"DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Thread

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Drev » Sun Jan 26, 2014 9:01 am

Rukura wrote:I call absolute, complete and total bullshit on having to get Super Vegetto and Super Saiyan Bardock outside of the game, when you fight against them in the game itself.
And now we wait and confirm that the Kikuchi score is still present in the Japanese version. I almost don't even want Zenkai Battle Royale, if they're gonna replace it as always.
Super Saiyan Prime wrote:The game really can't be this small, right? So much for the Japanese audio getting axed due to Vita size constraints ...
I don't plan on getting the game through digital download (so, anyone that has, feel free to correct me if needed) but I would assume that, like other online-focused games, it's just the "initial data" from which you'd then download the rest of the game data, how many GBs that may be. As far as the PS3, at least, since I don't have any experience with Vita stuff.
japanese ost is indeed in the japanese version of battle of z, 100% confirmed, there are videos on youtube already :P

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Sun Jan 26, 2014 9:06 am

^ Can you provide an exact link to show it does feature Kikuchi's score in it?

Sadly once again the only rewarding part of a DBZ game is its music. :P
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Drev » Sun Jan 26, 2014 9:27 am

dbboxkaifan wrote:^ Can you provide an exact link to show it does feature Kikuchi's score in it?

Sadly once again the only rewarding part of a DBZ game is its music. :P
from 0.08

http://www.youtube.com/watch?feature=pl ... oVsFWWtQ9w

i asked to the uploader as well, he said the video it's NOT edited :)

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Sun Jan 26, 2014 9:38 am

Those Kikuchi tracks are probably recycled from Ultimate Blast too as it was Takaki's (UB) & Kishi's (RB1) music but it's still great overall that they're getting a better soundtrack package than in the western.

Still, the new tracks composed for Battle of Z are pretty damn awesome and easily the highlight of the game.

Download OST here: https://mega.co.nz/#!aFJATQ4Y!1s_Vhwpz1 ... zD-dpUih3M
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Quebaz » Sun Jan 26, 2014 9:39 am

God the music in this game is so low, you just don't hear it in the battles.

Kinda regret not having pre-ordering it, now i'll have to miss out on Super Vegetto. Hopoing that atleast they become proper DLC later on.

Also, if there's one thing this game has over the Spike games, it's the melee animations, they just look so awesome.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Drev » Sun Jan 26, 2014 10:46 am

Quebaz wrote:God the music in this game is so low, you just don't hear it in the battles.

Kinda regret not having pre-ordering it, now i'll have to miss out on Super Vegetto. Hopoing that atleast they become proper DLC later on.

Also, if there's one thing this game has over the Spike games, it's the melee animations, they just look so awesome.
is it possible to volume up?
dbboxkaifan wrote:Those Kikuchi tracks are probably recycled from Ultimate Blast too as it was Takaki's (UB) & Kishi's (RB1) music but it's still great overall that they're getting a better soundtrack package than in the western.

Still, the new tracks composed for Battle of Z are pretty damn awesome and easily the highlight of the game.

Download OST here: https://mega.co.nz/#!aFJATQ4Y!1s_Vhwpz1 ... zD-dpUih3M
well, the anime ost is always the same you know, and no i don't want the Kai one...so i think it's ok

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by kei17 » Sun Jan 26, 2014 10:52 am

I wonder why sound effects are so loud in this game. You can't even hear music during fights without turning down the sound effects volume.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Blade » Sun Jan 26, 2014 11:47 am

kei17 wrote:I wonder why sound effects are so loud in this game. You can't even hear music during fights without turning down the sound effects volume.
I noticed that too, it seems to be the case for the menu sound effects too.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Rukura » Sun Jan 26, 2014 12:04 pm

Kanzenshuu wrote:UPDATE: Namco-Bandai informs us that there are currently no plans to sell the two additional characters down the line in North America.
Your friendly reminder that, just because they aren't planning on it RIGHT NOW (or just don't want to reveal it yet), does not mean that they won't.
Quebaz wrote:Kinda regret not having pre-ordering it, now i'll have to miss out on Super Vegetto. Hopoing that atleast they become proper DLC later on.
See above. Also, that refers to the North American branch with no word on the European branch.
Quebaz wrote:God the music in this game is so low, you just don't hear it in the battles.
The problem is the sound effects being annoyingly loud. First thing you need to do is set them waaaay low. No idea why that should even be necessary.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Sun Jan 26, 2014 12:18 pm

Super Saiyan Prime wrote:European PlayStation Store listings:
Vita (1.4GB) - https://store.sonyentertainmentnetwork. ... TPACKAGE01
PS3 (1.9GB) - https://store.sonyentertainmentnetwork. ... TPRODUCT01

Japanese PlayStation Store listings:
Vita (1.5GB) - https://store.sonyentertainmentnetwork. ... TPACKAGE01
PS3 (2.0GB) - https://store.sonyentertainmentnetwork. ... TPRODUCT01

It doesn't look like the game's up on Xbox Live.

