Which dbz game do u feel did "SSJ Goku vs Frieza" the best?
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- SingleFringe&Sparks
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Re: Which dbz game do u feel did "SSJ Goku vs Freeza" the be
I would give it to Burst limit but I have to deduct points for how bad Freeza's English voice was but burst limit's gameplay was totally perfect capturing the fast yet tediousness the fight in the show was, constant teleporting and rabit combo countering. I loved the gameplay... then the background music exclusive to that fight felt very meaningful and very well composed.
Budokai 1 no doubt has the most effort put into the cutscenes though and the dialogue though inaccurate was equally servicable. it goes above and beyond for the character's facial expressions (something Spike has no concept of) and probably nails everything it tries to present as it did.
Budokai 1 no doubt has the most effort put into the cutscenes though and the dialogue though inaccurate was equally servicable. it goes above and beyond for the character's facial expressions (something Spike has no concept of) and probably nails everything it tries to present as it did.
Last edited by SingleFringe&Sparks on Fri Feb 14, 2014 2:09 am, edited 1 time in total.
Zephyr wrote:The fandom's collective fetishizing of "moments" is also ridiculous to me. No, not everyone needs a fucking "shine" moment. If that's all you want, then all you want is fanservice, rather than an actual coherent story. And of course those aren't mutually exclusive; you could have a coherent story with "shine" moments! But if a story is perfectly coherent (and I'm really not seeing any compelling arguments that this one is anything but, despite constantly recurring, really poorly reasoned, attempts to argue otherwise), and you're bemoaning the lack of "shine" moments as a reason for the story's poor quality, then you're letting your thirst for "shine" moments obfuscate your ability to detect basic storytelling when it's right in front of you.
- TheGmGoken
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Re: Which dbz game do u feel did "SSJ Goku vs Freeza" the be
Burst Limits. That shit got me going. With the back ground music. That voice acting(English dub). That earthling name...."IS KRILLIN!"
"NOW I"M TRULY ANGRY! FREZZZZZZZZZZZZZAAAAAAAAAAAAAAAA"
Such badass-ness.
"NOW I"M TRULY ANGRY! FREZZZZZZZZZZZZZAAAAAAAAAAAAAAAA"
Such badass-ness.
- Naruto6583
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Re: Which dbz game do u feel did "SSJ Goku vs Freeza" the be
True very true to bad yamamoto had to infringeTheGmGoken wrote:Burst Limits. That shit got me going. With the back ground music. That voice acting(English dub). That earthling name...."IS KRILLIN!"
"NOW I"M TRULY ANGRY! FREZZZZZZZZZZZZZAAAAAAAAAAAAAAAA"
Such badass-ness.
PSN SonGoku325
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- SingleFringe&Sparks
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Re: Which dbz game do u feel did "SSJ Goku vs Freeza" the be
He has good taste though, far better than the generic crap we get now.Naruto6583 wrote:True very true to bad yamamoto had to infringeTheGmGoken wrote:Burst Limits. That shit got me going. With the back ground music. That voice acting(English dub). That earthling name...."IS KRILLIN!"
"NOW I"M TRULY ANGRY! FREZZZZZZZZZZZZZAAAAAAAAAAAAAAAA"
Such badass-ness.
Zephyr wrote:The fandom's collective fetishizing of "moments" is also ridiculous to me. No, not everyone needs a fucking "shine" moment. If that's all you want, then all you want is fanservice, rather than an actual coherent story. And of course those aren't mutually exclusive; you could have a coherent story with "shine" moments! But if a story is perfectly coherent (and I'm really not seeing any compelling arguments that this one is anything but, despite constantly recurring, really poorly reasoned, attempts to argue otherwise), and you're bemoaning the lack of "shine" moments as a reason for the story's poor quality, then you're letting your thirst for "shine" moments obfuscate your ability to detect basic storytelling when it's right in front of you.
- TheGmGoken
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Re: Which dbz game do u feel did "SSJ Goku vs Freeza" the be
I take it that you don't like new video game scores? I doubt all his work was a rip though.SingleFringe&Sparks wrote:He has good taste though, far better than the generic crap we get now.Naruto6583 wrote:True very true to bad yamamoto had to infringeTheGmGoken wrote:Burst Limits. That shit got me going. With the back ground music. That voice acting(English dub). That earthling name...."IS KRILLIN!"
"NOW I"M TRULY ANGRY! FREZZZZZZZZZZZZZAAAAAAAAAAAAAAAA"
Such badass-ness.
- SingleFringe&Sparks
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Re: Which dbz game do u feel did "SSJ Goku vs Freeza" the be
No I don't like the music we get now, the quality just felt cheapened. There is no creativity put into them at all. The Budokai series has probably the most iconic soundtracks in the franchise because of how it was put together, catchy beats, build up, chorus and variety in sounds. Wether it be plagurized or not, its sad that that area was the only time where the entire soundtrack in a DBZ game was consistantly all likable. Where as now adays I only like 1 or 2 songs at most. Now adays the music just feels like generic, repetitive, simplistic rock riffs with no beat at all.TheGmGoken wrote:I take it that you don't like new video game scores? I doubt all his work was a rip though.
Zephyr wrote:The fandom's collective fetishizing of "moments" is also ridiculous to me. No, not everyone needs a fucking "shine" moment. If that's all you want, then all you want is fanservice, rather than an actual coherent story. And of course those aren't mutually exclusive; you could have a coherent story with "shine" moments! But if a story is perfectly coherent (and I'm really not seeing any compelling arguments that this one is anything but, despite constantly recurring, really poorly reasoned, attempts to argue otherwise), and you're bemoaning the lack of "shine" moments as a reason for the story's poor quality, then you're letting your thirst for "shine" moments obfuscate your ability to detect basic storytelling when it's right in front of you.
- Naruto6583
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Re: Which dbz game do u feel did "SSJ Goku vs Freeza" the be
I do wish we'd go back to the orchestra like tracks from the budokai gamesSingleFringe&Sparks wrote:No I don't like the music we get now, the quality just felt cheapened. There is no creativity put into them at all. The Budokai series has probably the most iconic soundtracks in the franchise because of how it was put together, catchy beats, build up, chorus and variety in sounds. Wether it be plagurized or not, its sad that that area was the only time where the entire soundtrack in a DBZ game was consistantly all likable. Where as now adays I only like 1 or 2 songs at most. Now adays the music just feels like generic, repetitive, simplistic rock riffs with no beat at all.TheGmGoken wrote:I take it that you don't like new video game scores? I doubt all his work was a rip though.
PSN SonGoku325
DeviantArt http://narut6228.deviantart.com/
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