Why was "Dragon Ball Online" even made?

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Re: Why was "Dragon Ball Online" even made?

Post by Rocketman » Sun May 29, 2011 1:25 am

Citrinate wrote:It's been a while since I watched the Cell saga, but from what I can remember the act of time travel does not necessarily create a new timeline. We know this because, on multiple occasions, travelers have popped in and out of the "main" timeline without creating a new one.
No, it did create a new timeline. Any time travel does, so there's a timeline where Trunks never returned to help everybody against the androids because the very act of travel split the timeline.

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Re: Why was "Dragon Ball Online" even made?

Post by Bussani » Sun May 29, 2011 1:36 am

Rocketman wrote:No, it did create a new timeline. Any time travel does, so there's a timeline where Trunks never returned to help everybody against the androids because the very act of travel split the timeline.
To be fair, it doesn't describe it in that exact way in the manga or the guides.
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Re: Why was "Dragon Ball Online" even made?

Post by Kingdom Heartless » Sun May 29, 2011 2:00 am

It's always possible that Bulma worked on the Time Machine to rid it of the timeline split issue.
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Re: Why was "Dragon Ball Online" even made?

Post by Xyex » Sun May 29, 2011 2:27 am

It would appear that the invisible post glitch is still around. I thought I'd made a post here, but I couldn't find it until I hit reply.

*Quotes it to make it visible.*
Xyex wrote:
Citrinate wrote:It's been a while since I watched the Cell saga, but from what I can remember the act of time travel does not necessarily create a new timeline. We know this because, on multiple occasions, travelers have popped in and out of the "main" timeline without creating a new one. In addition, we've also seen two different travelers from two different timelines use two different time machines and both end up in the same exact timeline. So not only is it possible for the Time Patrol to follow people into the past, but it's nothing new either.
Rocketman wasn't saying they couldn't be followed, he was just saying that it was pointless because A) Nothing they do in the past will matter to your timeline, because they'll appear in a different one, and B) You can't follow them into the same time-line they went to, so there will still be a timeline where they're uncontested anyway, you'll just be making a new one where you're there to interfere.

Time travel as seen in Dragonball is... a mess. But the basic concept (though I think how it works is more complicated than the 'basic concept,' though that's not relevant the discussion right now) is that when you travel into the past the timeline 'splits' into two from that point on. Everything previously in the timeline gets 'cloned' into the new one. Thus how we end up with TWO Future Trunks's (one who didn't meet Cell in the past, and one who did), etc. Which means the Villain creates Timeline A while the Hero creates Timeline B. Hero can stop the cloned villain in B but can't do shit about the villain in A.
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Re: Why was "Dragon Ball Online" even made?

Post by Citrinate » Sun May 29, 2011 5:11 am

Xyex wrote:Rocketman wasn't saying they couldn't be followed, he was just saying that it was pointless because A) Nothing they do in the past will matter to your timeline, because they'll appear in a different one, and B) You can't follow them into the same time-line they went to, so there will still be a timeline where they're uncontested anyway, you'll just be making a new one where you're there to interfere.
I've never actually seen a translation that's said our purpose for going back in time is to preserve any timelines. What we're doing is following the Villians back into whatever timeline they arrive at and stopping them from obtaining Goku's DNA. Reason being, there's going to be an invasion of the "main" timeline, and if they get a hold of Goku's DNA we won't be able to defend it.

I get what you're saying now for (B), but as the others said there's nothing that necessitates that time travel must act that way or that the method of time travel cannot be improved with more advanced science. We've also never seen anyone attempt to follow another traveler without creating a new timeline before, so we really can't say it's impossible. Some sort of literal following of their path through time would clear up any problems, and for all we know that option could have always existed.

Of course, not all of the available story has even been translated yet and there's still more to come. The game also introduces the concept of time leaks which do play some role in all of this, but are a bit of a mystery right now.

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Re: Why was "Dragon Ball Online" even made?

