TheRealGokuSS4 wrote:Well I have played and earned every single achievement/trophy in Ultimate Tenkaichi (or Ultimate Blast depending where you live) so I have played it a fair amount, and as I said this is just a copy and paste port of UT but with Kinect controls and a few modes changed, so I don't really need to play this specific version to know if it's good or not when the core mechanics, graphics and features are the same. It's just my opinion but I am pretty sure it won't come close to beating any of the other games.
That's a shame I thought you played Dragon Ball Z For Kinect but instead it was the prequel of it, while it's the same, in Kinect it uses the body, though, Spike didn't develop it correctly so I bet the game's broken.
This truly is a big miss, so much potential that this game could have had with Kinect but due to the complications it has failed and probably not so fun to play at all.
IGN UK has made an article about the game:
TGS: How Dragon Ball Z for Kinect Misses the Point - IGN UK
Shame on Namco Bandai and Spike, especially Spike since they're to blame for the low quality of the current Dragon Ball games (released on the home consoles).
Edit:
Amazon.co.uk - Dragon Ball Z For Kinect - £34.03
I honestly was hyped to buy this game and play it since it's on Kinect, but knowing how broken it is, I'm no longer in that spirit.
Namco Bandai didn't even bother releasing a demo for this Kinect game. *sigh*