Taku128 wrote:Super Saiyan Prime wrote:Taku128 wrote:DBZ games don't have the kind of audience to support HD ports of old games to new consoles. It's not a giant game franchise like Metal Gear Solid or Prince of Persia that can pull the kind of numbers to make HD ports make sense, especially considering recent DBZ game sales.
Yet;
http://admintell.napco.com/ee/images/up ... _thumb.jpg
lol
Shadow of the Colossus sold over a million copies, and including Ico makes sense both to give the rerelease more appeal since most people haven't played it and because one game for $40 doesn't make sense in most territories (hence the two HD ports are being bundled together everywhere except Japan). The most recent game in that "series" sold well, so there's an audience for a rerelease, as well as a new audience for Ico that wasn't there before. DBZ games on the other hand
used to sell well but haven't for almost five years in a row at this point, so there's not an audience for a DBZ Collection, plus they already make one DBZ game every year, so there's no in-between year they can release an HD Collection like there is for other HD Collections.
Actually, Shadow of the Colossus did not sell a million, or if it ever did Sony never announced it, which would be unlikely. It managed to become a greatest hits, yes, but a game does not need to sell a million units to become a greatest hits.
Dragon Ball Z games may not sell as well as they used to but I'm pretty sure they're at least still selling a few hundred thousand units yearly worldwide. Theres still an audience for Dragon Ball games. Probably comparable or possibly more than the Team ICO collection. But the venture would probably be less profitable to Namco then the Team ICO collection is to Sony. There are probably more licensing issues involved with Dragon Ball, and Sony doesn't have to pay any royalties or anything to release a game on their own platform.
As for placement of release... I think thats a series to series type thing. There certainly isn't any rule against releasing ports/remakes/collections in the same year as another game. It really comes down to if the demand is there. Will Dragon Ball fans be willing to buy more than one game in a year and do they want a collection.
Porting some of the last gen Dragon Ball games would be cheaper than developing new games, but it'd probably be harder to market them, and thats probably the biggest reason they probably wont happen. What good is cheap development if you can't convince people to buy it.? That's the biggest hurdle.
From my experience though Namco doesn't even appear to really strategically think about this stuff much. Personally, I'd do some things different if I were them. The marketing, at least here in the states could just be handled better. Making more accessible games would also be a good start. This is an anime game. Publishers really need to acknowledge their fanbase now a day, it's practically a requirement now.
But I'm getting off track. Point is, I guess it may be possible that a Dragon Ball game collection could be released and might even be profitable, but I don't think Namco Bandai is the company that would be able to figure out how to make it work, let alone even consider the idea.