The game really can't be this small, right? So much for the Japanese audio getting axed due to Vita size constraints ...
From a certain website these are the sizes for the 360 and PS3 versions:

360 - 7.30 GB
PS3 - 2.13 GB

Looks like the PS3 version has been compressed even though it uses a Blu-ray Disc capable of archiving up to 50GB whereas Xbox 360 is a DVD9.

While this is odd it might explain why the graphics are so poorly looking and the game's primarily focused on multiplayer than offline.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Sshadow5001 » Sun Jan 26, 2014 1:16 pm

Blade wrote:It definately feels like North America are getting the raw end of the deal here, all regular UK preorders come with Sage Goku, Bardock and Vegetto...
Wait really? Are you sure? I've had the game 2 days but I haven't opened the game yet because I might resell it.

EDIT
I got impatient and opened it...there ain't no code for Vegetto or Bardock.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by superkakarrot2 » Sun Jan 26, 2014 2:26 pm

Does anyone know how to unlock mission 50 (Hirudegarn)? It's literally the only one apart from mission 60 (which forces you to fight the entire roster) I haven't done.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Ryuman » Sun Jan 26, 2014 2:28 pm

dbboxkaifan wrote:Still, the new tracks composed for Battle of Z are pretty damn awesome and easily the highlight of the game.

Download OST here: https://mega.co.nz/#!aFJATQ4Y!1s_Vhwpz1 ... zD-dpUih3M
Wow, you're right. Some of those are really good. I particularly like tracks #30 and #35. Thanks for that!

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Solidus » Sun Jan 26, 2014 2:29 pm

Sshadow5001 wrote:
Blade wrote:It definately feels like North America are getting the raw end of the deal here, all regular UK preorders come with Sage Goku, Bardock and Vegetto...
Wait really? Are you sure? I've had the game 2 days but I haven't opened the game yet because I might resell it.

EDIT
I got impatient and opened it...there ain't no code for Vegetto or Bardock.
I think it's exclusive to GAME. I got it from them and they emailed me the codes for both characters.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Blade » Sun Jan 26, 2014 2:36 pm

Sshadow5001 wrote:
Blade wrote:It definately feels like North America are getting the raw end of the deal here, all regular UK preorders come with Sage Goku, Bardock and Vegetto...
Wait really? Are you sure? I've had the game 2 days but I haven't opened the game yet because I might resell it.

EDIT
I got impatient and opened it...there ain't no code for Vegetto or Bardock.
Yeap, same as Solidus. GAME emailed me the unlock codes for Vegetto and Bardock the same day my game shipped. The code for Sage Goku was inside the box.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheDevilsCorpse » Sun Jan 26, 2014 2:47 pm

Hmm. I feel like the English releases of Battle of Z would have been the perfect opportunity to use the English version of Flow's CHA-LA HEAD-CHA-LA in the opening animation. Shame they didn't take the chance.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Sun Jan 26, 2014 3:20 pm

Metacritic's score is an overall of 57 out of 100.

Eurogamer Portugal gave it even worse than I thought.. 4/10. http://www.eurogamer.pt/articles/2014-0 ... -z-analise

Their review was done properly and knowing how bad this game's done already there's nothing that's going to save it. It's time for Namco Bandai to bring back the developers who know how to develop Dragon Ball Z games.

Edit: Eurogamer Italy's score was 6/10 - http://www.eurogamer.it/articles/2014-0 ... recensione
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Sshadow5001 » Sun Jan 26, 2014 3:29 pm

Blade wrote:
Sshadow5001 wrote:
Blade wrote:It definately feels like North America are getting the raw end of the deal here, all regular UK preorders come with Sage Goku, Bardock and Vegetto...
Wait really? Are you sure? I've had the game 2 days but I haven't opened the game yet because I might resell it.

EDIT
I got impatient and opened it...there ain't no code for Vegetto or Bardock.
Yeap, same as Solidus. GAME emailed me the unlock codes for Vegetto and Bardock the same day my game shipped. The code for Sage Goku was inside the box.
:( I should have preordered from GAME :( oh well I just ordered from elsewhere and I'm getting it for PS3 with all the content.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Drev » Sun Jan 26, 2014 3:30 pm

dbboxkaifan wrote:Metacritic's score is an overall of 57 out of 100.

Eurogamer Portugal gave it even worse than I thought.. 4/10. http://www.eurogamer.pt/articles/2014-0 ... -z-analise

Their review was done properly and knowing how bad this game's done already there's nothing that's going to save it. It's time for Namco Bandai to bring back the developers who know how to develop Dragon Ball Z games.

Edit: Eurogamer Italy's score was 6/10 - http://www.eurogamer.it/articles/2014-0 ... recensione
properly would be AT LEAST a 6/10.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by DarkPrince_92 » Sun Jan 26, 2014 3:43 pm

These reviews are more or less accurate in my opinion. However, they seem to stress how the game doesn't follow the story faithfully... and I BET MONEY if the developers tried to recreate an accurate story mode the review would have something like "...replaying the same recycled story again..." For me the alternate story mode events is what attracts me to this game the most.
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