Thanos wrote:Unlike Burst Limit, at least Raging Blast will reach the Buu Saga (at least), have (likely) downloadable content, dozens more characters, more moves per character than in the Sparking! games,
The usual mindset of any
Sparking! can be found here: quantity over quality. People say Burst Limit doesn't have enough content, but let's look at this as a true fighting game, which is what Dimps have been starting to head in the direction of:
A game engine which has been tweaked over years to near perfection.
Brilliant visuals, which even though a few years old, floor the upcoming Raging Blast's.
A soundtrack that varies from orchestral, to heavy rock.
Character individuality, the move inputs may be the same, but the outcome will differ greatly.
That to me sounds like a solid fighter, which is what Burst Limit is.
Sparking! fans do not seem to understand that Dimps arn't interested in getting a shit ton of characters jammed into a single game, nor are that interested about getting all the facts about Dragonball Z 100% right, they want to give you a fun, yet totally solid fighting engine based on the franchise.
Thanos wrote:Maybe I'll add to the first post "Horrible Decisions of Spike" just to keep the
Budokai masturbators happy.

Nice try Sparking! "masturbator".