Captain-Sora wrote:
The gameplay overall was improved and is far better than Budokai 3 if you really know how to play.
Sorry, that kind of annoys me, I know how to play the game, I play fighting games, not just Dragonball games, but actual fighting games, Infinite World isn't some nuanced technical fighter, it's a twist on a game that had a solid fighting engine with a few added features and problems.
My issues with the non cinematic ultimates isn't that they're non-cinematic, it's that only a few characters have them, In Burst Limit, everyone has them and the gameplay benefits from it, I don't want to watch a 30 second cutscene, I want to fight someone, but you can't give some characters interactive cinematic ultimates, some characters non interactive cinematic ultimates, and some characters non-cinematic ultimates and call it an "improvement", it doesn't make any sense, and the game suffers for it.
Captain-Sora wrote:
In short, the gameplay is barely screwed at all, it was improved, the ultimate moves were the ones that were messed up by being split into different versions. If you can play right and do combos and cancels properly(canceling isn't even hard to master)
Again, these games aren't brain surgery, I know how to play the game, I've been playing the Budokai series since it's first itineration, and fighting games since I was tall enough to reach the controls on an arcade cabinet, so I had no trouble adapting to the changes made with this game, I just don't think they were changes made for the better.
So please stop trying to invalidate my opinion by essentially saying I dislike the game because I don't know how to play it.