Post by Piccolo Daimao » Sun May 29, 2011 6:15 am

Travis Touchdown wrote:
Chuquita wrote: Goku and Vegeta running away into outer space together in year 801 to fight each other in a final, amazing battle-to-the-death so they don't fall victim to rapid-aging? Wonderfully bittersweet. And it's closure! Official closure; I love it.
Just out of morbid curiosity, would this imply Vegeta eventually reached SSJ3? Otherwise, how could he stand a chance against Goku or even consider himself close to Goku in terms of their full power? Sure, they may be dead even as SSJ2s, but Vegeta would want Goku at his very best. He was pissed at Goku for hiding SSJ3 before and basically leading him on into thinking he stood a chance back in the Buu Saga.

Or would that basically just be opening a whole can of fanon worms that leads to arguments we really don't need to deal with?
I'd say no, because both Goku and Vegeta realized how useless SSj3 was during the battle with Boo, so I don't think Vegeta would train to achieve it. Nor do I think SSj3 can ever be "mastered", because I think it's simply impossible to do so alive.

So I think their final battle would've been when they were both at Super Saiyan 2.
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Re: Why was "Dragon Ball Online" even made?

Post by rereboy » Sun May 29, 2011 6:38 am

Rocketman wrote:
Citrinate wrote:It's been a while since I watched the Cell saga, but from what I can remember the act of time travel does not necessarily create a new timeline. We know this because, on multiple occasions, travelers have popped in and out of the "main" timeline without creating a new one.
No, it did create a new timeline. Any time travel does, so there's a timeline where Trunks never returned to help everybody against the androids because the very act of travel split the timeline.
I don't agree. Timetravelling only creates a new timeline whenever a temporal paradox exists.

When there is no temporal paradox, there should be no new timeline. Example: when Trunks goes to the past and changes the events by saving Goku. Because of this action, he changed events that constituted the past to him, they were his past. And by changing them, if his own world changed to fit the changes he introduced, there would no need for Trunks to ever travel into the past, which creates a paradox. So, there were only two things that could happen: a new timeline independent from his own would be created to avoid a paradox, or his own world would change to fit what he changed. Dragon Ball uses the new timeline approach.

However, when Trunks went back to help fight the androids, since that timeline was already completely separate from his own and whatever he did he wouldn't change what constituted the past to his timeline or to him, there was no "need" for another timeline to be created because no paradox would emerge from Trunks being there. He didn't travel to his past.

But its all up to interpretation anyway.
Piccolo Daimao wrote:
I'd say no, because both Goku and Vegeta realized how useless SSj3 was during the battle with Boo, so I don't think Vegeta would train to achieve it. Nor do I think SSj3 can ever be "mastered", because I think it's simply impossible to do so alive.

So I think their final battle would've been when they were both at Super Saiyan 2.
As long as you can win the battle under a few minutes with the power achieved by SSJ3, SSJ3 is far from the useless.

SSJ3 is like doing a sprint at the end of a long race. If we actually manage to cross the finish line with the sprint before we burn out all of your energy, its well worth it. If we don't cross the finish line in time, we would be so tired that we probably wouldn't even be able to cross the finish line.

Its still far better than any form of Kaioken beyond what the fighter can safely use. Its lasts much longer, gives a much bigger power up (compared to Kaioken x20) and its still far less dangerous for the user (it doesn't wreck the user's body or kills him if poorly used, it just consumes all of his energy). In that regard, any form of Kaioken that can't be safely used by the fighter is far more useless to him than SSJ3.

So, after a long battle, if Goku can turn SSJ3 and Vegeta can't, Goku would use it and Vegeta's only hope for victory would be to somehow avoid his defeat for a few minutes until Goku tires himself out, since Goku would be much stronger and faster than him in that form. It wouldn't be an easy task.

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Re: Why was "Dragon Ball Online" even made?

Post by Piccolo Daimao » Sun May 29, 2011 8:15 am

rereboy wrote:
Piccolo Daimao wrote:I'd say no, because both Goku and Vegeta realized how useless SSj3 was during the battle with Boo, so I don't think Vegeta would train to achieve it. Nor do I think SSj3 can ever be "mastered", because I think it's simply impossible to do so alive.

