"Saiya-jin Zetsumetsu Keikaku" Remake

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Re: I figured it out! And just in time, too.

Post by dragondyle » Sat Jun 19, 2010 3:21 pm

Wasted Wisher wrote:Remember when I told you guys Toei would be making new animation cutscenes for a new Dragonball game, and I didn't have a clue which game it would be for? Well, now I know.
OMG!
Wasted Wisher wrote:The new animation is for a remake/ re-release of "The Plot to Exterminate the Saiyans".
WHAT?!

OMG! EXCITED! :mrgreen:
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Re: I figured it out! And just in time, too.

Post by Xyex » Sat Jun 19, 2010 3:46 pm

So, talking to Taku in chat has lead to a possible idea of what we'll be getting here. According to him, the Playdia game was about an hour long. Wasted Wisher said in the original post about the new animation that it was about 30 minutes worth, which certainly isn't enough to animate the FMV game from the ground up again. So, more than likely, this is to be a remake of the original NES game, with brand new animation thrown in for some FMV cutscenes.

I can live with that.
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Re: I figured it out! And just in time, too.

Post by JulieYBM » Sat Jun 19, 2010 4:37 pm

The original had some alternate endings with different ways that Hatchyak was killed. It'd be pretty awesome if they had alternate endings in which each of the five leads (Gokû, Gohan, Trunks, Vegeta, and Piccolo) got to be the one to finish him off.
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Re: I figured it out! And just in time, too.

Post by Blue » Sat Jun 19, 2010 4:44 pm

Xyex wrote:So, talking to Taku in chat has lead to a possible idea of what we'll be getting here. According to him, the Playdia game was about an hour long. Wasted Wisher said in the original post about the new animation that it was about 30 minutes worth, which certainly isn't enough to animate the FMV game from the ground up again. So, more than likely, this is to be a remake of the original NES game, with brand new animation thrown in for some FMV cutscenes.

I can live with that.
YES.
GOD YES.
YES GOD YES!!!

I fuckin' LOVE that game. Best DBZ RPG on the NES. (Yeah I'm probably the only one happy about this.)

I do love me some CARD BATTLAN.

Edit: Oh snap this is going to be a Harukanaru Densetsu sequel/ Plan to Eradicate the Saiyans remake!
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Re: I figured it out! And just in time, too.

Post by The Tori-bot » Sat Jun 19, 2010 5:02 pm

Rory wrote:
Piccolo Daimaoh wrote:
Vegeta Jr wrote:Why are people talking as if it was confirmed there will be no Burst Limit 2.
Well, it's been 2 years now and considering how often DB games get released.......
Heh, think what you want.
I'm just glad to know Burst Limit 2 is currently in development, and is going to have fully animated 2D cut-scenes. :)
What was that you were saying, Rory? :roll:
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Re: I figured it out! And just in time, too.

Post by Kendamu » Sat Jun 19, 2010 6:32 pm

I never was a big fan of Plan to Eradicate the Saiyans. I might enjoy it more if I actually get to interact with it, though, instead of just watching it.

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Re: I figured it out! And just in time, too.

Post by penguintruth » Sat Jun 19, 2010 6:46 pm

That is awesome. I'm just worried about voice performances.
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Re: I figured it out! And just in time, too.

Post by Choice195 » Sat Jun 19, 2010 8:06 pm

LeprikanGT wrote:They should port it to all 3 consoles. Non-handheld people should gt to play this too since it was a console game to start with.
agreed

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Re: I figured it out! And just in time, too.

Post by Kendamu » Sat Jun 19, 2010 8:49 pm

Choice195 wrote:
LeprikanGT wrote:They should port it to all 3 consoles. Non-handheld people should gt to play this too since it was a console game to start with.
agreed
I'm actually glad that it'll be on a handheld. This means that I can play it anywhere for as short or as long as I want to! Also, if it's a 3DS game, I can play it in 3-D! Woohoo!

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Re: I figured it out! And just in time, too.

Post by SuperSaiyan3Goku » Sat Jun 19, 2010 9:33 pm

Fucking hell. :shock:

Are we FINALLY going to get that animation here? :D
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Re: I figured it out! And just in time, too.

