"DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Thread
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- cesarcoronel07
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Well Artdink did mention they were starting from scratch so maybe that's why the character models look weird, and in my opinion I don't quite like the graphics either but that's not a reason to hate the game if you haven't played it yet...
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Actually, since you don't need to play the game to experience the graphics like you would the control scheme combat depth, not liking the art direction is probably the most valid reason to currently dislike the game without having previously played it.
- dbboxkaifan
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Opinion.hulkty wrote:RB2 simply has the best graphics and there's no fighting it.
I've gotta say that Ultimate Blast graphics while they look nice they were somewhat muddy.TheGmGoken wrote:Burst Limits or Ultimate Tenkaichi ARGUABLY had the best graphics IMO.
My favourite best looking are by far Burst Limit and Raging Blast 1.
Can't believe you left Gran Turismo 4 and Tourist Trophy out of it. :-/TheGmGoken wrote:Here's a trio of one the best graphics in PS2 era
GT4 looks quite spectacular on PS3 60GB although I haven't tried TT yet because I'm not really much of a bike-type gamer.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
[quote="dbboxkaifan"
My favourite best looking are by far Burst Limit and Raging Blast 1.
GT4 looks quite spectacular on PS3 60GB although I haven't tried TT yet because I'm not really much of a bike-type gamer.[/quote]
Yeah Raging Blast 1 was better than Ultimate Blast. I forgot about RB1 almost. Though Burst Limis were my favorite. Yea I'm not a fan of Gran Turismo so....kinda never seen or played it and Tourist Trophy well could't think of the name at the time
. The point is that BoZ may not be the best Ps3 game graphics(There is worst to be honest. Much worst) and quite frankly I could care less about graphics but BoZ is no where near Ps2 graphics. The best Ps2 game graphics is perhaps CLOSE to BoZ graphics.
I've gotta say that Ultimate Blast graphics while they look nice they were somewhat muddy.TheGmGoken wrote:Burst Limits or Ultimate Tenkaichi ARGUABLY had the best graphics IMO.
My favourite best looking are by far Burst Limit and Raging Blast 1.
Can't believe you left Gran Turismo 4 and Tourist Trophy out of it. :-/TheGmGoken wrote:Here's a trio of one the best graphics in PS2 era
GT4 looks quite spectacular on PS3 60GB although I haven't tried TT yet because I'm not really much of a bike-type gamer.[/quote]
Yeah Raging Blast 1 was better than Ultimate Blast. I forgot about RB1 almost. Though Burst Limis were my favorite. Yea I'm not a fan of Gran Turismo so....kinda never seen or played it and Tourist Trophy well could't think of the name at the time

- goku the krump dancer
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
If you want a proper comparison put the Ultimate and SSJ2 images of Gohan from Battle of Z next to images of Gohan from Budokai 2 or 3.
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I would do it myself but I'm on my phone.
It's not too late. One day, it will be.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Kid Gohan:goku the krump dancer wrote:If you want a proper comparison put the Ultimate and SSJ2 images of Gohan from Battle of Z next to images of Gohan from Budokai 2 or 3.
I would do it myself but I'm on my phone.
Spoiler:
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Sorry if this was already stated, but the "exclusive figure" that's for the European "Goku" edition is simply the Master Stars Piece Goku from Banpresto.
You can buy it on Amazon right now for $30.
I was thinking about getting it a couple months ago, but the paintjob is kinda meh... even if the figure itself is 11 inches tall.
You can buy it on Amazon right now for $30.
I was thinking about getting it a couple months ago, but the paintjob is kinda meh... even if the figure itself is 11 inches tall.
I wipe it off the tile, the light is brighter this time, everything is 3D blasphemy.
My eyes are red and gold, the hair is standing straight up, this is not the way I picture me.
I can't control my shakes, how the hell did I get here? Something about this, so very wrong.
I have to laugh out loud, I wish I didn't like this. Is it a dream or a memory?
My eyes are red and gold, the hair is standing straight up, this is not the way I picture me.
I can't control my shakes, how the hell did I get here? Something about this, so very wrong.
I have to laugh out loud, I wish I didn't like this. Is it a dream or a memory?
- goku the krump dancer
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
I guess its safe to say, if Budokai 4 came out all those years ago it would look like Battle of Z.
BoZ's graphics sorta look like a variation of the Budokai 2/3 graphics.
BoZ's graphics sorta look like a variation of the Budokai 2/3 graphics.
It's not too late. One day, it will be.
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- TheDevilsCorpse
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
It's not just Budokai 2. All the Dimps hair looks pretty crappy to me. The only exception would be Burst Limit, as the lack of outer lines helps to make the hair seem less squished and oddly angled.TheGmGoken wrote:On the topic. What the fuck is with Budokai 2's hair!? They look AWFUL
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
True as Gohan(Cell Games) SSj2 hair looks like a cornfield. But to me Budokai 2's hair stands out the most. They look so fucking bad it's getting on my fucking nerves. Ugh. Make me want to.......TheDevilsCorpse wrote:It's not just Budokai 2. All the Dimps hair looks pretty crappy to me. The only exception would be Burst Limit, as the lack of outer lines helps to make the hair seem less squished and oddly angled.TheGmGoken wrote:On the topic. What the fuck is with Budokai 2's hair!? They look AWFUL



