Dragon Ball Wikidiots

Discussion regarding the entirety of the franchise in a general (meta) sense, including such aspects as: production, trends, merchandise, fan culture, and more.
MajinVejitaXV
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Post by MajinVejitaXV » Sun Sep 03, 2006 12:34 pm

tarsonis wrote:The wikipedia is generally fine and accurate as long as it is a topic other than DB. Don't blame the entire site just because of a few idiots.
Agreed. It can be a great resource, but like the internet in general is not without its flaws.

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Post by Olivier Hague » Sun Sep 03, 2006 12:36 pm

VegettoEX wrote:The animation was quite clearly made FOR the video game SPECIFICALLY.
Are you sure about that?
I mean, the Playdia didn't even exist, back when the videos were released, so...
One can make an even better case for this argument by bringing in the fact that additional footage that does NOT appear in the "visual strategy guide" can be accessed via normal game means while playing on the PlayDia.
Then again, maybe that's additional footage that was produced months later? Specifically for the Playdia game, this time?

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Post by tarsonis » Sun Sep 03, 2006 12:47 pm

Olivier Hague wrote:Are you sure about that?
I mean, the Playdia didn't even exist, back when the videos were released, so...
I believe he means they were originally made as a companion to the Famicom game. The same footage was later used as full-motion video in two Playdia games.

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Post by Olivier Hague » Sun Sep 03, 2006 12:50 pm

tarsonis wrote:I believe he means they were originally made as a companion to the Famicom game.
I don't know, maybe that's what he meant, indeed... but I don't see his point, if that's the case. ^_^;
I mean, even if it's based on the story of a game, it's still an OAV, technically (and officially, it seems).

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Post by Bardock the Mexican » Sun Sep 03, 2006 4:05 pm

I will go and see what all the issues are, and hopefully will be able to fix them. Perhaps all the DB and DBZ articles will be made to uneditable content. That would keep most people from having to clean it up mulitple times. Here's to hoping. :wink:
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Post by The S » Sun Sep 03, 2006 10:07 pm

So then can we all just agree that calling it an OVA is just a matter of preference?
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Post by MajinVejitaXV » Mon Sep 04, 2006 12:58 am

The S wrote:So then can we all just agree that calling it an OVA is just a matter of preference?
In as much as it's a matter of preference to call it a shotgun as opposed to a 'magical thunder-stick' (I was gonna say 'boom stick', but I wanted to avoid the Army of Darkness reference ;p).

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Post by VegettoEX » Mon Sep 04, 2006 1:01 am

Olivier Hague wrote:
VegettoEX wrote:The animation was quite clearly made FOR the video game SPECIFICALLY.
Are you sure about that?
I mean, the Playdia didn't even exist, back when the videos were released, so...
One can make an even better case for this argument by bringing in the fact that additional footage that does NOT appear in the "visual strategy guide" can be accessed via normal game means while playing on the PlayDia.
Then again, maybe that's additional footage that was produced months later? Specifically for the Playdia game, this time?
I'm mostly addressing your latter question.

That's a good question and possibly a point, but I just don't see it happening that way. If they were going to animate it all, they'd animated it all at once in one go. Cheaper and more efficient that way.
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Post by Olivier Hague » Mon Sep 04, 2006 6:34 am

VegettoEX wrote:That's a good question and possibly a point, but I just don't see it happening that way. If they were going to animate it all, they'd animated it all at once in one go. Cheaper and more efficient that way.
But again, you're assuming that they knew the animation they were producing would be used for a Playdia game (eventhough the console wasn't released until one year later). We don't know that, do we?

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Post by desirecampbell » Mon Sep 04, 2006 9:58 am

Olivier Hague wrote:But again, you're assuming that they knew the animation they were producing would be used for a Playdia game (eventhough the console wasn't released until one year later). We don't know that, do we?
No, we can't assume that. But that's what it appears to be (released for the Playdia games, never used for anything else). And without proof to back up a claim like "it wasn't originally meant for just the games" we have to side with the original theory.

In a similar thread, would anyone consider the new video game opening animations to be OVAs if tey were released to home video?

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Post by Folken-sama » Mon Sep 04, 2006 10:26 am

desirecampbell wrote: But that's what it appears to be (released for the Playdia games, never used for anything else).
No because it was first released on VHS. And the Playdia didn't even exist before at least 6 months after the video release. The game itself was released more than a year after the video release.

Which means you would need solid proofs or interviews to back up any claim that this animation was "made for the Playdia". Which isn't the case right now...
And without proof to back up a claim like "it wasn't originally meant for just the games" we have to side with the original theory.
But we do have proofs :

-the animation was first released on a VHS
-the Playdia didn't exist when the animation was first released.
In a similar thread, would anyone consider the new video game opening animations to be OVAs if tey were released to home video?
If they were released on video before the game and it's console even exist, yes.

