What kind of Dragon Ball games do you expect for Wii U?

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.

Moderators: Kanzenshuu Staff, General Help

User avatar
Super Sayian Prime
I Live Here
Posts: 2297
Joined: Wed Jan 16, 2008 2:26 pm
Location: Hail

Re: What kind of Dragon Ball games do you expect for Wii U?

Post by Super Sayian Prime » Mon Jun 04, 2012 8:38 pm

mysticboy wrote:The Wii U, PS4, and 720 may be closely spec'd.
Yeah, that seems unlikely. The co-founder of Epic Games said Unreal Engine 4 (the successor to the most popular middleware engine of this past generation) is for platforms that haven't even been announced yet. During March at GDC he said that Wii U will be using Unreal Engine 3 which a not so close match.
dbboxkaifan wrote:
mysticboy wrote:The Wii U, PS4, and 720 may be closely spec'd.
Sony and Microsoft said there won't be any new consoles for them, Microsoft has revealed a ton of new services that are coming to Xbox, so they're making Xbox far beyond than just a gaming console any more.
Just because neither will announce a successor at E3 doesn't mean they won't be making a successor.
"I like the money it brings in, but Dragon Ball Heroes is the worst. That's actually the real reason I decided to start working on new material. I was afraid Bandai would make something irredeemably stupid like Super Saiyan 4 Broly." - Akira Toriyama, made up interview, 2013.

User avatar
dbboxkaifan
Banned
Posts: 8906
Joined: Wed Nov 02, 2011 11:32 pm

Re: What kind of Dragon Ball games do you expect for Wii U?

Post by dbboxkaifan » Mon Jun 04, 2012 9:04 pm

But it won't be necessarily this year, and for Xbox, it certainly won't be seeing how it's gotten so many new content coming up.

Kind of odd they didn't brought up Dragon Ball Z For Kinect as it was a Kinect title, but it was better this way anyway, the game isn't likely too be too accurate with Kinect since Spike's in charge.
FUNimation 2015 Releases I want:
- Kai 2.0 on Blu-ray

User avatar
SparkyPantsMcGee
I Live Here
Posts: 2473
Joined: Mon Jan 19, 2009 6:17 pm
Location: Young People Town, Fl
Contact:

Re: What kind of Dragon Ball games do you expect for Wii U?

Post by SparkyPantsMcGee » Mon Jun 04, 2012 9:30 pm

Super Saiyajin Luffy wrote:The controller looks like for shooters, is it even possible to play traditional fighters or any oldschool games properly with it?
If it's games like DBZ RB or whatever, then we would likely get ports of PS3 games. But I don't have any ideas of how include the other controller (the table thing)...
Seriously...

dbboxkaifan wrote:
mysticboy wrote:The Wii U, PS4, and 720 may be closely spec'd.
Sony and Microsoft said there won't be any new consoles for them
What is going on in this thread?

The controller is nothing more then a 360 controller with the buttons jumbled. 360 users have been able to play fighting games just fine.

And yes, there will be a PS4 and a Xbox 720(though they might not be called that) Just not this year. Also what is with all this love for Zenkai Battle Royal? I think the hype train has been blown way out of proportion. It's an arcade game that's been out for two(?) years now and isn't showing any sign of a console release. Besides why would you want one? There are no in game transformations and the game plays looks to play exactly like Tag Vs.
...Wait what are you doing? Are you still reading this? I finished what I had to say, why don't you move on to the next post?

User avatar
dbboxkaifan
Banned
Posts: 8906
Joined: Wed Nov 02, 2011 11:32 pm

Re: What kind of Dragon Ball games do you expect for Wii U?

Post by dbboxkaifan » Mon Jun 04, 2012 9:53 pm

SparkyPantsMcGee wrote:There are no in game transformations and the game plays looks to play exactly like Tag Vs.
I have never played Zenkai Battle Royale, but the videos show a lot of difference in comparison to Tag VS (Tenkaichi Tag Team).

Tag VS doesn't allow to run on the ground rather instead, just float around, to me, Tag VS is a Budokai Tenkaichi 3 Portable.