Post by MR.Mark » Sat Jun 19, 2010 10:04 pm

Kendamu wrote:I never was a big fan of Plan to Eradicate the Saiyans. I might enjoy it more if I actually get to interact with it, though, instead of just watching it.
Yeah, for the most part , the story made most DBZ movies look like masterpieces.

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Re: I figured it out! And just in time, too.

Post by mysticgoten » Sat Jun 19, 2010 10:11 pm

I'm a bit scared. When Hujio and Mike announced this one the show, the new animation, I laughed to myself saying, it's the OVA, Kai!
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Re: I figured it out! And just in time, too.

Post by LeprikanGT » Sat Jun 19, 2010 10:34 pm

JulieYBM wrote:
LeprikanGT wrote:They should port it to all 3 consoles. Non-handheld people should gt to play this too since it was a console game to start with.
'Should'? This isn't a matter of moral importance or anything. You either buy the product under the creators conditions or you don't. Plain and simple.
All I meant was, the US has wanted this game for SO long and if they are oging through all the trouble to physically redraw the entire thing [30 minutes or so] put it on the 3 consoles [or as well as the handheld] and make WAY more money off of it. We all know they love making money.

People have been complaining we get the same game and same story over and over, BAM! theres the solution.

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Re: "Saiya-jin Zetsumetsu Keikaku" Remake

Post by Big Momma » Sat Jun 19, 2010 11:31 pm

Wasted Wisher wrote: (Yeah, that last part's gonna get some reactions, I'm so sure...)
Image

> My face


Jokes aside, this is freaking AMAZING news! If this is true...then it'll suck cause I'll have to dip in for a 3DS. However, here's hoping for some kind of PSP release!
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Re: "Saiya-jin Zetsumetsu Keikaku" Remake

Post by Super Sayian Prime » Sat Jun 19, 2010 11:48 pm

This game doesn't sound like something that would recieve its own release. So it could be just a bonus in another product.

Bandai's been doing that recently, Shenron No Nazo in DS2, and a couple of their recent PSP Tales games have had retro throwbacks.
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Re: "Saiya-jin Zetsumetsu Keikaku" Remake

Post by LeprikanGT » Sat Jun 19, 2010 11:50 pm

I don't think they would draw up THAT much brand new footage just as a bonus to a new game.

They could have kept this a console game and while remaking it; make ANOTHER new villian and had another new ''movie'' type situation.

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Re: I figured it out! And just in time, too.

Post by Piccolo Daimaoh » Sat Jun 19, 2010 11:59 pm

The Tori-bot wrote:
Rory wrote:
Piccolo Daimaoh wrote: Well, it's been 2 years now and considering how often DB games get released.......
Heh, think what you want.
I'm just glad to know Burst Limit 2 is currently in development, and is going to have fully animated 2D cut-scenes. :)
What was that you were saying, Rory? :roll:
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Damn, now I have to get a 3DS. :(

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Re: "Saiya-jin Zetsumetsu Keikaku" Remake

Post by Taku128 » Sun Jun 20, 2010 12:02 am

Count me in the party that's bummed this is going to be released on a handheld. I like to play video games while sitting comfortably and looking at my nice big HDTV, and being hunched over a handheld and straining my eyes to look at a tiny little screen is the exact opposite of that.
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Re: "Saiya-jin Zetsumetsu Keikaku" Remake

Post by LeprikanGT » Sun Jun 20, 2010 12:17 am

Props to Nintendo and Sony for doing so well on handheld devices but when i see a nice game or a game htat could have been much better had it been on a console, i feel as though it was a waist and they didn't meet its feel potential for the most part.

And on a basic marketing level, releasing something on 2 or 3 consoles must be better than just one haldheld right? Especially one not even out yet, assuming they are doing this for the 3DS.

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Re: "Saiya-jin Zetsumetsu Keikaku" Remake

Post by Innagadadavida » Sun Jun 20, 2010 12:22 am

Taku128 wrote:Count me in the party that's bummed this is going to be released on a handheld. I like to play video games while sitting comfortably and looking at my nice big HDTV, and being hunched over a handheld and straining my eyes to look at a tiny little screen is the exact opposite of that.
That's not how you're supposed to use those, man.

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