Budokai 3 vs. Infinite World

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.

Moderators: Kanzenshuu Staff, General Help

User avatar
Dr. Machismo
Banned
Posts: 991
Joined: Sun Jul 22, 2012 5:54 pm
Location: My dream garden!

Budokai 3 vs. Infinite World

Post by Dr. Machismo » Fri Aug 30, 2013 6:36 pm

Haven't played in either in a while, but weren't their gameplays almost the same? Infinite World added those aura bursts from Shin Budokai and modified Hyper mode into the Ki Burn and removed the power struggles and Dragon Rush crap, but i think that was it

While I liked the power struggles, I don't really like having to constantly the analog sticks. As for the Dragon Rushes, those were lame. I think the Ki Burn was better than Hyper mode from what I remember. so yeah i prefer infinite world i guess. still, honestly, infinite world feels like an inferior shin budokai/burst limit. i don't like how they nerfed the fighting system in infinite world to be more like budokai 3.
Last edited by Dr. Machismo on Sat Aug 31, 2013 11:29 am, edited 1 time in total.
The world's greatest.

User avatar
90sDBZ
I Live Here
Posts: 2590
Joined: Tue Dec 18, 2012 11:34 am
Location: UK

Re: Budokai 3 vs. Infinite World

Post by 90sDBZ » Sat Aug 31, 2013 7:26 am

I love both games but I'd have to go with B3 overall. Mainly just because I prefer the Story Mode and the level up system. And it has a Tournament mode and I felt like Dragon Arena gave it more replay value. Although it might just be the major nostalgia I have for that game.

IW is probably the more balanced game and also better as a competitive fighter seeing as it ditched Dragon Rush and all the button mashing clashes. I did enjoy the minigames it had.

Also IW had the issue that you couldn't choose the destroyed versions of stages without selecting them on random while B3 let you choose them whenever.

User avatar
Taku128
I'm, pretty, cozy, here...
Posts: 1675
Joined: Thu Aug 03, 2006 1:22 am

Re: Budokai 3 vs. Infinite World

Post by Taku128 » Sat Aug 31, 2013 11:15 am

Everything Infinite World changed they did to streamline the gameplay and keep a fast pace throughout the match. No more beam struggles that force you to stop fighting and wiggle them around for a bit, no more Dragon Rushes that take a goddamn hour to play out, no more fatigue meter that causes you to lose control for a few seconds after taking too much damage or limits the usefulness of hyper mode, the game is just super fast paced and way more fun than Budokai 3. The aura dash really speeds/opens up your movement possibilities, being able to burn your energy meter to do a perfect guard and completely negate damage is a really fun mechanic, the ability to throw a super move as a finisher to your combo at any point instead of just at the end of a few pre-set combos is fantastic. Everything about Infinite World is just great and a nice step up from Budokai 3.

The only problem with the game compared to Budokai 3 is that the story mode is pretty lacking, and since the game doesn't have any online play that's likely where you'll be spending most of your time with the game. I played Budokai 3 a few times with friends back around when it came out, but I never got the chance to play Infinite World with anybody. Still, despite the structure of the story being pretty lame Infinite World is the game I revisit when I want to play a DBZ fighter.
­

User avatar
TheMightyOzaru
Banned
Posts: 6255
Joined: Wed Mar 07, 2012 6:50 pm
Location: Capsule Corp

Re: Budokai 3 vs. Infinite World

Post by TheMightyOzaru » Sat Aug 31, 2013 11:22 am

Budokai 3 easy. No beam struggles is blasphemous.
Vegeta: "Funny... I seem to recall Kakarot being fed the same information right before he transformed; the distinct look on your faces when he went Super Saiyan didn't exactly inspire confidence. One does not predict or calculate power like ours."
Youtube channel:
http://www.youtube.com/user/ThePrinceOfSaiyajins
My 3DS Friend Code:
2707-1669-7946

User avatar
Dr. Machismo
Banned
Posts: 991
Joined: Sun Jul 22, 2012 5:54 pm
Location: My dream garden!

Re: Budokai 3 vs. Infinite World

Post by Dr. Machismo » Sat Aug 31, 2013 11:36 am

infinite world didn't have a fatigue meter?
The world's greatest.

User avatar
DBZ Mick
Advanced Regular
Posts: 1130
Joined: Fri May 06, 2011 1:38 am
Location: Australia

Re: Budokai 3 vs. Infinite World

Post by DBZ Mick » Sat Aug 31, 2013 9:38 pm

IW for sure. It's a lot faster and smoother and removes everything that didn't work in B3. Ultimates are actually useful.

