Does the character model for long-haired Trunks in Budokai 3 change as opposed to the standard model? By this, I mean does Trunks obtain his tied-back SSJ hairstyle instead of his normal hairstyle?
Screenshots if possible? Cheers.

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Yeah, I was hoping for that too in the Greatest Hits version but alas, beggers cannot be choosers. It's been about 6 months now and for some reason I still get ecstatic when I play as Piccolo Daimao. So I'm happy.Deus ex Machina wrote:Trunks' hair is still tied back when he transforms into a Super Saiyan. I think it would have been better if the hair band snapped when he transformed into SSJ2, like how it happened in the series when he changed into USSJ.
Herms wrote:Really, you could translate either title either way and nobody would care. But God would know.
Apparently (One-word post! Oh, nooo!!!).Rocketman wrote:And then magically reappears when he depowers?Deus ex Machina wrote:Trunks' hair is still tied back when he transforms into a Super Saiyan. I think it would have been better if the hair band snapped when he transformed into SSJ2, like how it happened in the series when he changed into USSJ.
Herms wrote:Really, you could translate either title either way and nobody would care. But God would know.
No, if he powers down his hair should go back to normal, like how he looked in Budokai 1. I don't see it as being that much work to create some very basic alternate appearances of such a well-known and popular character.Rocketman wrote:And then magically reappears when he depowers?Deus ex Machina wrote:Trunks' hair is still tied back when he transforms into a Super Saiyan. I think it would have been better if the hair band snapped when he transformed into SSJ2, like how it happened in the series when he changed into USSJ.
Then you'd need to make TWO models for the base and SSJ forms for one little change.Deus ex Machina wrote:No, if he powers down his hair should go back to normal, like how he looked in Budokai 1. I don't see it as being that much work to create some very basic alternate appearances of such a well-known and popular character.Rocketman wrote:And then magically reappears when he depowers?Deus ex Machina wrote:Trunks' hair is still tied back when he transforms into a Super Saiyan. I think it would have been better if the hair band snapped when he transformed into SSJ2, like how it happened in the series when he changed into USSJ.
Because then you'd be loading Base Trunks(1), Base Trunks(2), SSJ Trunks(1), SSJ Trunks(2), and SSJ2 Trunks at the start of every match. And then, if you're fighting against a Goku with up to SSJ4 equiped.Deus ex Machina wrote:And your point is? It would have only taken a little extra work to add this detail, and instead they opted for the fast and easy way.
Strong words....Deus ex Machina wrote:Sure it would've increased load times a bit, but that didn't stop them from giving Goku, Vegeta, Gohan, and Freeza a plethora of transformations. Why should it be any different for Trunks?
Budokai 2 was as rushed a game as you could get, so it didn't surprise me that most characters got one form, orin the case of Trunks simply added Ki effects to simulate a SSJ2. They were trying to make a Budokai 2 while Atari/Bandai wanted Budokai 1.5.
They have no excuse in Budokai 3; I was mad enough that Saiyan Armored Trunks wasn't included until the GH, and even then he was half assed.
Herms wrote:Really, you could translate either title either way and nobody would care. But God would know.
Budokai 2 is the most complete game in the series. It's the only one that WASN'T rushed.Deus ex Machina wrote:Sure it would've increased load times a bit, but that didn't stop them from giving Goku, Vegeta, Gohan, and Freeza a plethora of transformations. Why should it be any different for Trunks?
Budokai 2 was as rushed a game as you could get, so it didn't surprise me that most characters got one form, orin the case of Trunks simply added Ki effects to simulate a SSJ2. They were trying to make a Budokai 2 while Atari/Bandai wanted Budokai 1.5.
They have no excuse in Budokai 3; I was mad enough that Saiyan Armored Trunks wasn't included until the GH, and even then he was half assed.
Yes, even the godly VegettoEX has stated that Budokai 2 is his favourite and that Budokai 2 is the most complete game in the series.Xyex wrote:Budokai 2 is the most complete game in the series. It's the only one that WASN'T rushed.Deus ex Machina wrote:Sure it would've increased load times a bit, but that didn't stop them from giving Goku, Vegeta, Gohan, and Freeza a plethora of transformations. Why should it be any different for Trunks?
Budokai 2 was as rushed a game as you could get, so it didn't surprise me that most characters got one form, orin the case of Trunks simply added Ki effects to simulate a SSJ2. They were trying to make a Budokai 2 while Atari/Bandai wanted Budokai 1.5.
They have no excuse in Budokai 3; I was mad enough that Saiyan Armored Trunks wasn't included until the GH, and even then he was half assed.![]()
And, well, Brolly is proof that they're not going to make another base form just because things break when they transform. Note that Brolly can't be powered down to base again after transforming. It's for that very reason.
Herms wrote:Really, you could translate either title either way and nobody would care. But God would know.
Incorrect.The Tori-bot wrote:Yes, even the godly VegettoEX has stated that Budokai 2 is his favourite and that Budokai 2 is the most complete game in the series.
No offence Mike but I think that Budoki 3 was better, I think that it head much more in it like the Dragon World and teleportation’s.VegettoEX wrote:Incorrect.The Tori-bot wrote:Yes, even the godly VegettoEX has stated that Budokai 2 is his favourite and that Budokai 2 is the most complete game in the series.
Budokai 2 had my favorite STORY MODE in the series of three games. That's all.