New PS2 Listings (Trilogy & Infinite World)

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Kaboom
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Post by Kaboom » Tue Aug 19, 2008 8:06 pm

ultimateemail5000 wrote:This game sounds badass. It's like they're making up for that shit smeared on a wall, that we all know as Burst Limit.
Final Bout and Taiketsu are "shitty" DragonBall games. Burst Limit is not. I suggest learning to differentiate between "games that are bad" and "games that you are bad at."
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Post by NeptuneKai » Tue Aug 19, 2008 8:07 pm

SSj Kaboom wrote:
ultimateemail5000 wrote:This game sounds badass. It's like they're making up for that shit smeared on a wall, that we all know as Burst Limit.
Final Bout and Taiketsu are "shitty" DragonBall games. Burst Limit is not. I suggest learning to differentiate between "games that are bad" and "games that you are bad at."
God that's would be a sexy quote/sig Kaboom.
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Post by Kaboom » Tue Aug 19, 2008 8:11 pm

NeptuneKai wrote:God, that would be a sexy quote/sig Kaboom.
Be my guest. I like mine just how it is, and I can't quote something that long without having to get rid of my links anyway.
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Post by DBZGokuSaiyan » Tue Aug 19, 2008 8:52 pm

Michie wrote:Game looks great and as long as Videl and Mr. Satan are in it i'm buying it.
Thursday and Friday we should know more about this game cause then are the Atari press conferences
Sounds good! Oh and welcome to the Daizenshuu EX Forums, Michie! :D
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Post by Chrono Trigger » Tue Aug 19, 2008 9:24 pm

That guys was right. Burst Limit was a decent fighting game but a terrible Dragon Ball game. Come on. 5 stages. Only goes up to the Cell saga. No extra costumes. Characters don't address each other before battle. Half assed cut scenes. With Budokai 3 they went above and beyond. Here they were obviously trying to make a quick buck. Hopefully they'll put out a better game when the release the inevitable "Burst Limit 2".
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Post by Forgotten Hero » Wed Aug 20, 2008 12:47 am

I don't have Burst Limit, but I like it. I just care about the fighting. Plus of the little bit I have played, I thought the game was great!

As for this "new" Budokai, I'll be right at home. Budokai 3 was honestly my favorite DBZ game. Bardock and me are invincible together! :wink:
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Post by Kaboom » Wed Aug 20, 2008 1:19 am

Chrono Trigger wrote:5 stages. Only goes up to the Cell saga. No extra costumes. Characters don't address each other before battle.
That doesn't mean it's a bad game. That just means it's not like the Tenkaichi games, which seem to heavily favor quantity over quality. I like stuff like extra costumes and character-specific dialogue too, but I would NEVER sacrifice gameplay quality for them.
Half-assed cut scenes.
Rheeh? What? Haven't you seen the cutscenes? They're gorgeous!
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Post by Chrono Trigger » Wed Aug 20, 2008 1:42 am

I didn't say Burst Limit was a bad game overall. Just a bad Dragon Ball game. It's and excellent fighting game. All I'm saying is why couldn't they add more levels, more costumes, and have the characters actually address each other before fighting ? Why WOULDN'T you include something like that in a game ? As far as the cut scenes go, I agree with you. This is easily the best looking Dragon Ball game ever. What I meant by "half-assed" was stuff like characters not being battle damaged when they should be. The Goku vs Vegeta fight being or the Goku vs Freeza fight being examples. In the Manga/Anime when Goku threw the spirit bomb he actually looked like he had been doing battle with the strongest dude in the universe but in burst limit he looks like he hasn't even fought Freeza at all.

When he went Super Saiyan where was Gohan and Piccolo ? They didn't even show that part ! I know I'm defiantly just nit-picking but it's not like I'm making shit up. It's the first Dragon Ball game to be made on a Next Gen console, their charging 60 dollars for it (or at least the were) I just expect them to have a lot more detail and more content. To me Burst Limit is only worth 40 dollars. If it had more levels, more characters, and more content in general then I'd like Burst Limit a lot more. Seriously it's just a prettier Shin Budokai with an online mode.
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Post by Onikage725 » Wed Aug 20, 2008 6:11 am

Rory wrote:
Onikage725 wrote:I don't know how to describe this, but those shots make me think less Budokai and more Shin Budokai. Anyone else know what I mean or get that vibe?
You say that as if its a bad thing.
Personally, I thought Shin Budokai's battle system was better than Burst Limits.
I most certainly did not!

Proud owner of both SB games.

