Better opening sequence: BT/Sparking! or BT/Sparking! Neo

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Better opening sequence: BT/Sparking! or BT/Sparking! Neo

Post by Anonymous Friend » Thu Nov 23, 2006 10:21 pm

Out of the two games, which opening do you like the most?

I, myself, really liked Budokai Tenkaichi and found Budokai Tenkaichi 2 somewhat lacking. (Why are they fighting in space??)

Also if you want to add some notable mentions, feel free.
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Post by fps_anth » Thu Nov 23, 2006 10:50 pm

Umm....scary manhump-ness? I have nightmares about the first one still..luckily I only saw the second one once. :cry:

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Post by Hao_Kaiser » Thu Nov 23, 2006 11:00 pm

Urm... they both suck so much, they cancel each other out, and then theres a rocket launcher, and it shoots chainsaws.... and the chainsaws explode... EXTREME!!!

YAY FOR ME BEING LESS RANDOM THAN THE SPARKING! NEO OPENING!!!

Anyways, I didn't mind the Sparking! opening, aside from the giant, creepy, bulky Freeza. I actually thought it was kinda neat... though a Budokai 2/3 opening would've been appreciated.

Sparking! NEO on the other hand... well, it made Head Cha-La less enjoyable for me...
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Post by Chuquita » Fri Nov 24, 2006 12:53 am

They both seemed rather gooey in terms of how the models appeared. Like you'd poke one of them and your hand'd go right through it like jello. @_@


Budoukai 2's opening is my all-time favorite of recent games.
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Post by DB_Fan » Fri Nov 24, 2006 1:28 pm

Chuquita wrote:They both seemed rather gooey in terms of how the models appeared. Like you'd poke one of them and your hand'd go right through it like jello. @_@


Budoukai 2's opening is my all-time favorite of recent games.
I agree. Nothing against the others, but the opening of Budokai 2 is the best, with Budokai 3's opening next to it.

Back on topic. I prefer Sparking's rather than Sparking Neo's Opening.

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Post by Conan the SSJ » Fri Nov 24, 2006 2:23 pm

I prefer Sparking! over Sparking! NEO's, basically because the NEO opening was just ... not done right. There were way too many random moments for my taste with more "standing-around-waiting-to-take-a-piss" than all the cut-scenes in the first Sparking! combined, the fighting in space made no sense, and nearly the entire thing screamed of Windows Movie Maker transitions. I mean seriously, some of the transitions in that opening, you can do the exact same things if editing something in WMM. It just seemed rushed and not as good as it could've been, which doesn't help things considering the digital 2D openings of B2/B3/Sagas are superior as it is.

The only thing I honestly liked about the Sparking! NEO opening was in the Japanese counterpart, how a certain moment in the opening seemed to match with Cha-La perfectly, when Goku's collided blasts with Freeza and smiling while flying...then even that gets ruined by the following amateur-ish transitions. And heck, I don't even have the Japanese version, I picked up the NA version where the song (while an okay instrumental) does nothing to match with the opening. Oh NEO, NEO, how I'd like to sic Mr. Smith on your intro's blobby ass.
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Post by djkalteraphine » Fri Nov 24, 2006 4:29 pm

I always thought Sparking! had a cool cutscene, but NEO seems a bit strange. Reguardless, Sparking! is the one I prefer. I think both of them suffer from the Japanese music. Don't get me wrong; I love 'We Gotta Power', and 'Cha La Head Cha La' I've been in love with for ages -- But making a new, strange video that isn't even timed to these songs, songs we're all VERY familiar with, just isn't going to cut it in our psyches. With the American version's music, both seem better. But NEO, even with the new music, is still pretty silly.

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Post by Deus ex Machina » Fri Nov 24, 2006 9:43 pm

BT2 had the better intro I would say; completly random and baffling, but the 3-D models looked much better over its predescessor. Now I just wish they would go back to using actual animation.

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Post by Mr.Piccolo » Fri Nov 24, 2006 10:07 pm

To be honest, I've seen homemade screensavers that were better than both intros. But if I have to choose one it would be the original Sparking! intro. The sequel's intro was so bizzare (Bebi and Cell?). Why did they continue the 3D trend? Didn't they receive any feedback? Final Bout, a bad game, had a better intro then Sparking!,an okay game. Don't judge a game by its intro, blah blah blah.

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Post by Kamedak » Tue Dec 19, 2006 7:27 am

The Sparking and NEO intros were ok I guess... I would much rather have 2D animation... the drawn stuff from the Budokai games rather than the 3D models in the Sparking/NEO.

Hopefully the next Dragonball games do away with the 3D intros.

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Post by Adey » Tue Dec 19, 2006 1:44 pm

If I had to choose, it'd be 1's, for the part where Piccolo grabs Cell's arm as Gohan prepares to blast him. Even though Gohan right there could have decimated every single one of them without breaking a sweat. (Also, Cell was a daddy of very many!)

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Post by gohanku » Wed Dec 20, 2006 2:54 am

I like the first one better, Gohan and Piccolo fighting Cell together, Vegeta gets his revenge against Freeza and Goku fights Buu once more. And in the end, Vegeta and Goku had a quick fight. The second one was weird, Cell with Baby? (WTF?) Future Trunks was everywhere (I think they were FT fans) and every one used genatic ki blasts.
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Post by Adey » Wed Dec 20, 2006 8:05 am

gohanku wrote:I like the first one better, Gohan and Piccolo fighting Cell together, Vegeta gets his revenge against Freeza and Goku fights Buu once more. And in the end, Vegeta and Goku had a quick fight. The second one was weird, Cell with Baby? (WTF?) Future Trunks was everywhere (I think they were FT fans) and every one used genatic ki blasts.
Yeah, and Goku's "Kamehameha" looked horrid.

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Post by Dominator » Wed Dec 20, 2006 5:50 pm

I liked BT2's opening sequence, but that animation was really stiff and just didn't have a fast feeling.
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Post by mAcChaos » Wed Dec 20, 2006 6:46 pm

I didn't really like any of the game intros for any of the DBZ games. I don't like the new way they're drawn and the 3D ones were okay.

I mean, look at the way Cell is in these:

http://www.daizex.com/multimedia/images ... i_2/41.jpg
http://www.daizex.com/multimedia/images ... _3/067.jpg

Look how huge his grin is. Is he trying to be Buu or something?

And Freeza:
http://www.daizex.com/multimedia/images ... as/068.jpg

This actually looks like him:
http://www.daizex.com/multimedia/images ... ng/046.jpg

I like the way the animation is in the show better. Look at this picture of Cell doing a Kamehameha to Gohan:
http://www.daizex.com/multimedia/images ... i_2/40.jpg

More shiny, has more "depth," but for some reason it doesn't really have the same "feel." Compare that to the series:
http://antiochforever.com/files/members ... capd2a.jpg

Which one looks better? The newer ones have a GT style to them.
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Post by Anonymous Friend » Wed Dec 20, 2006 7:56 pm

After 2 months with the game, I starting to warm up to BT2's intro. To me it seems like they were trying to incorporate gameplay styles in the opening, therefore I'm not hating it as much as I was before even though certain things still don't make any sense.
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Post by Phred » Thu Dec 21, 2006 3:44 pm

The beam struggle bit looks terrible in BT2. The BT one at least looked really neat.
For some reason, BT2 just strikes me as being of poorer quality
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