Btw, there's actually a DB-related product that has an ever more limited soundtrack than Kai's replacement... Tag VS. :lol:
FUNimation 2015 Releases I want:
- Kai 2.0 on Blu-ray

User avatar
SparkyPantsMcGee
I Live Here
Posts: 2473
Joined: Mon Jan 19, 2009 6:17 pm
Location: Young People Town, Fl
Contact:

Re: What kind of Dragon Ball games do you expect for Wii U?

Post by SparkyPantsMcGee » Mon Jun 04, 2012 10:13 pm

Your willing to Drop $60 bucks on an arcade port that you've never played just so you can run on the ground? Really? Ok.
...Wait what are you doing? Are you still reading this? I finished what I had to say, why don't you move on to the next post?

User avatar
dbboxkaifan
Banned
Posts: 8906
Joined: Wed Nov 02, 2011 11:32 pm

Re: What kind of Dragon Ball games do you expect for Wii U?

Post by dbboxkaifan » Mon Jun 04, 2012 10:55 pm

SparkyPantsMcGee wrote:Your willing to Drop $60 bucks on an arcade port that you've never played just so you can run on the ground? Really? Ok.
I didn't say that, they could release it as an Arcade Digital Game for less.
FUNimation 2015 Releases I want:
- Kai 2.0 on Blu-ray

User avatar
SparkyPantsMcGee
I Live Here
Posts: 2473
Joined: Mon Jan 19, 2009 6:17 pm
Location: Young People Town, Fl
Contact:

Re: What kind of Dragon Ball games do you expect for Wii U?

Post by SparkyPantsMcGee » Mon Jun 04, 2012 11:05 pm

dbboxkaifan wrote:
SparkyPantsMcGee wrote:Your willing to Drop $60 bucks on an arcade port that you've never played just so you can run on the ground? Really? Ok.
I didn't say that, they could release it as an Arcade Digital Game for less.
Yea, that wont happen. Sorry.
...Wait what are you doing? Are you still reading this? I finished what I had to say, why don't you move on to the next post?

User avatar
mysticboy
I'm, pretty, cozy, here...
Posts: 1608
Joined: Sun Apr 18, 2010 9:54 pm

Re: What kind of Dragon Ball games do you expect for Wii U?

Post by mysticboy » Mon Jun 04, 2012 11:36 pm

Super Saiyan Prime wrote:
mysticboy wrote:The Wii U, PS4, and 720 may be closely spec'd.
Yeah, that seems unlikely. The co-founder of Epic Games said Unreal Engine 4 (the successor to the most popular middleware engine of this past generation) is for platforms that haven't even been announced yet. During March at GDC he said that Wii U will be using Unreal Engine 3 which a not so close match.
Okay. The Wii U will broadcast in a native 1080p res at 60fps while streaming video to the controller. It will have 2gb of RAM (with 560mb dedicated to the main OS), IBM Power-based multi-core microprocessor CPU, and an AMD Radeon-based High Definition GPU. I'm not saying it'll be dead even with the PS4 and 720, but they'll about as close as they were last gen power wise.

User avatar
dario03
Advanced Regular
Posts: 1357
Joined: Thu Nov 13, 2008 2:36 pm

Re: What kind of Dragon Ball games do you expect for Wii U?

Post by dario03 » Tue Jun 05, 2012 1:30 am

dbboxkaifan wrote:
Hellspawn28 wrote:IIRC, that Zenkai Battle Royale also runs on a system that Tekken 6 also used? That game end up being ported over to the 360 and the Wii U is supposed to be bit stronger then the 360 & PS3?
Yes, what's so damn important where Zenkai Battle Royale runs, if it's developed correctly for said consoles it'll work just fine.

Plus, PS3 has 256 MB while Xbox 360 512 MB, and not sure yet how much ram Wii U has but probably more than PS3 does. Though, when it comes down to gaming, it seems to play pretty much the same on both.
The PS3 has 512MB of ram. 256MB dedicated gpu ram and 256MB shared ram. Also the amount of the ram isn't the only factor in how well ram works and of course is only part of how well a game console will work.

