SingleFringe&Sparks wrote:I wish NB was actually trying to manage the games professionally. So far their baby-Tekken and Tales of_______ is all they care about. I was hoping they would have just merged Artdink with SpikeSoft or something to make a more balanced company for the job. Artdink has the great ideas, but terrible execution and even worse gameplay. Spike is the exact opposite. Reasonable gameplay and good character models if not the best to date, but terrible everything else and no creativity what so ever.
Dimps is the only veteran company they have compitent on delivering both but NB refuses to put them on Consoles, how hard is it really to make a card game? ArtDink could have did that. They should do DBH and Dimps should do Budokai.
The problem I remember with NB is that they don't care at all about their real audience and never have. They've only been trying to ignore the veterans so that they could at least get the casual dollar. From DBZ Kinect to Battle-of-Z. They seem to obessed with making games nobody wanted.
The problem is that those games are marketed to kids, and they want to make them as simple as possible. So we get Battle of Z, Kinnect and Ultimate Blast. Budokai and tenkaichi are a bit more difficult to get into, and are more complex.
Also, I don't agree with artdink having any good ideas for Battle of Z. It's just a brawl game with roles. Is not that original. It's something different from what we have got lately, but I don't think it's a good game at all.
I doubt it's that difficult to maintain a game like Heroes, seeing as they have been reusing assets for the carddass games since the first Carddass game used the Budokai models and engine. I'm not sure artdink will do a good work with a game like Heroes. One of the things is that the visuals for heroes are quite good even though they are not current gen, and in my opinion, so far, artdink is not good in the art department. Their character models and visuals for attacks are really lacking.