So I think their final battle would've been when they were both at Super Saiyan 2.
As long as you can win the battle under a few minutes with the power achieved by SSJ3, SSJ3 is far from the useless.

SSJ3 is like doing a sprint at the end of a long race. If we actually manage to cross the finish line with the sprint before we burn out all of your energy, its well worth it. If we don't cross the finish line in time, we would be so tired that we probably wouldn't even be able to cross the finish line.

Its still far better than any form of Kaioken beyond what the fighter can safely use. Its lasts much longer, gives a much bigger power up (compared to Kaioken x20) and its still far less dangerous for the user (it doesn't wreck the user's body or kills him if poorly used, it just consumes all of his energy). In that regard, any form of Kaioken that can't be safely used by the fighter is far more useless to him than SSJ3.

So, after a long battle, if Goku can turn SSJ3 and Vegeta can't, Goku would use it and Vegeta's only hope for victory would be to somehow avoid his defeat for a few minutes until Goku tires himself out, since Goku would be much stronger and faster than him in that form. It wouldn't be an easy task.
I understand what you mean, but it seems like SSj3 was meant for the afterlife and not for being used in battle alive. It's an unnatural transformation, which is why only a dead fighter and a magical fusion could do it. I just think that if Goku and Vegeta would want to fight to the death, SSj3 wouldn't be practical because they couldn't gather up the energy for a final attack, as we saw when Goku couldn't do it against Kid Boo.
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Re: Why was "Dragon Ball Online" even made?

Post by Rukura » Sun May 29, 2011 9:12 am

Citrinate wrote:Watching someone play a game and playing it yourself are two different things. The gameplay doesn't look that bad in small doses, but it gets real stale after you've been playing with it for a while.

Remember that this is an MMO. You don't make money off an MMO by simply releasing it. You make money by keeping a large and active user base that is either spending money on a subscription fee or buying items out of an item shop. A lot of the hype surrounding this game is also focused on its release. If you don't make a good first impression you'll scare off your target audience and might never get most of them back as they could have built a negative image of the game (which may never be destroyed no matter how much the game is fixed) or have moved onto a different game.

And yes, there's beta testing going on right now with the Taiwanese version (open beta will begin on June 2nd) and a Chinese version is scheduled to release sometime near the end of this year/beginning of next.
You're bringing up the fact that a MMO's profit comes from the subscriptions and purchases in-game and......that makes a whole lot of freaking sense lol. I've been just focusing on the release itself. Have there been any reports about how it's been currently doing in Korea?

By the way, how does exactly the time travel work in the game? Can ANYONE at some point help Goku beat Vegeta? (thus supporting the creation of alternate timelines?)
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Re: Why was "Dragon Ball Online" even made?

Post by SylentEcho » Sun May 29, 2011 12:41 pm

I don't see both DBO and GT as "what ifs" or big movies. As far as I'm concerned Dragon Ball ended with Goku flying off with Oob.

GT is fun and so is DBO, so just have fun with it. Ever since GT came about, stuff canon to the continuation of the story was always left up to the fans to decide for themselves which ending they liked and felt was canon.

So, in conclusion, just have fun because it's Dragon Ball and we're lucky to have it! 8)

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Re: Why was "Dragon Ball Online" even made?

Post by Fox666 » Sun May 29, 2011 4:40 pm

SylentEcho wrote:I don't see both DBO and GT as "what ifs" or big movies. As far as I'm concerned Dragon Ball ended with Goku flying off with Oob.
What about the scene in Neko Majin Z of Oob trained by Goku wearing a gi?

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Re: Why was "Dragon Ball Online" even made?

Post by SylentEcho » Sun May 29, 2011 5:20 pm

The issue wasn't titled Dragon Ball and numbered in chronology with the previous singles so no, I don't consider Neko Majin Z canon.

I look at Neko Majin Z as a gag manga like Dragon Ball SD.