In any case though I would agree that they could probably port Zenkai Battle Royal to the PS3/360/Wii U if it is currently running on a similar system to the PS3.

User avatar
dbboxkaifan
Banned
Posts: 8906
Joined: Wed Nov 02, 2011 11:32 pm

Re: What kind of Dragon Ball games do you expect for Wii U?

Post by dbboxkaifan » Tue Jun 05, 2012 8:23 am

SparkyPantsMcGee wrote:Yea, that wont happen. Sorry.
Yah know that.

Digitally released arcade games can be quite successful, just look at Minecraft: Xbox 360 Edition it sold more than two million copies in just a month on Xbox LIVE Marketplace.

https://twitter.com/iocat/status/209727706567413761

If Namco Bandai tried their luck they'd probably flop to get the same sales amount or around it, unless the DB games released on Xbox LIVE / etc were awesome.

I'd so buy "Dragon Ball: Advanced Adventure HD" for 800 MSP's.
FUNimation 2015 Releases I want:
- Kai 2.0 on Blu-ray

User avatar
Super Sayian Prime
I Live Here
Posts: 2297
Joined: Wed Jan 16, 2008 2:26 pm
Location: Hail

Re: What kind of Dragon Ball games do you expect for Wii U?

Post by Super Sayian Prime » Tue Jun 05, 2012 9:58 am

mysticboy wrote:
Super Saiyan Prime wrote:
mysticboy wrote:The Wii U, PS4, and 720 may be closely spec'd.
Yeah, that seems unlikely. The co-founder of Epic Games said Unreal Engine 4 (the successor to the most popular middleware engine of this past generation) is for platforms that haven't even been announced yet. During March at GDC he said that Wii U will be using Unreal Engine 3 which a not so close match.
Okay. The Wii U will broadcast in a native 1080p res at 60fps while streaming video to the controller. It will have 2gb of RAM (with 560mb dedicated to the main OS), IBM Power-based multi-core microprocessor CPU, and an AMD Radeon-based High Definition GPU. I'm not saying it'll be dead even with the PS4 and 720, but they'll about as close as they were last gen power wise.
PS3, and 360 can output at 1080p at 60fps. That means nothing because we don't live in an industry where 1080p and 60fps are the standard for games. Call of Duty is the biggest seller this gen and its resolution is closer to standard def than full high def. Things like RAM mean very little, but the fact that they've kept their CPU and GPU hidden is a clear sign that this isn't going to be a platform that'll be receiving third party support in the future. Which is exactly what happened with the Wii, which was weaker than both PS3 and 360 to the point where it was impossible to port content between the platforms.
"I like the money it brings in, but Dragon Ball Heroes is the worst. That's actually the real reason I decided to start working on new material. I was afraid Bandai would make something irredeemably stupid like Super Saiyan 4 Broly." - Akira Toriyama, made up interview, 2013.

User avatar
SparkyPantsMcGee
I Live Here
Posts: 2473
Joined: Mon Jan 19, 2009 6:17 pm
Location: Young People Town, Fl
Contact:

Re: What kind of Dragon Ball games do you expect for Wii U?

Post by SparkyPantsMcGee » Tue Jun 05, 2012 1:20 pm

mysticboy wrote:Okay. The Wii U will broadcast in a native 1080p res at 60fps while streaming video to the controller. It will have 2gb of RAM (with 560mb dedicated to the main OS), IBM Power-based multi-core microprocessor CPU, and an AMD Radeon-based High Definition GPU. I'm not saying it'll be dead even with the PS4 and 720, but they'll about as close as they were last gen power wise.
Specs wise, that's only a tad better then what we are seeing on the PS3 and 360. Sorry to say it but the Wii-U is really only playing catch up to what we already have. With a two year head start it's going to put them behind when the PS4 and 720(or whatever) comes out. By rushing out their next system(which is something they had to do to save themselves) they've put themselves behind again for next gen. Hopefully for them it won't be as big as a gap as the Wii was to the PS3/360. I've yet to see Nintendo's press conference(playing catch up right now) but their system doesn't sound or look like it's pushing that far ahead of the game.

