DBZ Movie 7 animation style

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coola
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DBZ Movie 7 animation style

Post by coola » Sat Oct 31, 2015 7:38 pm

I'm not sure why, but i think DBZ movie 7 animation style look different from other movies and series, and how characters are drawn i actually really like that style, and it is shame it never was used beside them, again, i might be wrong.
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Re: DBZ Movie 7 animation style

Post by ekrolo2 » Sat Oct 31, 2015 7:53 pm

Stylistically it kind of reminds me of movie 6.
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Re: DBZ Movie 7 animation style

Post by Lord Beerus » Sun Nov 01, 2015 8:24 pm

Trunks looks a little... off model there. I was never a big fan of the animation of Movie 7, but I think this movie marked the point where the animation for the DBZ would get much better on average.

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Re: DBZ Movie 7 animation style

Post by DragonBalllKaiHD » Sun Nov 01, 2015 8:52 pm

That's the film supervised by the series' character designer Minoru Maeda, as was with the films before it.
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Re: DBZ Movie 7 animation style

Post by DarkPrince_92 » Sun Nov 01, 2015 8:59 pm

Nothing really stood out animation wise in movie 7. At least for me. (aside from Goku's balls being punched into his lungs) It just looked kinda ugly for the most part to be honest.
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Re: DBZ Movie 7 animation style

Post by MajinMan » Sun Nov 01, 2015 9:21 pm

When I rewatched movie 7, I was surprised at how ugly it looked. Wasn't this movie rushed or something? I remember seeing something about that.
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Re: DBZ Movie 7 animation style

Post by jjgp1112 » Sun Nov 01, 2015 11:46 pm

Movies 6 and 7 both had rather...odd styles. Not so coincidentally, they were both Minoru's last movies as supervisor before Yamamuro Tadayoshi took over in Movie 8.
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Re: DBZ Movie 7 animation style

Post by JulieYBM » Mon Nov 02, 2015 12:28 am

Nothing really stands out in Movie #7. Between juggling the animated series and having to put together two films are year I think Maeda was pretty burned out. It doesn't help that he didn't have any good key animators working under him, let alone a good director directing and storyboarding the film.
jjgp1112 wrote:Movies 6 and 7 both had rather...odd styles. Not so coincidentally, they were both Minoru's last movies as supervisor before Yamamuro Tadayoshi took over in Movie 8.
'Minoru' is his given name. :P
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Re: DBZ Movie 7 animation style

Post by Son_Gohan » Mon Nov 02, 2015 12:46 am

That angular style reminds me of what I've seen in some promotional artwork before, like this one here:

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Maybe it's done by the same person.

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Re: DBZ Movie 7 animation style

Post by kei17 » Mon Nov 02, 2015 1:14 am

The second shot is Naoki Miyahara's key animation left untouched.
DarkPrince_92 wrote:Nothing really stood out animation wise in movie 7. At least for me. (aside from Goku's balls being punched into his lungs) It just looked kinda ugly for the most part to be honest.
Agreed. I especially dislike Piccolo with a realistic nose in the OP that Minoru Maeda occasionally draws. His skill was obviously becoming insufficient for Toriyama's development of his art, which must be the reason why he retired from the franchise. For your information, the scene with Goku getting his balls punched was animated by Masaki Satou.
Son_Gohan wrote:That angular style reminds me of what I've seen in some promotional artwork before, like this one here:
Maybe it's done by the same person.
No, that's drawn by an unknown artist who was in charge of merchandising art.

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Re: DBZ Movie 7 animation style

Post by Jaetinh » Mon Nov 02, 2015 5:18 am

Son_Gohan wrote:That angular style reminds me of what I've seen in some promotional artwork before, like this one here:


Maybe it's done by the same person.
Awesome, thanks for posting that picture. I've been looking for a high quality version of it for a very long time.

