


While others, just a few minutes later, can look like this:







Moderators: Kanzenshuu Staff, General Help
I know, but those are the ones that look the best for some reason.Kaboom wrote:These are also high-motion scenes. A lot of these shots are on the screen for less than a second, and not even noticeable unless you're actually looking for them.
I get what you're saying, but it really has no relevance to this discussion. What you're talking about applies to the original traditional animation used in DragonBall Z, while everyone else is talking about the new digital animation used in DragonBall Kai. As far as I can tell, there's no key animation (genga) used, since they're simply tracing the original frames. The issue is that some artists are adjusting their line-weights to give the redrawn scenes depth, while others are simply using the same line-weight for their redrawn scenes. In fact, I know Wasted Wisher said at one point that Toei Animation wanted them to adjust their line-weights for these scenes, but I'm guessing some people get behind on their deadlines and so they rushed their redrawn scenes for Kai.Ketchup_Revenge wrote:It's who ever does the original genga sketches; that judges what the characters look like on screen. The original genga sketches are the characters drawn on paper first, the thing you see on TV is actually the clean-up work, which is the original character drawings (genga) traced onto a glass sheet and then painted/inked.
[*snipped*]
I get what your saying now, I didn't even realize that the animation for Kai was redone from the original series. I thought it was simply re-edited original footage, even though I did notice some different scenes in Kai than what I remember in Z. And yes, I am into the traditional animation. There's just something more rewarding about it than the CGI or digital stuff. Thanks for that link by the way.Hujio wrote:I get what you're saying, but it really has no relevance to this discussion. What you're talking about applies to the original traditional animation used in DragonBall Z, while everyone else is talking about the new digital animation used in DragonBall Kai. As far as I can tell, there's no key animation (genga) used, since they're simply tracing the original frames. The issue is that some artists are adjusting their line-weights to give the redrawn scenes depth, while others are simply using the same line-weight for their redrawn scenes. In fact, I know Wasted Wisher said at one point that Toei Animation wanted them to adjust their line-weights for these scenes, but I'm guessing some people get behind on their deadlines and so they rushed their redrawn scenes for Kai.Ketchup_Revenge wrote:It's who ever does the original genga sketches; that judges what the characters look like on screen. The original genga sketches are the characters drawn on paper first, the thing you see on TV is actually the clean-up work, which is the original character drawings (genga) traced onto a glass sheet and then painted/inked.
[*snipped*]
Since it seems like you're really into traditional information, you might want to check this out.
No, there are more shots throughout the series just like that. Unfortunately though, there are less of those, and more of the other, pressure-sensitive-less shots throughout Kai.Amigo Ten wrote:The thing is though, those are the best redrawn shots I remember seeing in Kai, and it's for what is probably around 5 seconds of air time.