mysticboy wrote:Okay. The Wii U will broadcast in a native 1080p res at 60fps while streaming video to the controller. It will have 2gb of RAM (with 560mb dedicated to the main OS), IBM Power-based multi-core microprocessor CPU, and an AMD Radeon-based High Definition GPU. I'm not saying it'll be dead even with the PS4 and 720, but they'll about as close as they were last gen power wise.
Specs wise, that's only a tad better then what we are seeing on the PS3 and 360. Sorry to say it but the Wii-U is really only playing catch up to what we already have. With a two year head start it's going to put them behind when the PS4 and 720(or whatever) comes out. By rushing out their next system(which is something they
had to do to save themselves) they've put themselves behind again for next gen. Hopefully for them it won't be as big as a gap as the Wii was to the PS3/360. I've yet to see Nintendo's press conference(playing catch up right now) but their system doesn't sound or look like it's pushing that far ahead of the game.
Only time will tell however.
As for a Dragonball game, in hopes of staying on topic, don't expect too much. Like I said, if they do another multiplat game after this Kinect one it will probably go on all three systems. I don't think we'll see any exclusives.
dbboxkaifan wrote:
Yah know that.
Digitally released arcade games can be quite successful, just look at Minecraft: Xbox 360 Edition it sold more than two million copies in just a month on Xbox LIVE Marketplace.
https://twitter.com/iocat/status/209727706567413761
If Namco Bandai tried their luck they'd probably flop to get the same sales amount or around it, unless the DB games released on Xbox LIVE / etc were awesome.
I'd so buy "Dragon Ball: Advanced Adventure HD" for 800 MSP's.
Sorry man but I'm having a hard time following you in this post. Are you trying to say that if Namco-Bandai were to release a DB game on Live or PSN they'd see the same results as Minecraft? Because, that's not true. Minecraft was a very successful and well praised game to begin with before even reaching Live. Of course that game was going to be a success.
However, we are talking Dragonball here. These games do not get the same press and respect as other well deserve titles. Releasing games on Live or PSN wouldn't really do much for their success. They might save a little money going digital but they might also exclude a portion of the audience who isn't old enough to access content on Live or whatever without a parent. Seeing as how that younger audience seems to be their demographic(I mean at this point who else are they aiming for?) I doubt they want to risk that loss.
...Wait what are you doing? Are you still reading this? I finished what I had to say, why don't you move on to the next post?