Official On-Going DBZ 2015 Movie Thread: "Resurrection 'F'"

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Re: Official On-Going DBZ 2015 Movie Thread: "Fukkatsu no F"

Post by Ajay » Thu Nov 27, 2014 4:44 pm

Blade wrote:The 'b' and 'v' sound are interchangable, so as a phonetic romanisation 'virus' isn't absurd from a Japanese language perspective - and that's important to remember, this is a Japanese website.
Yeah, this is pretty much all that file name means. Notice that Kuririn is 'Klilyn' too. I'm surprised Vegeta isn't 'Bejita'! No need to read anything more into it.
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Re: Official On-Going DBZ 2015 Movie Thread: "Fukkatsu no F"

Post by BlackCatScott » Thu Nov 27, 2014 8:46 pm

Now I'm not an expert on animation or anything but I do have a question I'd appreciate if someone can shine some light on. Of all the content we've got from DBZ over the last few years, whether that be new Kai or game openings or the specials, the animation in the 'Ultimate Tenkaichi' opening really stands out to me.

I'm not sure what exactly it is about it. Perhaps it reminds me more of the older style. I loved the Super Saiyan Auras in that opening too. So my question was what are the chances of us getting animation like this for 'Fukkatsu no F'. Is the main animator likely to be working on the film, or not? Is it something that's still very much up in the air?

Just wondering really.

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Re: Official On-Going DBZ 2015 Movie Thread: "Fukkatsu no F"

Post by JulieYBM » Thu Nov 27, 2014 9:34 pm

BlackCatScott wrote:Now I'm not an expert on animation or anything but I do have a question I'd appreciate if someone can shine some light on. Of all the content we've got from DBZ over the last few years, whether that be new Kai or game openings or the specials, the animation in the 'Ultimate Tenkaichi' opening really stands out to me.

I'm not sure what exactly it is about it. Perhaps it reminds me more of the older style. I loved the Super Saiyan Auras in that opening too. So my question was what are the chances of us getting animation like this for 'Fukkatsu no F'. Is the main animator likely to be working on the film, or not? Is it something that's still very much up in the air?

Just wondering really.
The Opening you speak of is directed and storyboarded by Nagamine Tatsuya. Nagamine is the series director of Happiness Charge PreCure! as of this post. Nagamine is a good action director and this Opening is definitely one of his best storyboards.

The animation itself is so good because Nagamine recruited quite a few talented key animators and allowed them to do what they do best. The key animators are responsible for translating the storyboard into layouts (rough images that show the relationship between the characters and moving objects and their environment), from there they do their key animation drawings that you actually see in the finished product. In the Japanese animation industry key animators handle the layouts and the timing of their cuts (the animation equivalent of a 'shot' in live action). In essence, the key animator (especially if they are trusted by the director and animation supervisor) is the 'director' of their shot. Remember the shot of Super Saiyan Gokuu fighting Freeza? That was Shida Naotoshi, an animator who has been with the series since it first began. Shida is perhaps the most trusted in-house animator at Toei Animation. If you study his work from recent years you will find that no matter the series you can always feel that a segment he did is 'his'. This is something that makes the higher budget works so much fun: there's enough money for more in-between cels, so there's more opportunity for a talented key animator to play around.

Another part of what makes this Opening so good is the timing. That's part of any good animator's personality, a strong sense of timing helps an animator conserve in-between drawings so that you don't necessarily need a thousand drawings per minute. The key animators for the Opening are not separated in the credits from the key animators for the rest of the game's cut scenes but I do believe these of the key animators who worked on the Opening.

Ootsuka Ken (0:59~1:05)
Wada Takaaki
Tate Naoki (0:17~0:30)
Kawamura Atsuko
Kurita Shin’ichi (1:41~End)
Shida Naotoshi (1:07~1:13)
Oonishi Ryou (0:52~0:58)
Satou Masayuki

Yamamuro Tadayoshi was animation supervisor and character designer, as he has been for all recent Dragon Ball works barring Toriko Episode #99 and One Piece Episode #590. Nagamine might have specified that Yamamuro not scrub out and of the key animators' personalities, as each animator has their own way of drawing characters.

Of the above animators only Shida Naotoshi worked on Kami to Kami. Shida often tweets about what his current projects are but as of late he has not spoken of what he is working on. Shida tweeted when he began and ended work on Kami to Kami in November 2012. There's been no indication about whether he is working on Fukkatsu no F yet, though. Wada Takaaki might be able to squeeze onto the film if asked but the others are definitely all busy working on other projects.
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Re: Official On-Going DBZ 2015 Movie Thread: "Fukkatsu no F"

Post by smantooth6 » Thu Nov 27, 2014 9:38 pm

This may not seem like a big thing, but in the movie poster, Goku looked like he is wearing a different gi. Anyone else noticed that? Or did he just decide to do away with the blue shirt?