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Re: DBZ Movie 7 animation style

Post by Naruto6583 » Mon Nov 02, 2015 9:13 am

Son_Gohan wrote:That angular style reminds me of what I've seen in some promotional artwork before, like this one here:

Image

Maybe it's done by the same person.
Awsome picture where did you find it?
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Re: DBZ Movie 7 animation style

Post by Son_Gohan » Mon Nov 02, 2015 1:01 pm

Naruto6583 wrote: Awsome picture where did you find it?
A member here had dedicated a site for compiling all official, high-quality DB art:

http://80s90sdragonballart.tumblr.com/

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Re: DBZ Movie 7 animation style

Post by Aritz182 » Mon Nov 02, 2015 1:14 pm

I made a Dropbox folder with these kind of art from the 90s, some of them got from this Tumblr!
If you wanna download, you can do it from here: https://dl.dropboxusercontent.com/u/296 ... _Aritz.zip

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Re: DBZ Movie 7 animation style

Post by DBZGTKOSDH » Tue Nov 03, 2015 10:18 am

Son_Gohan wrote:
Naruto6583 wrote: Awsome picture where did you find it?
A member here had dedicated a site for compiling all official, high-quality DB art:

http://80s90sdragonballart.tumblr.com/
Off-topic, but has anyone done this with 2000s-2010s art?
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Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Re: DBZ Movie 7 animation style

Post by DarkPrince_92 » Wed Nov 04, 2015 11:41 pm

Don't see how the movie looked anything like this. It looked rushed for the most part.
The artist I wish I knew, but there were like 3 shots in the movie I liked.
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Re: DBZ Movie 7 animation style

Post by Chuquita » Thu Nov 05, 2015 1:10 am

Re: Unknown artist

I wonder what happened to these promo artists sometimes. A lot of the older promo art has such a cool sense of scale; it's like, if you didn't know what this series was you'd want to check it out just based on the promo art. That doesn't happen anymore, really, with DB imo.

This guy here I'm almost certain is one of the other older (now retired?) promo artists. He's got a pixiv and does a lot of GoChi art: https://twitter.com/si000859m and http://www.pixiv.net/member.php?id=1287199
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Re: DBZ Movie 7 animation style

Post by Baggie_Saiyan » Thu Nov 05, 2015 5:32 am

Son_Gohan wrote:
Naruto6583 wrote: Awsome picture where did you find it?
A member here had dedicated a site for compiling all official, high-quality DB art:

http://80s90sdragonballart.tumblr.com/
Oh wow this is pretty awesome I really like the Vegeta one where half his hair blends into the sky so awesome. No kidding when people say the promo art was better back in the day.

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Re: DBZ Movie 7 animation style

Post by DBZAOTA482 » Fri Nov 06, 2015 11:58 am

jjgp1112 wrote:Movies 6 and 7 both had rather...odd styles. Not so coincidentally, they were both Minoru's last movies as supervisor before Yamamuro Tadayoshi took over in Movie 8.
Speaking of Minoru, whatever happened to him after episode 164 of DBZ?
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DBZGTKOSDH wrote:... Haven't we already gotten these in GT? Goku dies, the DBs go away, and the Namekian DBs most likely won't be used again because of the Evil Dragons.
Goku didn't die in GT. The show sucked him off so much, it was impossible to keep him in the world of the living, so he ascended beyond mortality.
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Re: DBZ Movie 7 animation style

Post by JulieYBM » Fri Nov 06, 2015 12:04 pm

DBZAOTA482 wrote:
jjgp1112 wrote:Movies 6 and 7 both had rather...odd styles. Not so coincidentally, they were both Minoru's last movies as supervisor before Yamamuro Tadayoshi took over in Movie 8.
Speaking of Minoru, whatever happened to him after episode 164 of DBZ?
He left the series after Episode #164 and the second TV special and was no longer credited as chief animator after Episode #199. Presumably he was too busy working on Sore'ike Anpanman.
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