"Dragon Ball XENOVERSE" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Kamiccolo9 » Wed Mar 04, 2015 3:50 am

Aaaaaaand, finished all the Parallel Quests, got SSJ4 Goku, beat the Bardock/Broly stuff, reached level 80, and am training under Beerus. It's been a productive night :lol:

The hardest PQ for me, by far, was 37. Super Buu was so hungry he kept trying to eat Kamehamehas. He wouldn't stop. He finally got filled up on them by my 3rd try.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by dbzfan7 » Wed Mar 04, 2015 4:38 am

I got Super 17. I just need one more wish and I have all the characters. My season pass was bought so I have all DLC characters once they come.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by TheDevilsCorpse » Wed Mar 04, 2015 5:28 am

Okay, so the last PQ I need to beat is 55. I did it online with a group, but unlike the other 3, it didn't register as completed? Do I HAVE to do it solo first, or was this a glitch or something? If it was a glitch, it was super unfortunate since we got an Ultimate FInish too...

Also, the last "character" I need is the Fiendish Broli (except SS4 Goku and Super Yi Xing Long). I would have thought that would have unlocked in PQ49 (or whatever number one is was where you fight that version of him in space). Is it actually 55 that gives him to you, and I didn't unlock it since it didn't register?

EDIT: Working on collecting Dragon Balls for Super Yi Xing Long since I couldn't find a room for that PQ and now the servers are apparently down. Seems to be a pattern of giving me all but one ball and then reeeeeeeally making me struggle with my patience for that last one. Like those commercials where someone dangles a dollar right out of your reach with a fishing pole.
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Z-Soul - Help

Post by Alestat » Wed Mar 04, 2015 11:04 am

How comes, that I completed PQ #25 like 30 times, with ultimate finish and Z rank, still hasn't dropped me C17's "Now I'm fighting for real" Z-soul. What do I do wrong?
Don't tell me it's just an unlucky RNG roll, after 30 wins it sounds pretty much impossible. Maybe I have to hit them with certain techniques? Who drops it, anyone or only C17?
Any of you who got it already: which map droped it, the 1st, 2nd or 3rd? What type of technique did you use? Strike, Ki, normal? Pls. help me :crazy:

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Careless Saiyajin » Wed Mar 04, 2015 11:08 am

Chuquita wrote:Anyone else met Buurus yet?
Image
https://31.media.tumblr.com/8a04759959e ... skbb2i.jpg
what are the stats for beerus clothing, how many plus arrows in which categories and how many minus arrows in which? Thinking about hitting the quest more that earns it.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by BlazingFiddlesticks » Wed Mar 04, 2015 11:43 am

So I've got a noob question for someone who is halfway through Cell/Androids- how do vanishes work, exactly? I beat Trunks too fast to get the tutorial replaying the intro!

Also, it turns out no one suggests specializing in Strike Supers. Well too bad for me! Hypocrisy of how one specializes in strike supers without vanishing aside.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by BlackCatScott » Wed Mar 04, 2015 11:51 am

Lord Beerus wrote:
Bullza wrote:How many minutes worth of animated footage is there in this game?
About 4 minutes
I really like idea of having fully animated scenes in the cut scenes. It's just a shame that there's so little of it that it sort of ends up feeling out of place with the rest of the game.

I get that it's probably down to a number of reasons. I just think the story would have been much better for it. It reminds me a little bit of Ni No Kuni in that respect.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Doctor. » Wed Mar 04, 2015 12:14 pm

Do you learn anything useful under Ginyu? I've already learned everything from the masters available, and I'm currently grinding so I can train under Cell.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Psycho50501 » Wed Mar 04, 2015 12:47 pm

I cant seem to see where it was mentioned. But i could of sworn I read some where prior to release that dimps/bandai said they would be supporting this game for 2 years... Anyone know where I can find that article or video?

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Kamiccolo9 » Wed Mar 04, 2015 1:13 pm

Doctor. wrote:Do you learn anything useful under Ginyu? I've already learned everything from the masters available, and I'm currently grinding so I can train under Cell.
Not sure, but you do have to do Ginyu's training before you can do Freeza's.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Gyt Kaliba » Wed Mar 04, 2015 1:15 pm

So doing quests online with a group will count as clearing them? Well...I know what I'm gonna have to do for a fair amount of them.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by BlazingBarrrager » Wed Mar 04, 2015 1:24 pm

Kamiccolo9 wrote:
Doctor. wrote:Do you learn anything useful under Ginyu? I've already learned everything from the masters available, and I'm currently grinding so I can train under Cell.
Not sure, but you do have to do Ginyu's training before you can do Freeza's.
The same also applies with Beerus; you need to do Goku's training before Beerus becomes available.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by GoldLiger » Wed Mar 04, 2015 1:28 pm

Can anyone provide a link to where Xenoverse's producer mentioned about the 1 year+ support after the games release. Some minor non believers at SI need to be re educated again.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Gyt Kaliba » Wed Mar 04, 2015 1:43 pm

FINALLY got all the Dragon Balls again, and still kind of annoyed I'm going to have to waste a wish to re-distribute my points temporarily at least just to be able to (hopefully) clear the Bardock mission...but what must be done must be done.