@ Chrono Trigger- I see what you mean. I got tired of looking at the same 2 or 3 "scuffle" sequences.
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Post by Leotaku » Wed Aug 20, 2008 7:26 am

Wow. So it IS a new game. :shock:
I'm still surprised this wasn't announced earlier, considering how soon it's going to be released. I thought the PS2 would've been dead for sure now (as far as DBZ games go). I'm pleasantly surprised that it's not.

The battle screenshots don't really have me excited though...it just looks like Budokai 3 to me. I liked that game, but it's not my favourite of the DBZ fighting games. And I already have Budokai 3, so I just hope this new game is different enough to warrant buying it.

The minigame screenshots sure look promising though. I'll have to keep my eye on this one.

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Post by MarcFBR » Wed Aug 20, 2008 8:11 am

SUPER MEGA HYPER ULTRA GOC BEAM ATTACK

http://www.fanboyreview.net/2008/08/20/ ... ld-for-ps/

blam

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Post by Shin Moonwalker » Wed Aug 20, 2008 10:00 am

The game has been announced in the new V-Jump :

http://img14.imagevenue.com/img.php?ima ... _987lo.jpg

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Post by finnishjuoppo » Wed Aug 20, 2008 10:20 am

Shin Moonwalker wrote:The game has been announced in the new V-Jump :

http://img14.imagevenue.com/img.php?ima ... _987lo.jpg
looks great:P
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Post by Brad Redfield » Wed Aug 20, 2008 12:29 pm

Now this looks pretty cool. The additional modes remind me of that mini-game from Budokai where you had to hold Raditz down for Piccolo's attack.

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Post by DBZGokuSaiyan » Wed Aug 20, 2008 4:10 pm

Brad Redfield wrote:Now this looks pretty cool. The additional modes remind me of that mini-game from Budokai where you had to hold Raditz down for Piccolo's attack.
They sure do. Man, this is probably going to be the definitive DBZ fighter! I'm gonna go on Friday with my mommy to hopefully pre-order it from GameStop. :P
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Post by Forgotten Hero » Wed Aug 20, 2008 4:20 pm

DBZGokuSaiyan wrote:
Brad Redfield wrote:Now this looks pretty cool. The additional modes remind me of that mini-game from Budokai where you had to hold Raditz down for Piccolo's attack.
They sure do. Man, this is probably going to be the definitive DBZ fighter! I'm gonna go on Friday with my mommy to hopefully pre-order it from GameStop. :P
Yep, looks like Budokai 3, which is my favorite, with more goodies in it!
Great links guys! :wink:
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Post by SSJ2bardock » Wed Aug 20, 2008 5:10 pm

Rumors- Final Budokai and Tenkaichi 4

I didn't look into these at all so I figured I'd just ask here instead. Is there any truth to these?
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Post by DBZGokuSaiyan » Wed Aug 20, 2008 5:14 pm

SSj Kaboom wrote:
Sunlight & City Night wrote:Maybe they could still appear as NPC's?

I wonder, does the inclusion of a rather random Super 17 indicate that this game will tell the story all the way up to the end of GT?
Budokai 3 already had "Omega Shenron" and Super Saiyan 4 for Goku, Vegeta, and Gogeta. Probably wouldn't be too hard for them to toss in Super 17 and Babi to have a complete GT villains roster.
Don't forget the rest of the "Shadow Dragons"! ;) They BETTER put Future Gohan, also... and a few more awesome characters. :) I'm a little curious as to where that "meter" with Tien's Tri-Beam will go... it's a nice addition; would that replace the Budokai 3's super moves' gauge thingy that you have to fill up? Or is it only exclusive to "suicidal" type super moves, like Majin Vegeta's "Final Explosion" and Tien's "Neo Tri-Beam" from BT2/3 :?:

"Final Budokai" is pretty much what has turned out to be "Infinite World". As for Budokai Tenkaichi 4... Iunno. It is possible for there to be a BT4.
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Post by Herms » Wed Aug 20, 2008 5:26 pm

DBZGokuSaiyan wrote: I'm a little curious as to where that "meter" with Tenshinhan's Tri-Beam will go... it's a nice addition; would that replace the Budokai 3's super moves' gauge thingy that you have to fill up? Or is it only exclusive to "suicidal" type super moves, like Majin Vegeta's "Final Explosion" and Tenshinhan's "Neo Tri-Beam" from BT2/3 :?:
I think that screenshot if of some sort of mini-game where you play as Tenshinhan holding back Cell, so it wouldn't follow the normal fighting mechanics of the rest of the game. I could be wrong, of course.
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Post by Kaboom » Wed Aug 20, 2008 5:34 pm

DBZGokuSaiyan wrote:Don't forget the rest of the "Shadow Dragons"! ;)
Yeah, 'cept all of them but Nova and Eis sucked. :P
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