJ2bardock » Wed Aug 20, 2008 8:28 pm

You can't really have a DBZ game without some fighting in it.
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Post by Taku128 » Wed Aug 20, 2008 8:42 pm

SSJ2bardock wrote:You can't really have a DBZ game without some fighting in it.
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Post by DBZGokuSaiyan » Wed Aug 20, 2008 8:51 pm

Taku128 wrote:
SSJ2bardock wrote:You can't really have a DBZ game without some fighting in it.
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That doesn't count. <_< lol
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Post by Pain » Wed Aug 20, 2008 10:32 pm

Taku128 wrote:
SSJ2bardock wrote:You can't really have a DBZ game without some fighting in it.
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Post by SSJ2bardock » Wed Aug 20, 2008 10:35 pm

I guess the only thing good about that was the "Powerful promo card inside!!" deal, but you can't even use promo cards so the game sucks :(
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Post by Pain » Wed Aug 20, 2008 10:37 pm

This is cardass without cards. It's just ass. The game should be DBZ :Collectible Ass Game.
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Post by Forgotten Hero » Thu Aug 21, 2008 12:06 am

Atari wrote:Final Dragon Ball Z Game for PlayStation 2 System Combines the Greatest Elements from the World-renowned Dragon Ball Z TV Series and Video Games
Final DBZ PS2 game, they are fully committed to the PS3/Xbox 360.
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Post by LSSJ4 » Thu Aug 21, 2008 12:24 am

Whoah, this does look like to me as everything I wanted in Burst Limit. I am a little upset that this wasn't released on the current gen systems, but still, this is day one purchase from me.

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Post by Forgotten Hero » Thu Aug 21, 2008 12:28 am

I'm thinking about it...I'll probably get it in October.
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Post by Chrono Trigger » Thu Aug 21, 2008 2:11 am

I can't even get excited for these games anymore. It's just the same stuff over and over again. It's almost comparable to the Madden franchise. They might as well call this "Dragon Ball Z: Infinite Rehash". :roll:
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Post by Brad Redfield » Thu Aug 21, 2008 3:09 am

So says the Chrono Trigger fan. :P

I'm wondering if the game will be budget-priced like Sparking! Meteor.

EDIT: Well, holy shit. I'm definitely picking it up if its only $30.
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Post by ssj-tom » Thu Aug 21, 2008 3:25 am

Well, I for one am very excited, Budokai 3 was always my favourite, but it did feel as if there was a hole that needed filling, and I feel that perhaps this is the filling for that hole.
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Post by LSSJ4 » Thu Aug 21, 2008 3:34 am

I had this thought a while back. Does anyone think that Dimps was working on this while also working on Burst Limit? Infinite World apparently has the BL fighting system, so it doesn't seem to impossible. Well the whole point of the thought is: what if the stuff that was cut from BL shows up in Infinite Wordld? I loved Burst Limit, but it seems like they worked on this game a hell of a lot more. It feels like this was the real project that Dimps was working on.

Also, is the price really 29.99? cuz damn, that gives me another reason to buy it. :wink:

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Post by Pain » Thu Aug 21, 2008 7:35 am

ssj-tom wrote:Well, I for one am very excited, Budokai 3 was always my favourite, but it did feel as if there was a hole that needed filling, and I feel that perhaps this is the filling for that hole.
That post was hilarious! :lol:
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