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Re: Official On-Going DBZ 2015 Movie Thread: "Fukkatsu no F"

Post by Ajay » Thu Nov 27, 2014 10:07 pm

smantooth6 wrote:This may not seem like a big thing, but in the movie poster, Goku looked like he is wearing a different gi. Anyone else noticed that? Or did he just decide to do away with the blue shirt?
Yeah, loads of people noticed back when the poster was revealed. That was probably a good 30 pages or so back now though! :lol:

It would appear to be totally new just going by the symbol and what was depicted in some promotional toys for the film. Vegeta also has a new outfit. New armour design as well a (zip up?) top and strange looking leg flap things.

Then there's Gohan but uh...we don't talk about he looks. :cry:
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Re: Official On-Going DBZ 2015 Movie Thread: "Fukkatsu no F"

Post by Avenged » Thu Nov 27, 2014 11:10 pm

What's the big deal about Gohan? Goku weared a track suit the last movie as well.
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Re: Official On-Going DBZ 2015 Movie Thread: "Fukkatsu no F"

Post by Chuquita » Thu Nov 27, 2014 11:14 pm

I still wish we'd have gotten a figure of Gokû in his sweatsuit. I like the gym clothes. X3

Gohan's hair style and eyes are the parts that have me curious.

That website movie summary update/trailer can't come soon enough. @_@
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Re: Official On-Going DBZ 2015 Movie Thread: "Fukkatsu no F"

Post by Avenged » Thu Nov 27, 2014 11:17 pm

A very brief commercial for the new movie along with promoting Kai

http://www.youtube.com/watch?v=mCqSSeGQ_tU
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Re: Official On-Going DBZ 2015 Movie Thread: "Fukkatsu no F"

Post by Chuquita » Thu Nov 27, 2014 11:45 pm

Avenged wrote:A very brief commercial for the new movie along with promoting Kai

http://www.youtube.com/watch?v=mCqSSeGQ_tU
*Sees logo of the place at the end. Googles Takasu Snow Park*.

It's a ski resort. http://www.g-jmt.com/takasu/eng/

Maybe they're gonna have some exclusive merchandise for F and Kai there?
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Re: Official On-Going DBZ 2015 Movie Thread: "Fukkatsu no F"

Post by Hellspawn28 » Fri Nov 28, 2014 12:06 am

Since it's almost December, can we expect a trailer soon? I remember the trailer for Battle of Gods came out in December 2012.
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Re: Official On-Going DBZ 2015 Movie Thread: "Fukkatsu no F"

Post by JulieYBM » Fri Nov 28, 2014 12:19 am

Hellspawn28 wrote:Since it's almost December, can we expect a trailer soon? I remember the trailer for Battle of Gods came out in December 2012.
There's no real answer to that. One will come when it comes. I would suspect there to be a trailer soon, though, if only because December is a good time to start promoting a film set to come out five months later.
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Re: Official On-Going DBZ 2015 Movie Thread: "Fukkatsu no F"

Post by singsing » Fri Nov 28, 2014 1:17 am

Hellspawn28 wrote:Since it's almost December, can we expect a trailer soon? I remember the trailer for Battle of Gods came out in December 2012.
This movie is coming out a bit later than BoG came out, so I expect everything to be shifted back a bit to accomodate.

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Re: Official On-Going DBZ 2015 Movie Thread: "Fukkatsu no F"

Post by smantooth6 » Fri Nov 28, 2014 4:03 am

Gohan's hair in that poster reminded me of that haircut he got for Namek.

By the way, sorry for being so slow with that little detail. I probably should follow the threads more often. :oops:

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Re: Official On-Going DBZ 2015 Movie Thread: "Fukkatsu no F"

Post by Blade » Fri Nov 28, 2014 4:34 am

I wonder if there's a method of pinning a running-summary post to the top of each page in order to cut down on redunancy and repetition...
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Re: Official On-Going DBZ 2015 Movie Thread: "Fukkatsu no F"

Post by DragonBoxZTheMovies » Fri Nov 28, 2014 4:52 am

Blade wrote:I wonder if there's a method of pinning a running-summary post to the top of each page in order to cut down on redunancy and repetition...
Or for now, they could follow this. :wink: Pretty comprehensive coverage, as we saw with BOG, so I don't think it should be too difficult for people to keep up with:
http://www.kanzenshuu.com/tag/dbz-movie-2015/
They've kept up with everything so far, but they might not be able to cover some of the more minor stuff once things start really getting crazy. Everything major's been hit so far though.