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Post by VegettoEX » Mon Sep 04, 2006 10:38 am

You also need to consider that even if the system wasn't out yet, it takes far longer than 6 months to conceive, test, implement, develop for, and officially release a video game console.

Just sayin'.
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Post by Olivier Hague » Mon Sep 04, 2006 11:00 am

VegettoEX wrote:You also need to consider that even if the system wasn't out yet, it takes far longer than 6 months to conceive, test, implement, develop for, and officially release a video game console.
Er... The Dragon Ball Z Playdia games were about as complex as a "choose your own adventure" book... Coding wise, it doesn't get much easier and faster than that. So let's not compare them to "regular games".

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Post by VegettoEX » Mon Sep 04, 2006 11:50 am

Olivier Hague wrote:
VegettoEX wrote:You also need to consider that even if the system wasn't out yet, it takes far longer than 6 months to conceive, test, implement, develop for, and officially release a video game console.
Er... The Dragon Ball Z Playdia games were about as complex as a "choose your own adventure" book... Coding wise, it doesn't get much easier and faster than that. So let's not compare them to "regular games".
Ignore coding. Let's talk about things like script writing, production time for the animation, licensing and composition of the music, distribution deals...

Just continuing to play devil's advocate against your own devil's advocate.
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Post by Folken-sama » Mon Sep 04, 2006 1:31 pm

VegettoEX wrote: Ignore coding. Let's talk about things like script writing, production time for the animation, licensing and composition of the music, distribution deals...
In the 1990's, Toei generally completed 45 minutes movies in more or less 3 months.

No need to get to work more than a year before, when the console and the idea of the game didn't even exist...

Anyway, I think you have new data to add to your article ^^
It doesn't seem to be referred to as an OVA by Toei, themselves, and is more of an American-fan term used for the footage.

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Post by MajinVejitaXV » Mon Sep 04, 2006 1:46 pm

While we can't be sure without talking to those who produced the game, I wouldn't be surprised if Toei decided to make the PlayDia game with the footage after production was completed. They may have very well animated a few alternate takes, or simply did the additional scenes later on.

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Post by GI_Judd2287 » Mon Sep 04, 2006 4:43 pm

Even though it's NOT an OVA (or a "lost movie"), it's a lot easier to use the term "DBZ OVA" when making reference to it rather than "the footage from the Playdia game".

It's not necesscerily correct, but most people will know what your talking about.

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Post by Folken-sama » Mon Sep 04, 2006 5:44 pm

GI_Judd2287 wrote:Even though it's NOT an OVA (or a "lost movie")
But it IS an OVA.

It was first released on VHS in August 1993. The Playdia games were released in September and December 1994.

What's is an OVA ? It's original animation that was produced for the video market, or as VegettoEX puts it, "always released straight to home format (although they may later find themselves with TV airings, their initial release is straight to video and/or DVD)."

A lot of you are confused because in the first version of his article, VegettoEX though that the Playdia games were released before the VHS.

Sorry to say it, that doesn't change the overall quality of the website, but he was wrong on this one.

But it seems many of you didn't notice the second version of his article, when he learned that the VHS had in fact been released a year before the games (and even before the Playdia existed). That's why there's still so many people here thinking it's not an OVA...

, it's a lot easier to use the term "DBZ OVA" when making reference to it rather than "the footage from the Playdia game".
No, it's not "easier".

We don't call DBZ a "TV series" instead of "video game footage" because it's easier. It's because DBZ really is a Tv series.

That's the same for "Plan to destroy the Saiyajin". It really is an OVA.

Besides, Toei officially lists it as an OVA...

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Post by Olivier Hague » Mon Sep 04, 2006 7:24 pm

VegettoEX wrote:Ignore coding. Let's talk about things like script writing
Isn't it the same story as the Famicom game? 'Shouldn't be that long.
production time for the animation
Well, they're pretty quick. One episode/week for years. Plus the movies.
licensing and composition of the music, distribution deals...
'Shouldn't take a year.
Just continuing to play devil's advocate against your own devil's advocate.
Well, I don't think I'm playing devil's advocate, really. It just seems unlikely to me that they knew from the start that they'd be using that footage for the Playdia games. Hell, saving the whole thing for the games instead of releasing most of it one year earlier probably would have been better for the sales, for example.

I don't know. Like I said, I just think it's unlikely.

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Post by desirecampbell » Mon Sep 04, 2006 7:39 pm

So, let's recap:

In 1993 a video cassette was released with new DragonBall animation. The content and marketing surrounding the video clearly stated that it was a video guide for a game.

Did I miss anything?

If I'm not missing anything, ten it can't be called an OVA. If it's specifically designed as a compliment to a video game, then it's not an OVA.

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