BoZ graphics looks JUST LIKE Budokai 3 HD Collection graphics. But we know for sure that if this was Budokai 4 people would say the graphics are hardcore.goku the krump dancer wrote:I guess its safe to say, if Budokai 4 came out all those years ago it would look like Battle of Z.
BoZ's graphics sorta look like a variation of the Budokai 2/3 graphics.
Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
I really don't think B3 and BoX have similar graphics. Sure, the type of cell-shading is similar, but the models are way different. I actually think the B3 models were better than the Tenkaichi games. The BT models had a "blocky" look to them.
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- TheDevilsCorpse
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
The Dimps models, especially if we are including Burst Limit, really only need a few tweaks to be the best models we've had.
The earlier models from the Budokai games had horribly blocky fingers, but that was fixed in Burst Limit. Other than that, the heads need redone. The hair is an obvious issue here, as it often looks squished and oddly modeled. The faces as a whole could be reworked to look a little more like the original art too, but the biggest issue I have is how their mouths look. Comes off like someone tried to create everything inside out of construction paper. :/
The earlier models from the Budokai games had horribly blocky fingers, but that was fixed in Burst Limit. Other than that, the heads need redone. The hair is an obvious issue here, as it often looks squished and oddly modeled. The faces as a whole could be reworked to look a little more like the original art too, but the biggest issue I have is how their mouths look. Comes off like someone tried to create everything inside out of construction paper. :/
Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
We're already in December. Let's see what day we will have our demo 

- DarkPrince_92
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
This. And they were animated better, more natural movement. Aside from the frozen winposes.Big Momma wrote:I actually think the B3 models were better than the Tenkaichi games. The BT models had a "blocky" look to them.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
I'm sorta excited to find out what music they'll be using for the game because on the gameplay footage released it's Ultimate Blast's soundtrack that we've heard.pandamix wrote:We're already in December. Let's see what day we will have our demo
Although we do have proof that the game will have its own score;

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
I really liked the Dimps models too but I feel like Burst Limit was sort of a step down from Budokai 3. Everyone sort of looked the same in a strange sort of way that's hard to explain. I wasn't too fond of the generic anime angry eyes they gave a lot of characters whenever they got angry in the game. And why did the super saiyans all have SS3-like pupils?TheDevilsCorpse wrote:The Dimps models, especially if we are including Burst Limit, really only need a few tweaks to be the best models we've had.
The earlier models from the Budokai games had horribly blocky fingers, but that was fixed in Burst Limit. Other than that, the heads need redone. The hair is an obvious issue here, as it often looks squished and oddly modeled. The faces as a whole could be reworked to look a little more like the original art too, but the biggest issue I have is how their mouths look. Comes off like someone tried to create everything inside out of construction paper. :/
- cesarcoronel07
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Anyone know when the demo will come out?
- goku the krump dancer
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
This, I agree with 100 percent. Even the win poses were more fluid than Spike's.DarkPrince_92 wrote:And they were animated better, more natural movement. Aside from the frozen winposes.
However
Big Momma wrote:The BT models had a "blocky" look to them.
Both Dimps and Spike are guilty of having blocky models in their PS2 era games whereas they both get props for rounding them out on their respective games this generation.
Also though Spike's animations have improved they're still a bit inferior to Dimps' even counting the games from the PS2 days.
It's not too late. One day, it will be.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Isn't this gen is the ps4 and xbone?rounding them out on their respective games this generation.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
And the Wii U.supersaiyan DbZ fan wrote:Isn't this gen is the ps4 and xbone?rounding them out on their respective games this generation.
But, yeah, I always preferred the Dimps models as opposed to Spikes. I can live with them being slightly off model if the models move fluidly.
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