Xyex wrote:You're a lucky one then. I'm rather good at games of all kinds. Above average with most. And BT's A.I. annoys the hell out of me. I refuse to take it above the lowest settings anymore because, at least on those, I win 75% of the matches, instead of 0.75% x.x
I don't remember what setting I had it on. I played Easy for most of it, but I don't remember what modes the difficulty actually affects.
Like, for the 100-fighter Ultimate Battle thing, or the Tournament mode. They get progressively harder there, and I'm not sure if the difficulty setting affects anything.
I got through those 2 modes, but again, possibly on the easiest setting.
Ultimate Battle (or whatever it's called) really got me to learn it more. The first enemies are complete wimps, but it gets harder and harder, and I have to learn new things to win. By the time I got to the top 5, I was MUCH better, and didn't even lose once to the top 3 or so.
The Cell Games Tournament I found quite tough though.
Sebastian (SB) wrote:
That's one of my qualms with the Sparking! game, I just find the A.I. a bit too challenging & on top of that I never got the handle on the controls. It was a total letdown for me, even after throughly watching the tutorials, I just never got a good feel for the game. I can only hope Sparking! NEO has a tutorial where they actually let you try getting a good feel for the controls (like in DragonBall Z 3).
I agree. The controls take a long time to get used to, and the tutorial would've been more effective if it was interactive. It was a hassle going in and out of tutorial and practice, to watch something, exit, try it, exit, watch it again to see why I can't get it, exit, try it again

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Steven Perry wrote:Get smacked in the face, and a red mark/ bruise is placed there. It's a freestyle form (like Red Faction's "leave your mark anywhere" engine).
It would've been funnier if they called it the "Mark your Territory" engine.