Only time will tell however.

As for a Dragonball game, in hopes of staying on topic, don't expect too much. Like I said, if they do another multiplat game after this Kinect one it will probably go on all three systems. I don't think we'll see any exclusives.
dbboxkaifan wrote: Yah know that.

Digitally released arcade games can be quite successful, just look at Minecraft: Xbox 360 Edition it sold more than two million copies in just a month on Xbox LIVE Marketplace.

https://twitter.com/iocat/status/209727706567413761

If Namco Bandai tried their luck they'd probably flop to get the same sales amount or around it, unless the DB games released on Xbox LIVE / etc were awesome.

I'd so buy "Dragon Ball: Advanced Adventure HD" for 800 MSP's.

Sorry man but I'm having a hard time following you in this post. Are you trying to say that if Namco-Bandai were to release a DB game on Live or PSN they'd see the same results as Minecraft? Because, that's not true. Minecraft was a very successful and well praised game to begin with before even reaching Live. Of course that game was going to be a success.

However, we are talking Dragonball here. These games do not get the same press and respect as other well deserve titles. Releasing games on Live or PSN wouldn't really do much for their success. They might save a little money going digital but they might also exclude a portion of the audience who isn't old enough to access content on Live or whatever without a parent. Seeing as how that younger audience seems to be their demographic(I mean at this point who else are they aiming for?) I doubt they want to risk that loss.
...Wait what are you doing? Are you still reading this? I finished what I had to say, why don't you move on to the next post?

User avatar
Hellspawn28
Patreon Supporter
Posts: 15512
Joined: Mon Sep 07, 2009 9:50 pm
Location: Maryland, USA

Re: What kind of Dragon Ball games do you expect for Wii U?

Post by Hellspawn28 » Tue Jun 05, 2012 1:40 pm

The only people that would download a DB game off from PSN and XBLA would be the fans. Sure DBZ has a pretty big fan base but it will never meet the same amount of results as something mainstream like Minecraft. Minecraft was already popular before it was released on the 360.
She/Her
PS5 username: Guyver_Spawn_27
LB Profile: https://letterboxd.com/Hellspawn28/

User avatar
mysticboy
I'm, pretty, cozy, here...
Posts: 1608
Joined: Sun Apr 18, 2010 9:54 pm

Re: What kind of Dragon Ball games do you expect for Wii U?

Post by mysticboy » Tue Jun 05, 2012 2:51 pm

When is TGS this year?

User avatar
Super Sayian Prime
I Live Here
Posts: 2297
Joined: Wed Jan 16, 2008 2:26 pm
Location: Hail

Re: What kind of Dragon Ball games do you expect for Wii U?

Post by Super Sayian Prime » Tue Jun 05, 2012 3:49 pm

mysticboy wrote:When is TGS this year?
First or second week of September.
"I like the money it brings in, but Dragon Ball Heroes is the worst. That's actually the real reason I decided to start working on new material. I was afraid Bandai would make something irredeemably stupid like Super Saiyan 4 Broly." - Akira Toriyama, made up interview, 2013.

User avatar
mysticboy
I'm, pretty, cozy, here...
Posts: 1608
Joined: Sun Apr 18, 2010 9:54 pm

Re: What kind of Dragon Ball games do you expect for Wii U?

Post by mysticboy » Tue Jun 05, 2012 9:47 pm

Okay, good. Nintendo's E3 conference was disappointing. Hopefully they can redeem themselves at TGS.

To get back on topic:
I'm actually expecting an RPG or a platformer, something that will make better use of the controller than a fighter probably could.

I'm also expecting an FPS. It can work... :)

User avatar
Insertclevername
I Live Here
Posts: 3208
Joined: Sun Mar 18, 2012 8:27 pm
Location: Eastern Zone 439

Re: What kind of Dragon Ball games do you expect for Wii U?

