Earth's Special Forces

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
User avatar
hleV
Banned
Posts: 3325
Joined: Tue Feb 02, 2010 3:15 pm
Location: Lithuania

Re: Earth's Special Forces

Post by hleV » Tue Feb 15, 2011 5:23 am


User avatar
Turtle Marked Stone
Regular
Posts: 609
Joined: Wed Aug 25, 2010 12:22 pm
Contact:

Re: Earth's Special Forces

Post by Turtle Marked Stone » Tue Feb 15, 2011 11:08 am

hleV wrote:Ginyu Force Rules.

http://www.youtube.com/watch?v=8faV2EOYJ6Y
That was really impressive! Those models look absolutely fantastic for a non professional group.

User avatar
hleV
Banned
Posts: 3325
Joined: Tue Feb 02, 2010 3:15 pm
Location: Lithuania

Re: Earth's Special Forces

Post by hleV » Sun Aug 07, 2011 5:39 pm

New Piccolo model.

Image
Image

User avatar
mckeg
Newbie
Posts: 40
Joined: Thu Oct 19, 2006 12:33 am

Re: Earth's Special Forces

Post by mckeg » Mon Aug 08, 2011 7:44 am

Haha, I was going to post that, but you got here first, good stuff. Awesome work from GodGundam and Enix.

I love the clever scripting the team have done, it greatly reduces the wonky defomation, that the old quake1/halflife .mdl format suffers from.

Image

Image

User avatar
funrush
I Live Here
Posts: 2062
Joined: Sat Oct 02, 2010 2:54 pm
Location: United States

Re: Earth's Special Forces

Post by funrush » Mon Aug 08, 2011 1:25 pm

hleV wrote:Ginyu Force Rules.

http://www.youtube.com/watch?v=8faV2EOYJ6Y
This is pretty cool. The only downside to this is Jeice's hair. When he flips it, it looks kind of like a block.

User avatar
hleV
Banned
Posts: 3325
Joined: Tue Feb 02, 2010 3:15 pm
Location: Lithuania

Re: Earth's Special Forces

Post by hleV » Mon Aug 08, 2011 4:36 pm

funrush wrote:
hleV wrote:Ginyu Force Rules.

http://www.youtube.com/watch?v=8faV2EOYJ6Y
This is pretty cool. The only downside to this is Jeice's hair. When he flips it, it looks kind of like a block.
Yeah, there were some complaints about it on ESF forums. In any case this was just a sequence of model's moves and I doubt you'll see that part of Jhees' hair in the actual game (unless you're gonna be able to do the dance, which I highly doubt).

User avatar
Luke Groundwalker
Beyond-the-Beyond Newbie
Posts: 351
Joined: Sat Jul 09, 2011 4:20 am

Re: Earth's Special Forces

Post by Luke Groundwalker » Mon Aug 08, 2011 5:01 pm

Are those models completely from the ground up? Cause they're really great.

User avatar
hleV
Banned
Posts: 3325
Joined: Tue Feb 02, 2010 3:15 pm
Location: Lithuania

Re: Earth's Special Forces

Post by hleV » Mon Aug 08, 2011 5:16 pm

Luke Groundwalker wrote:Are those models completely from the ground up?
How else could it be?

User avatar
Luke Groundwalker
Beyond-the-Beyond Newbie
Posts: 351
Joined: Sat Jul 09, 2011 4:20 am

Re: Earth's Special Forces

Post by Luke Groundwalker » Mon Aug 08, 2011 5:18 pm

It's quite possibly these are drastically altered Budokai models, I mean. Of course the textures are different and clearly the model itself is different now. But AA and bloom can kind of hide all of the faults it may have.

User avatar
hleV
Banned
Posts: 3325
Joined: Tue Feb 02, 2010 3:15 pm
Location: Lithuania

Re: Earth's Special Forces

Post by hleV » Mon Aug 08, 2011 5:30 pm

Luke Groundwalker wrote:It's quite possibly these are drastically altered Budokai models, I mean. Of course the textures are different and clearly the model itself is different now. But AA and bloom can kind of hide all of the faults it may have.
Well, it's nothing like that AFAIK. All ESF models are made from scratch.

User avatar
mckeg
Newbie
Posts: 40
Joined: Thu Oct 19, 2006 12:33 am

Re: Earth's Special Forces

Post by mckeg » Tue Aug 09, 2011 6:34 am

Definetely from the ground up, they have a higher polycount for one. Also these guys have been doing this mod for nearly 10 years and I think by now they've got the skills to make models of that caliber from scratch. Second, both the ESF and ZEQ2 teams actively discourage ripping commercial models and posting them on their respective forums.

10 years ago when Bid for Power got legal notice from Funimation, it put the wind up a lot of modders. It's funny though, they never really went after the Mugen character makers who did characters and games with sprites and sound directly ripped from the arcade and console games.

One other thing I just noticed, Piccolo has 3 fingers and a thumb just like in the manga, to remove the fourth THAT cleanly, usually takes more skill and effort than what a lazy arse who just rips models possesess.

