The Horrible Decisions of Dimps

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Vashkey
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Post by Vashkey » Tue Jul 28, 2009 3:09 am

I can understand if you prefer Super DBZ because like you said, it's a real fighting game. However, I'm not as enthusiastic over the fighting genre. And I'm certain a lot of people aren't. I prefer a more simplistic fighter like Super Smash Brothers and as superficial it may sounds, I like a nice looking game. Super DBZ was neither.

I respect your preferences but I'm not in the same boat as you.

Either way, I'm tired of Dragon Ball fighting games. I'm probably done no matter what they put out. It's a shame I don't still have a Wii, because I'm interested in that new Dragon Ball adventure game. But I refuse to waste hundred of dollars on a dust collector just for one game, so I guess I miss out.

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Kendamu
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Post by Kendamu » Tue Jul 28, 2009 7:57 am

Levlik wrote:...so am I the only one who think Super DBZ is the best Dragon Ball fighting game there is? The only thing it's missing is a large character selection, but the system is loads better than Budokai's and even more better than the Sparking trilogy, which I find laughable as a fighting game. Budokai I find rather slow and too simplistic, and Sparking is nothing more than a button masher with 100+ versions of one single character.

I think most people hated Super because it resembled a fighting game too much. Yeah, a fighting game is bad because it plays too much like a fighitng game. Worst game ever. Maybe they don't know how to do QCF moves, maybe the system was too complex to get into. I don't know. Sure, Super DBZ is no Super Street Fighter II Turbo but it's still decent as far as Dragon Ball games go.
Super DBZ is my favorite of the PS2/PS3 bunch, too. The only thing I have to say about it all is that they kind of went too far in making it simpler than Street Fighter because it became too simple for Street Fighter fans, so they just went back to Street Fighter or never touched Super DBZ at all. The people who they made it simple for hated it, anyway, because it wasn't Budoukai or Sparking; one of which is find fun once in awhile and the other I refuse to pick up again because it's too simple.

Oh, well... While I'll never get a sequel to Super DBZ (because they aimed it at too wide of a market) MvC2 is coming to XBL(A?) and PSN soon and TvC is coming to Wii this winter.

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Rocketman
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Post by Rocketman » Tue Jul 28, 2009 3:41 pm

Levlik wrote:Sparking is nothing more than a button masher with 100+ versions of one single character.
Bullshit, and I wish people would stop saying this. Yamcha and Tien don't even have the same combos.

Just because it doesn't have the same system as what you old farts are used to, and it's easier to pick up and play and doesn't require hours and hours of practice before you can reliably do anything does not make it bad.

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Saiyavenger2941
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Post by Saiyavenger2941 » Tue Jul 28, 2009 3:52 pm

Rocketman wrote:
Levlik wrote:Sparking is nothing more than a button masher with 100+ versions of one single character.
Bullshit, and I wish people would stop saying this. Yamcha and Tenshinhan don't even have the same combos.

Just because it doesn't have the same system as what you old farts are used to, and it's easier to pick up and play and doesn't require hours and hours of practice before you can reliably do anything does not make it bad.
This X100000000000000000.

I love a good technical fighter like a Tekken, but sometimes, I just wanna pick up a controller and get right into a beatdown session. That's what Sparking allows me to do.
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Kendamu
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Post by Kendamu » Tue Jul 28, 2009 5:05 pm

Rocketman wrote:
Levlik wrote:Sparking is nothing more than a button masher with 100+ versions of one single character.
Bullshit, and I wish people would stop saying this. Yamcha and Tenshinhan don't even have the same combos.

Just because it doesn't have the same system as what you old farts are used to, and it's easier to pick up and play and doesn't require hours and hours of practice before you can reliably do anything does not make it bad.
What're you guysd talking about? The first time I ever played Street Fighter was on an SNES at Wal-Mart and I kicked a lot of ass and I was only like eight years old. You don't have to practice for hours and hours just to have fun playing it. Only professional Street Fighter players do that and maybe a few really hardcore fans.

Oh, and while Yamcha and Tenshinhan have different combos, I can use pretty much the exact same strategy to win. At least when you have characters with the same fighting style in Street Fighter they all vary enough that you have to have a different strategy.

At least I've played the first couple Sparking games to near completion before coming to that conlusion. Maybe you should play some Street Fighter before telling people that you have to practice for hours and hours at it.

Yeesh.

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