Post by Insertclevername » Tue Jun 05, 2012 10:54 pm

mysticboy wrote:Okay, good. Nintendo's E3 conference was disappointing.
I thought the opposite, we got to see some cool games like Mario U, the port of Batman, actually using the game pad to its advantage. Pikman 3 and Zombie U were also very cool. Overall, its better than I thought and hell of a lot better than what Microsoft has been putting out for E3 for the last 2 years.
Cipher wrote:Also, you can seriously like whatever and still get laid. That's a revelation that'll hit you at some point.

User avatar
VegettoEX
Kanzenshuu Co-Owner & Administrator
Posts: 17742
Joined: Sat Jan 10, 2004 3:10 pm
Location: New Jersey
Contact:

Re: What kind of Dragon Ball games do you expect for Wii U?

Post by VegettoEX » Wed Jun 06, 2012 6:39 am

This isn't an E3 recap thread -- not the place for it. Thank you!
:: [| Mike "VegettoEX" LaBrie |] ::
:: [| Kanzenshuu - Co-Founder/Administrator, Podcast Host, News Manager (note: our "job" titles are arbitrary and meaningless) |] ::
:: [| Website: January 1998 |] :: [| Podcast: November 2005 |] :: [| Fusion: April 2012 |] :: [| Wiki: 20XX |] ::

User avatar
Rockalot
Newbie
Posts: 1
Joined: Fri Apr 13, 2012 2:06 am

Re: What kind of Dragon Ball games do you expect for Wii U?

Post by Rockalot » Thu Jun 07, 2012 8:21 am

Dragon Ball Z: Budokai Tenkaichi 4

*cry*

User avatar
GogetaSSJ2
Beyond-the-Beyond Newbie
Posts: 320
Joined: Sun May 27, 2012 6:06 pm

Re: What kind of Dragon Ball games do you expect for Wii U?

Post by GogetaSSJ2 » Wed Nov 14, 2012 5:03 am

mysticboy wrote:
Super Saiyan Prime wrote:
mysticboy wrote:The Wii U, PS4, and 720 may be closely spec'd.
Yeah, that seems unlikely. The co-founder of Epic Games said Unreal Engine 4 (the successor to the most popular middleware engine of this past generation) is for platforms that haven't even been announced yet. During March at GDC he said that Wii U will be using Unreal Engine 3 which a not so close match.
Okay. The Wii U will broadcast in a native 1080p res at 60fps while streaming video to the controller. It will have 2gb of RAM (with 560mb dedicated to the main OS), IBM Power-based multi-core microprocessor CPU, and an AMD Radeon-based High Definition GPU. I'm not saying it'll be dead even with the PS4 and 720, but they'll about as close as they were last gen power wise.
Actually, no. This is something that Nintendo seems to be false advertising a lot about the Wii U. Most games will only run at 720p @ 60 FPS; it does not have the specs required to run games at 1080p @60 FPS. I have a gaming PC, and comparing my build to what is needed to display full 1080p w/ 60fps, Wii U is not even close. The only purpose 1080p will serve on the Wii U is watching movies and TV shows in 1080p. But for games, 720p will be as high as it goes sadly.

I heard Sony's main goal with PS4 graphics wise is to run games at 1080p @ 60fps. I feel PS4 and 720 will still have a graphical advantage to the Wii U, but games will be A LOT more expensive to develop for those consoles; which is why some developers may end up developing games for Wii U because it's cheaper and doesn't require extra work.

See if Wii U can't even run Unreal Engine 4, then that really sucks for Nintendo. It's a clear sign Wii U won't run games at 1080p @ 60fps, that's almost a prerequisite for running Unreal Engine 4 for pete's sake! I'm pretty sure PS4 and Xbox 720 will have full native 1080p @ 60 fps, that would be the most logical step to make. But these upcoming machines won't even be 2K or even 4K resolutions (those are Ultra HD resolutions). Only a gaming PC will be running 2K and 4K resolutions, we won't be seeing Ultra HD on home consoles anytime soon.
PSN: Nightwing7841

"I am neither Goku nor Vegeta, I am the instrument of your destruction!" - Gogeta

Post Reply