I preferred the storymode too. The minigames were a fun and fresh idea. Dragon Universe was fun the first time but dreadfully boring afterwards and going through it with every character got annoying. IW's got annoying too after a while though.
It is in his character to be rude and a bit crass. He's a hick, with no formal education. That is Son Goku. That is who he is.

Superman in an orange Gi was the bastard son of FUNimation. Its not The real character, it is as false as Chatku.

-DemonRin

User avatar
DBZAOTA482
Banned
Posts: 6995
Joined: Mon Feb 20, 2012 4:04 pm
Contact:

Re: Budokai 3 vs. Infinite World

Post by DBZAOTA482 » Sat Aug 31, 2013 10:17 pm

Dr. Machismo wrote:infinite world didn't have a fatigue meter?
It does have a fatigue meter.
fadeddreams5 wrote:
DBZGTKOSDH wrote:... Haven't we already gotten these in GT? Goku dies, the DBs go away, and the Namekian DBs most likely won't be used again because of the Evil Dragons.
Goku didn't die in GT. The show sucked him off so much, it was impossible to keep him in the world of the living, so he ascended beyond mortality.
jjgp1112 wrote: Sat Jul 18, 2020 6:31 am I'm just about done with the concept of reboots and making shows that were products of their time and impactful "new and sexy" and in line with modern tastes and sensibilities. Let stuff stay in their era and give today's kids their own shit to watch.

I always side eye the people who say "Now my kids/today's kids can experience what I did as a child!" Nigga, who gives a fuck about your childhood? You're an adult now and it was at least 15 years ago. Let the kids have their own experience instead of picking at a corpse.

User avatar
Taku128
I'm, pretty, cozy, here...
Posts: 1675
Joined: Thu Aug 03, 2006 1:22 am

Re: Budokai 3 vs. Infinite World

Post by Taku128 » Sat Aug 31, 2013 11:12 pm

DBZAOTA482 wrote:
Dr. Machismo wrote:infinite world didn't have a fatigue meter?
It does have a fatigue meter.
Whoops, my bad. I could have sworn it didn't, and looked up a YouTube video really quick to check and didn't see one. They must have redesigned it, but they got rid of your character becoming tired when hyper mode ended which was the worst part of the fatigue meter in B3.
­

User avatar
ChahikoDBZ
Beyond-the-Beyond Newbie
Posts: 447
Joined: Fri Apr 27, 2012 5:20 pm
Location: Florida, U.S.

Re: Budokai 3 vs. Infinite World

Post by ChahikoDBZ » Sat Aug 31, 2013 11:21 pm

I agree with Budokai 3 having a little more details like beam clashes etc, but overall I'd have to choose Infinite World. I tended to enjoy the story mode more than B3's. Even though I'm not so big on GT, I enjoyed the fact Infinite World had GT Goku and GT Vegeta within the Character Selection.
(Fanfiction link coming soon.)

User avatar
MCDaveG
Born 'n Bred Here
Posts: 5627
Joined: Fri Aug 05, 2005 5:54 pm
Location: Prague, Czechia
Contact:

Re: Budokai 3 vs. Infinite World

Post by MCDaveG » Sun Sep 08, 2013 12:17 pm

Infinite World for me, no contest. I kinda miss Kid Goku and Uub from the roster (who really misses Kaioshin, who technically never fought in the series). But! I get the whole portion of GT as a bonus with all three main villains (Baby Vegeta should've had his forms, or at least the first one) and I totally love GT Vegeta as playable character! I like the linear Story Mode with minigames and cutscenes. Snake Way run was really fun for me :)
My only complaints are lack of Tournament and no power struggle during Ultimate attacks with the new characters.
FighterZ: Funky_Strudel
PS5: Dynamixx88

User avatar
Dr. Machismo
Banned
Posts: 991
Joined: Sun Jul 22, 2012 5:54 pm
Location: My dream garden!

Re: Budokai 3 vs. Infinite World

Post by Dr. Machismo » Mon Sep 09, 2013 12:45 am

Infinite World really should have had General Rilldo, Majuub and Nuova Shenron. But they chose to give us Great Saiyaman 2 instead? :problem:

I strongly dislike GT, but it should have had more representation in Infinite World.
The world's greatest.

Post Reply