User avatar
ThunderPX
OMG CRAZY REGEN
Posts: 777
Joined: Tue Nov 02, 2004 12:54 pm
Location: United States

Re: Earth's Special Forces

Post by ThunderPX » Wed Aug 10, 2011 12:32 pm

Whoa! I hadn't even noticed Piccolo's fingers. If that's not awesome attention to detail, I don't know what is.
I'm Rosie (she/her 🏳️‍⚧️). My username is a chuuni holdover from nearly two decades ago :shock:
I collect and play video games and I'm a VTuber!
Also check out my Super Saiya Densetsu remake project!

User avatar
Miesteron
Not-So-Newbie
Posts: 79
Joined: Mon Aug 15, 2005 8:11 am

Re: Earth's Special Forces

Post by Miesteron » Thu Aug 11, 2011 5:25 am

Glad to see ESF is still alive and kickin'. Hard to believe I've been following this mod for nearly a decade. The new models look fantastic! Half-Life models are a dying art form, but the ESF team always manages to outdo themselves. I'm also impressed with how they've managed to bend GoldSrc to their will in recent updates. Hope we get news about the next release soon.

User avatar
mckeg
Newbie
Posts: 40
Joined: Thu Oct 19, 2006 12:33 am

Re: Earth's Special Forces

Post by mckeg » Wed Oct 19, 2011 6:32 am

Image Looks amazing!

User avatar
hleV
Banned
Posts: 3325
Joined: Tue Feb 02, 2010 3:15 pm
Location: Lithuania

Re: Earth's Special Forces

Post by hleV » Sun Dec 04, 2011 2:40 pm

It's time for the Mod of the Year 2011!
  1. Open http://www.moddb.com/mods/earths-special-forces.
  2. Register/login, as the votes of registered users have more impact.
  3. Click the green shiny VOTE FOR THIS MOD button!
MOTY 2011 info: http://www.moddb.com/events/2011-mod-of-the-year-awards.
Original thread: http://forum.esforces.com/threads/15272 ... -Year-2011.

User avatar
hleV
Banned
Posts: 3325
Joined: Tue Feb 02, 2010 3:15 pm
Location: Lithuania

Re: Earth's Special Forces

Post by hleV » Mon Jan 02, 2012 8:23 am

Video representing some of the maps.

http://youtu.be/xzhoiUsPmeQ

User avatar
TRL
Beyond Newbie
Posts: 255
Joined: Sun Aug 16, 2009 6:41 pm
Location: Belgium
Contact:

Re: Earth's Special Forces

Post by TRL » Tue Jan 03, 2012 6:23 pm

Those are all looking pretty great quality.

The ice one with the red ribbon submarine reminded me of that one raging blast one with the ship, but I liked the submarine better!

The desert duel somehow looks to me though like it's engulfed in a cave.

The cell games one looks the best. I just love the colors on that one.

User avatar
TheDevilsCorpse
Moderator
Posts: 11378
Joined: Sun Jun 20, 2010 4:34 am
Contact:

Re: Earth's Special Forces

Post by TheDevilsCorpse » Tue Jan 03, 2012 6:39 pm

TRL wrote:The cell games one looks the best. I just love the colors on that one.
Colors are nice, but it's missing the dirt under the ring, and its got too much green...

Cell blasted the area to clean and flatten it, so there should be dirt under the fixture. The surrounding area should also be mostly brown once you wander away from the ring itself. Once Cell destroys the ring, they move a little bit away from the hole and the scenery becomes more like a desert...so where is it in the background? =P
Direct translations of the Korean DB Online timeline and guidebook.
My personal "canon" and BP list. (Coming Soon)

User avatar
NitroEX
I'm, pretty, cozy, here...
Posts: 1691
Joined: Sun Dec 04, 2011 10:21 am
Location: Not America

Re: Earth's Special Forces

Post by NitroEX » Tue Jan 03, 2012 6:47 pm

This is probably as close as where going to get of a western made DBZ game. It's a shame because judging from the quality of current games I believe western devs could do a better job.

User avatar
TRL
Beyond Newbie
Posts: 255
Joined: Sun Aug 16, 2009 6:41 pm
Location: Belgium
Contact:

Re: Earth's Special Forces

Post by TRL » Tue Jan 03, 2012 7:45 pm

TheDevilsCorpse wrote:
TRL wrote:The cell games one looks the best. I just love the colors on that one.
Colors are nice, but it's missing the dirt under the ring, and its got too much green...

Cell blasted the area to clean and flatten it, so there should be dirt under the fixture. The surrounding area should also be mostly brown once you wander away from the ring itself. Once Cell destroys the ring, they move a little bit away from the hole and the scenery becomes more like a desert...so where is it in the background? =P
You're right that's a detail they've missed. I guess they're going for the initial look of the scenery when Cell first made the arena. The area changes to almost complete desert like mountains later but I think that's because of all the fighting. Grass can't handle that much ki!

@nitroex: There's always Zeq2lite. Doing a pretty good job as well. ;)

Post Reply