Saiga wrote:The infinite use of ki moves is the only thing it has over hyper mode. It's easier to avoid, if you get caught you just take a little bit of damage. If you fail to avoid hyper mode you get knocked into the insanely annoying and repetitive dragon rush.
Neither of the modes are that annoying, the game would be better off without them but it's dragon rush that is just awful.
It also allows them to block, build ki through attacking (be it defended or hit), causes slight increase in states, and doesn't fatigue them once it wears out on top of the advantages Hyper Mode offers (except not doing Ultimate moves anytime you like). None of which Hyper Mode offers. In fact, Hyper Mode is generally ignored in high-level play due to it's various flaws.
None of that really makes it annoying to play against, unless you're talking competitively which is a completely different topic. Yeah, Aura Burn actually has some competitive value which I think is a point in favour for it existing if anything.
Hyper Mode is really shitty competitively, shitty to play with, and only exists to frustrate players by getting them stuck in Dragon Rush. I don't give a shit about Aura Burn vs Hyper Mode, it's all about Dragon Rush.
I'm re-watching Dragon Ball GT in full on my blog. Check it out if you're interested in my thoughts on the series as I watch through it!
Saiga wrote:The infinite use of ki moves is the only thing it has over hyper mode. It's easier to avoid, if you get caught you just take a little bit of damage. If you fail to avoid hyper mode you get knocked into the insanely annoying and repetitive dragon rush.
Neither of the modes are that annoying, the game would be better off without them but it's dragon rush that is just awful.
It also allows them to block, build ki through attacking (be it defended or hit), causes slight increase in states, and doesn't fatigue them once it wears out on top of the advantages Hyper Mode offers (except not doing Ultimate moves anytime you like). None of which Hyper Mode offers. In fact, Hyper Mode is generally ignored in high-level play due to it's various flaws.
None of that really makes it annoying to play against, unless you're talking competitively which is a completely different topic. Yeah, Aura Burn actually has some competitive value which I think is a point in favour for it existing if anything.
Hyper Mode is really shitty competitively, shitty to play with, and only exists to frustrate players by getting them stuck in Dragon Rush. I don't give a shit about Aura Burn vs Hyper Mode, it's all about Dragon Rush.
It's annoying to me. And Aura Burning is still ignored in high level play.
Anyways, I think this discussion was about the AI's annoying habit of abusing said mechanics since Rocketman and you complained the AI loved to spam Dragon Rush in B3 like there's no tomorrow (that is partly untrue) even though the AI is pretty much the same with Aura Burn (especially Lazuli) only it's cheaper and much harder to avoid, and that the whole gameplay sucked simply because of Dragon Rush for opposite reasons, which I think is a bit out of line considering fighting games are made for multiplayer, unless if the core mechanics isn't that good to begin with.... or if you're this kid.
fadeddreams5 wrote:
DBZGTKOSDH wrote:... Haven't we already gotten these in GT? Goku dies, the DBs go away, and the Namekian DBs most likely won't be used again because of the Evil Dragons.
Goku didn't die in GT. The show sucked him off so much, it was impossible to keep him in the world of the living, so he ascended beyond mortality.
jjgp1112 wrote: Sat Jul 18, 2020 6:31 am
I'm just about done with the concept of reboots and making shows that were products of their time and impactful "new and sexy" and in line with modern tastes and sensibilities. Let stuff stay in their era and give today's kids their own shit to watch.
I always side eye the people who say "Now my kids/today's kids can experience what I did as a child!" Nigga, who gives a fuck about your childhood? You're an adult now and it was at least 15 years ago. Let the kids have their own experience instead of picking at a corpse.
sangofe wrote:I'd say... if you're a casual gamer, go for Budokai 3. If you're a hard-core game, Infinite World.
The only thing really hardocre about Infinite World except the story mode. It's fucking long as hell.
Spoiler:
Akira Toriyama wrote:My policy is to try and forget things once they’re over. Since if I don’t discard the old and focus on what’s new, I’ll overload my brain capacity. I still haven’t lived down going, “Who the heck is Tao Pai-pai?” that one time I was talking with Ei’ichiro Oda-kun. But the fact that there are still people reading the series after all this time… All I can say is; “thank you.” Really, that’s all.
Akira Toriyama wrote:Drawing Dragon Ball again reminded me of two things--how much I love it, and how much I never want to do it again.
Kunzait_83 wrote:And if you're upset because all this new material completely invalidates the tabletop RPG rulebook-sized statistical system and flowchart for the characters' "canonical Power Levels" that you'd been working on painstakingly for the last bunch of years now... well I don't think there's a kind, non-blunt way of saying this, but that's 100% entirely your own misguided fault for buying so deeply into all this nonsensical garbage in the first place. And that you also have IMMENSELY skewed and comically backwards priorities in what you think is most important and needed to make a good Dragon Ball story.
Zephyr wrote:Goodness, they wrote idiotic drivel in a children's cartoon meant to advertise toys!? Again!? For the ninetieth episode in a row!? Somebody stop the presses! We have to voice our concern over these Super important issues!
Kamiccolo9 wrote:Fair enough, I concede. Sean Schemmel probably has some kind of hidden talent. Maybe he is an expert at Minesweeper. You're right; calling him "talentless" wasn't fair.
Michsi wrote: Mon Jul 04, 2022 11:29 amIn Super Piccolo got yelled off the stage by Vegeta in the U6 Tournament arc and lost to Jiminy Cricket in the ToP , he deserved 15 new transformations with his theme song played by Metallica in the background.