I've got, it looks like, 168 points to work with, so I'm thinking of throwing 100 of them into my basic attack, and then the other 68 into my Beam Supers. With any luck that should have me wrecking crap with ease.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Kamiccolo9 » Wed Mar 04, 2015 1:46 pm

BlazingBarrrager wrote:
Kamiccolo9 wrote:
Doctor. wrote:Do you learn anything useful under Ginyu? I've already learned everything from the masters available, and I'm currently grinding so I can train under Cell.
Not sure, but you do have to do Ginyu's training before you can do Freeza's.
The same also applies with Beerus; you need to do Goku's training before Beerus becomes available.
I know, but the guy in question is under level 30, so he's still a ways off from training with Goku.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Hitiro » Wed Mar 04, 2015 1:49 pm

BlazingFiddlesticks wrote:So I've got a noob question for someone who is halfway through Cell/Androids- how do vanishes work, exactly? I beat Trunks too fast to get the tutorial replaying the intro!

Also, it turns out no one suggests specializing in Strike Supers. Well too bad for me! Hypocrisy of how one specializes in strike supers without vanishing aside.
You're supposed to be able to hold the guard button RB(R1) and then press Jump and a direction to teleport behind them because super armour provides immunity to flinch from the front. However the controls are horrible. It is literally impossible to judge which direction you need to push to successfully teleport behind. Sometimes it's forward, sometimes it's left, sometimes it's right. I've been struggling to complete Cell and that one PQ Kid Gohan provides because most of the time I just teleport on the spot rather than getting behind them and then I just get punished. And on the lucky chance I get a vanish from behind the NPC will do the "light attack + backwards" attack to hit me while I'm behind them. Negating the whole purpose of being able to vanish behind the opponent. The other way to take out characters with super armour is to just Ki blast them until the super armour is negated. But this arduous and if you don't attack at the right time following the Ki blasts the super armour will just proc again allowing the enemy to punish you yet again.

The combat system is honestly horrendous compared to past instalments. The only reason I bought the game was because the story and customisation seemed interesting. I guess I'll have to grind till I'm at a point where damage from these characters is negligible and just wear them down because right now it is impossible with the way the current controls. Not to mention that I'll be randomly disconnected after a battle. If I want to play this game offline why shouldn't I be allowed to? Offline really isn't offline if it still needs an internet connection...

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Kamiccolo9 » Wed Mar 04, 2015 1:51 pm

Hitiro wrote:
BlazingFiddlesticks wrote:So I've got a noob question for someone who is halfway through Cell/Androids- how do vanishes work, exactly? I beat Trunks too fast to get the tutorial replaying the intro!

Also, it turns out no one suggests specializing in Strike Supers. Well too bad for me! Hypocrisy of how one specializes in strike supers without vanishing aside.
You're supposed to be able to hold the guard button RB(R1) and then press Jump and a direction to teleport behind them because super armour provides immunity to flinch from the front.
You just press the jump button before you get hit. No need to guard or anything.
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Scarz wrote:Malik, stop. People are asking me for lewd art of possessed Bra (with Vegeta).
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Hitiro » Wed Mar 04, 2015 1:52 pm

Kamiccolo9 wrote:You just press the jump button before you get hit. No need to guard or anything.
The tutorial with Trunks says that is the most effective is guarding plus vanishing only uses up 1 stamina bar as opposed to 2.

Edit: Just did what you suggested. Guess what happened? Yes. I teleported not behind him but in front of him...

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by EA575 » Wed Mar 04, 2015 2:04 pm

GoldLiger wrote:Can anyone provide a link to where Xenoverse's producer mentioned about the 1 year+ support after the games release. Some minor non believers at SI need to be re educated again.
It's probably in one of the livestreams BN US did.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Kamiccolo9 » Wed Mar 04, 2015 2:05 pm

Hitiro wrote:
Kamiccolo9 wrote:You just press the jump button before you get hit. No need to guard or anything.
The tutorial with Trunks says that is the most effective is guarding plus vanishing only uses up 1 stamina bar as opposed to 2.

Edit: Just did what you suggested. Guess what happened? Yes. I teleported not behind him but in front of him...
I'm sorry, but you're doing something wrong then. I've finished basically everything in the game, and never had a problem with vanishing, and it's literally the only defensive move I do other than my ultimates.
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Cipher wrote:If Vegeta does not kill Gohan, I will stop illegally streaming the series.
Malik_DBNA wrote:
Scarz wrote:Malik, stop. People are asking me for lewd art of possessed Bra (with Vegeta).
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