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Re: Official On-Going DBZ 2015 Movie Thread: "Fukkatsu no F"

Post by Kamiccolo9 » Fri Nov 28, 2014 5:07 am

DragonBoxZTheMovies wrote:
Blade wrote:I wonder if there's a method of pinning a running-summary post to the top of each page in order to cut down on redunancy and repetition...
Or for now, they could follow this. :wink: Pretty comprehensive coverage, as we saw with BOG, so I don't think it should be too difficult for people to keep up with:
http://www.kanzenshuu.com/tag/dbz-movie-2015/
They've kept up with everything so far, but they might not be able to cover some of the more minor stuff once things start really getting crazy. Everything major's been hit so far though.
There's a site too?!?
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Re: Official On-Going DBZ 2015 Movie Thread: "Fukkatsu no F"

Post by BlackCatScott » Fri Nov 28, 2014 11:29 am

JulieYBM wrote:
BlackCatScott wrote:Now I'm not an expert on animation or anything but I do have a question I'd appreciate if someone can shine some light on. Of all the content we've got from DBZ over the last few years, whether that be new Kai or game openings or the specials, the animation in the 'Ultimate Tenkaichi' opening really stands out to me.

I'm not sure what exactly it is about it. Perhaps it reminds me more of the older style. I loved the Super Saiyan Auras in that opening too. So my question was what are the chances of us getting animation like this for 'Fukkatsu no F'. Is the main animator likely to be working on the film, or not? Is it something that's still very much up in the air?

Just wondering really.
The Opening you speak of is directed and storyboarded by Nagamine Tatsuya. Nagamine is the series director of Happiness Charge PreCure! as of this post. Nagamine is a good action director and this Opening is definitely one of his best storyboards.

The animation itself is so good because Nagamine recruited quite a few talented key animators and allowed them to do what they do best. The key animators are responsible for translating the storyboard into layouts (rough images that show the relationship between the characters and moving objects and their environment), from there they do their key animation drawings that you actually see in the finished product. In the Japanese animation industry key animators handle the layouts and the timing of their cuts (the animation equivalent of a 'shot' in live action). In essence, the key animator (especially if they are trusted by the director and animation supervisor) is the 'director' of their shot. Remember the shot of Super Saiyan Gokuu fighting Freeza? That was Shida Naotoshi, an animator who has been with the series since it first began. Shida is perhaps the most trusted in-house animator at Toei Animation. If you study his work from recent years you will find that no matter the series you can always feel that a segment he did is 'his'. This is something that makes the higher budget works so much fun: there's enough money for more in-between cels, so there's more opportunity for a talented key animator to play around.

Another part of what makes this Opening so good is the timing. That's part of any good animator's personality, a strong sense of timing helps an animator conserve in-between drawings so that you don't necessarily need a thousand drawings per minute. The key animators for the Opening are not separated in the credits from the key animators for the rest of the game's cut scenes but I do believe these of the key animators who worked on the Opening.

Ootsuka Ken (0:59~1:05)
Wada Takaaki
Tate Naoki (0:17~0:30)
Kawamura Atsuko
Kurita Shin’ichi (1:41~End)
Shida Naotoshi (1:07~1:13)
Oonishi Ryou (0:52~0:58)
Satou Masayuki

Yamamuro Tadayoshi was animation supervisor and character designer, as he has been for all recent Dragon Ball works barring Toriko Episode #99 and One Piece Episode #590. Nagamine might have specified that Yamamuro not scrub out and of the key animators' personalities, as each animator has their own way of drawing characters.

Of the above animators only Shida Naotoshi worked on Kami to Kami. Shida often tweets about what his current projects are but as of late he has not spoken of what he is working on. Shida tweeted when he began and ended work on Kami to Kami in November 2012. There's been no indication about whether he is working on Fukkatsu no F yet, though. Wada Takaaki might be able to squeeze onto the film if asked but the others are definitely all busy working on other projects.
Well I really appreciate the in depth response. Thanks for that, very interesting stuff, I look forward to finding out more. I would like to see it improved again for Fukkatsu no F if possible and if it can be anything like the Ultimate Tenkaichi opening I'd be over the moon. Hopefully the success of BOG means we get the best possible animation.

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Re: Official On-Going DBZ 2015 Movie Thread: "Fukkatsu no F"

Post by sangofe » Fri Nov 28, 2014 11:47 am

BlackCatScott wrote:Hopefully the success of BOG means we get the best possible animation.
Or it means that they think "hey, it'll sell no matter what, let's be cheap about it!" (because that's how Toei thinks)

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Re: Official On-Going DBZ 2015 Movie Thread: "Fukkatsu no F"

Post by Friezacooler » Fri Nov 28, 2014 2:24 pm

What is the point of Freeza fighting Gods if he is Blind lol.

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Re: Official On-Going DBZ 2015 Movie Thread: "Fukkatsu no F"

Post by ssjjanemba » Fri Nov 28, 2014 2:52 pm

Friezacooler wrote:What is the point of Freeza fighting Gods if he is Blind lol.
We are going to find out!
Hi

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