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Re: Why was "Dragon Ball Online" even made?

Post by Fox666 » Sun May 29, 2011 7:13 pm

The Simpsons Treehouse of Horror episode are gag episodes, but still several characters and facts were presented before it happened in the main series.

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Re: Why was "Dragon Ball Online" even made?

Post by Rukura » Sun May 29, 2011 7:26 pm

Dr. Slump was included in the Dragon Ball manga, thus being canon. The same doesn't apply with Neko Majin?

(I smell double standards?)

Can i just point out that, essential, all 3 were gag mangas from the beginning?
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Re: Why was "Dragon Ball Online" even made?

Post by Piccolo Daimao » Mon May 30, 2011 7:39 am

Rukura wrote:Dr. Slump was included in the Dragon Ball manga, thus being canon. The same doesn't apply with Neko Majin?

(I smell double standards?)

Can i just point out that, essential, all 3 were gag mangas from the beginning?
Btw, just because Dr. Slump crossed over with the DB manga doesn't make it DB manga canon. Didn't Arale destroy the moon or something in Dr. Slump? Just because things crossover doesn't mean that one unrelated manga that happens to make its way over into another series is manga canon.

It's the same with video games too. Would you consider Mortal Kombat vs. DC Universe canon to the Mortal Kombat games?
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Re: Why was "Dragon Ball Online" even made?

Post by Herms » Mon May 30, 2011 11:30 am

Piccolo Daimao wrote:Didn't Arale destroy the moon or something in Dr. Slump?
Yeah, but it gets better.
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Re: Why was "Dragon Ball Online" even made?

Post by Piccolo Daimao » Mon May 30, 2011 11:42 am

Herms wrote:
Piccolo Daimao wrote:Didn't Arale destroy the moon or something in Dr. Slump?
Yeah, but it gets better.
Yeah, I think she also punched a crack in the Earth.
Holden Caulfield in [b][i]The Catcher in the Rye[/i][/b] wrote:I hope to hell when I do die somebody has sense enough to just dump me in the river or something. Anything except sticking me in a goddam cemetery. People coming and putting a bunch of flowers on your stomach on Sunday, and all that crap. Who wants flowers when you're dead? Nobody.

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Re: Why was "Dragon Ball Online" even made?

Post by Eddie » Mon May 30, 2011 11:49 am

Piccolo Daimao wrote:Yeah, I think she also punched a crack in the Earth.
Which is no more ridiculous than Goku riding Nyoi Bo to the moon, Roshi getting his head pierced by a large blade and making it all better with a bandage, or obviously dead soldiers that report that they are dead.

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Re: Why was "Dragon Ball Online" even made?

Post by Fox666 » Mon May 30, 2011 11:58 am

Oh yeah I forget about the dead Red Ribbon soldier

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Re: Why was "Dragon Ball Online" even made?

Post by Piccolo Daimao » Mon May 30, 2011 3:13 pm

Eddie wrote:
Piccolo Daimao wrote:Yeah, I think she also punched a crack in the Earth.
Which is no more ridiculous than Goku riding Nyoi Bo to the moon, Roshi getting his head pierced by a large blade and making it all better with a bandage, or obviously dead soldiers that report that they are dead.
Yeah, I know. It's not about the improbability of it. It's just that I don't think Dr. Slump is automatically canon to the DB manga just because it crossed over for, like, three chapters. Just like Neko Majin Z isn't automatically canon just because it featured cameos from DB characters and had a scene of Goku and Oob over at Mt. Paozu with his family, which people like because it "proves" that Goku didn't abandon his family.

Now, I'm not condemning anyone who does make them part of their canon. But it's opinion, not fact.
Holden Caulfield in [b][i]The Catcher in the Rye[/i][/b] wrote:I hope to hell when I do die somebody has sense enough to just dump me in the river or something. Anything except sticking me in a goddam cemetery. People coming and putting a bunch of flowers on your stomach on Sunday, and all that crap. Who wants flowers when you're dead? Nobody.

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