Dragon Ball Z: Burst Limit - General Discussion

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sangofe
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Post by sangofe » Thu Feb 21, 2008 4:56 am

Chuquita wrote:I LIKE that cover art. :mrgreen:


I hope there's an animated (2-D) opening.
What cover art? Where?

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Captain Awesome
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Post by Captain Awesome » Thu Feb 21, 2008 5:19 am

What I don't get is in the promotional art for the game, all the characters have a cel outline, yet in game they do not, which to me instead of being an artistic choice, seems like they ran into technical difficulties.

My guess is that because when you do the cel-outline effect in a 3d game, it makes that character model or object, twice as complex, which probably affected the frame-rate (which people that play fighting games are nuts about)

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mystic trunks
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Post by mystic trunks » Thu Feb 21, 2008 1:02 pm

Can someone please post the cover art because imageshack doesn't work for me ?

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SSJmole
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Post by SSJmole » Thu Feb 21, 2008 2:30 pm

Has it been confirmed yet to have buu or not to have buu?


I hope it does go up to the Buu saga. GT not bothered as with Dragonball as they sell sequels BUT I hope the don't skip Buu like Budokai 1 did. Still the game looks great.

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Post by mystic trunks » Thu Feb 21, 2008 2:35 pm

SSJmole wrote:Has it been confirmed yet to have buu or not to have buu?


I hope it does go up to the Buu saga. GT not bothered as with Dragonball as they sell sequels BUT I hope the don't skip Buu like Budokai 1 did. Still the game looks great.
Just like B1, this game cuts off the Buu saga.

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Post by Nyoibo » Thu Feb 21, 2008 3:18 pm

mystic trunks wrote:Can someone please post the cover art because imageshack doesn't work for me ?
Here:

Image

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mystic trunks
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Post by mystic trunks » Thu Feb 21, 2008 4:12 pm

That's pretty sweet. Good to see a cover without Goku doing a Kamehameha.

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SSJmole
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Post by SSJmole » Thu Feb 21, 2008 4:15 pm

mystic trunks wrote:Just like B1, this game cuts off the Buu saga.
That sucks. Though I do understand it as I guess they wanted to see how the game was before they need to address things like fusion , The diffrent Buu's Majin Vegeta ect....


But the way the describe story mode to me sounds like Tenkichu 3 (which I loved) but turned up a notch which should be great.

I just hope they haven't left Buu saga odd for the sole purpose of realising an add-on for Downloadable content as that would just be annoying.

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Post by finnishjuoppo » Thu Feb 21, 2008 4:47 pm

I hope that that isnt true because downloading updates for any ps3 games requipes money wich I dont have :oops:
-"this is madness"
-"madness? no.. this..is.. dragonball!"

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Post by SSJmole » Thu Feb 21, 2008 5:41 pm

finnishjuoppo wrote:I hope that that isnt true because downloading updates for any ps3 games requipes money wich I dont have :oops:
Yeah I thought it would cost money if they do same with 360. And worst is most (Including me) Will buy it and say "wow! it's so great of them to do this for us" :lol:

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Post by finnishjuoppo » Fri Feb 22, 2008 4:12 am

Damn those japanese! dont put burst limit story/character updates in xboxlive or ps store!
-"this is madness"
-"madness? no.. this..is.. dragonball!"

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Post by Captain Awesome » Fri Feb 22, 2008 4:51 am

By the time I get a 360, there will probably be a sequel :|

Curse you University fees.

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sangofe
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Post by sangofe » Fri Feb 22, 2008 5:44 am

Nyoibo wrote:
mystic trunks wrote:Can someone please post the cover art because imageshack doesn't work for me ?
Here:

Image
That cover somehow gives me vibes from what I think was the american Budokai2 on PS2 cover...

Not so impressed tbh.

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Post by Duo » Fri Feb 22, 2008 6:43 am

All DBZ game covers look the same nowadays...

I'd like one that tried to be different, like Goku kicking a fish.

Or no Goku at all!

At least Neo had that.

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Post by Captain Awesome » Fri Feb 22, 2008 6:58 am

Duo wrote:All DBZ game covers look the same nowadays...

I'd like one that tried to be different, like Goku kicking a fish.

Or no Goku at all!

At least Neo had that.
I can't remember the Japanese box art, but if you're talking about the "Tenkaichi 2" art for USA/EUR where Trunks was holding his sword up, aren't different pictures of Goku on the blade itself?

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Post by Herms » Fri Feb 22, 2008 10:44 am

The Japanese cover for Sparking! Neo did in fact feature Goku front and center, in pretty much exactly the same pose as the cover for Meteor.
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Post by Komati » Fri Feb 22, 2008 2:45 pm

Captain Awesome wrote:
Duo wrote:All DBZ game covers look the same nowadays...

I'd like one that tried to be different, like Goku kicking a fish.

Or no Goku at all!

At least Neo had that.
I can't remember the Japanese box art, but if you're talking about the "Tenkaichi 2" art for USA/EUR where Trunks was holding his sword up, aren't different pictures of Goku on the blade itself?
Only US had that with Trunks ;)
The cover looks okay, not amazing nor bad. I think Vegeta should be on it too, since he's the bad guy in the Sayajin Saga.

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PerfectEnigma
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Post by PerfectEnigma » Sat Feb 23, 2008 4:23 am

GameSpot has a new game play video up. The video answers a lot of questions.

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sangofe
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Post by sangofe » Sat Feb 23, 2008 7:36 am

Sum up:
No destroyable enviroments, limited use of special attacks, no Buu saga, no real 3D (side-stepping), and Donny Clay prefer dub voices.

GAH!

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Post by Captain Awesome » Sat Feb 23, 2008 10:16 am

Atleast Donny Clay acknowledged the developers, instead of pretending he actually helped make the game like he did with Sparking! Meteor.

The game looks great, but I was distracted by the moronic comments like "The anime is dated, so yes our game does look better than the show"

Bleh, am I the only one that's annoyed that when we finally have the technology available to recreate the show perfectly visually, the creators don't bother?

I want backgrounds that look like they're hand painted, I want the aura effects to resemble the brushstroke like effects they used in the show (Shin Budokai did a pretty good job at that).

Super DBZ for instance did a great job at pulling off the manga look, there's no reason they can't do the same for the anime.

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