What's wrong with Bandai?

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.

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LordMahemium
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What's wrong with Bandai?

Post by LordMahemium » Wed Apr 18, 2012 4:18 pm

I simply don't understand the logic of Bandai. With their recent work with Dragon Ball over the last couple of years, it's like they're intentionally trying to squeeze the franchise dry of any credibility in the gaming medium.

They had worked to establish a real following in the Budokai and the Budokai Tenkaichi series' of games. Yet they've continued to ostracize the fans that fell in love with these games by diverting further each year from the concepts that made them popular.
Then there's Attack of the Saiyans, a great little RPG on the DS that attracted quite a following itself. Yet once again, a sequel for a quality game is ignored in favor of fumbling attempts at new series' that end up being critical and commercial failures.

This Dragon Ball Kinect sounds like just another Bandai annual cash farming expedition.

I guess what I'm asking is: Why does Bandai neglect the titles that granted them overwhelming fan response and moderate critical success, to spew out these newer garbage games that are slandered by both fan and critic alike?

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dbboxkaifan
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Re: What's wrong with Bandai?

Post by dbboxkaifan » Wed Apr 18, 2012 4:33 pm

They're out of ideas (?).

Dragon Ball Games Exclusive in Japan:
- Dragon Ball Heroes
- Dragon Ball Zenkai Battle Royale
- Dragon Ball Kai Ultimate Butouden

or...

Tenkaichi Tag Team for Xbox 360 / PS3? 2 Vs. 2 is just wow, amazing, I love it! Why haven't Bandai Namco port it for X360/PS3? WHY???
FUNimation 2015 Releases I want:
- Kai 2.0 on Blu-ray

LordMahemium
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Re: What's wrong with Bandai?

Post by LordMahemium » Wed Apr 18, 2012 6:34 pm

It just seems stupid to me. Continuing and polishing a successful formula = Money

It's like they're allergic to cash.

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BlazingFiddlesticks
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Re: What's wrong with Bandai?

Post by BlazingFiddlesticks » Wed Apr 18, 2012 7:28 pm

1. Shuesha requires an annual game or they pull Bandai's license to make them.

It's possible that at this point they just want the annual revenue and honestly can't think of a way to actually change the games- that will eventually render the series unprofitable, but some folks keep buying these games, so...

2. Nintendo is now the super-majority stock holder of Monolith Soft's stock, so am AoTS sequel will never happen unless Bamco either swaps developers or makes a deal with Nintendo, which they will need to wait a couple years to do since Monolith is working on a Wii U game atm, if not a 3DS game simultaneously. That's your reason; ever wonder why Xenoblade was Wii exclusive?
JulieYBM wrote:
Pannaliciour wrote:Reading all the comments and interviews, my conclusion is: nobody knows what the hell is going on.
Just like Dragon Ball since Chapter #4.
son veku wrote:
Metalwario64 wrote:
BlazingFiddlesticks wrote:Kingdom Piccolo
Where is that located?
Canada

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Super Sayian Prime
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Re: What's wrong with Bandai?

Post by Super Sayian Prime » Wed Apr 18, 2012 7:44 pm

BlazingFiddlesticks wrote:2. Nintendo is now the super-majority stock holder of Monolith Soft's stock, so am AoTS sequel will never happen unless Bamco either swaps developers or makes a deal with Nintendo, which they will need to wait a couple years to do since Monolith is working on a Wii U game atm, if not a 3DS game simultaneously. That's your reason; ever wonder why Xenoblade was Wii exclusive?
We're about 80% certain that Project Cross Zone for 3DS is made by Monolith. Guess who's publishing that? Bandai, through the Banpresto label.
"I like the money it brings in, but Dragon Ball Heroes is the worst. That's actually the real reason I decided to start working on new material. I was afraid Bandai would make something irredeemably stupid like Super Saiyan 4 Broly." - Akira Toriyama, made up interview, 2013.

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BlazingFiddlesticks
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Re: What's wrong with Bandai?

Post by BlazingFiddlesticks » Wed Apr 18, 2012 8:33 pm

Super Saiyan Prime wrote:
BlazingFiddlesticks wrote:2. Nintendo is now the super-majority stock holder of Monolith Soft's stock, so am AoTS sequel will never happen unless Bamco either swaps developers or makes a deal with Nintendo, which they will need to wait a couple years to do since Monolith is working on a Wii U game atm, if not a 3DS game simultaneously. That's your reason; ever wonder why Xenoblade was Wii exclusive?
We're about 80% certain that Project Cross Zone for 3DS is made by Monolith. Guess who's publishing that? Bandai, through the Banpresto label.
It would explain that 3DS game; perhaps Nintendo lets them go about their business that way so long as the games are on their platforms. I'd be happy to be proven wrong there.
JulieYBM wrote:
Pannaliciour wrote:Reading all the comments and interviews, my conclusion is: nobody knows what the hell is going on.
Just like Dragon Ball since Chapter #4.
son veku wrote:
Metalwario64 wrote:
BlazingFiddlesticks wrote:Kingdom Piccolo
Where is that located?
Canada

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Super Sayian Prime
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Re: What's wrong with Bandai?

Post by Super Sayian Prime » Wed Apr 18, 2012 8:39 pm

BlazingFiddlesticks wrote:
Super Saiyan Prime wrote:
BlazingFiddlesticks wrote:2. Nintendo is now the super-majority stock holder of Monolith Soft's stock, so am AoTS sequel will never happen unless Bamco either swaps developers or makes a deal with Nintendo, which they will need to wait a couple years to do since Monolith is working on a Wii U game atm, if not a 3DS game simultaneously. That's your reason; ever wonder why Xenoblade was Wii exclusive?
We're about 80% certain that Project Cross Zone for 3DS is made by Monolith. Guess who's publishing that? Bandai, through the Banpresto label.
It would explain that 3DS game; perhaps Nintendo lets them go about their business that way so long as the games are on their platforms. I'd be happy to be proven wrong there.
I actually agreed with your theory that the only reason we haven't seen a sequel to AoTS is the buyout of Monolith, but if that 3DS game is made by them than that certainly throws a wrench into things. AoTS sold well in Japan, much more so than any of Spike's games. In fact, AoTS total is greater than if you add up a couple of Spike's games together. :lol:
"I like the money it brings in, but Dragon Ball Heroes is the worst. That's actually the real reason I decided to start working on new material. I was afraid Bandai would make something irredeemably stupid like Super Saiyan 4 Broly." - Akira Toriyama, made up interview, 2013.

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Running Wild
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Re: What's wrong with Bandai?

Post by Running Wild » Thu Apr 19, 2012 12:05 pm

I've love to see a follow-up to Attack Of The Saiyans, I really liked the art in that game, and the battle system was pretty awesome.

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