"Dragon Ball XENOVERSE" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by KentalSSJ6 » Wed Jan 28, 2015 11:12 am

Arent we getting another Namco stream today focusing on character creation? If so, what time?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Careless Saiyajin » Wed Jan 28, 2015 11:48 am

Different people score these things and rubrics may change so there is no meaningful statistics to be made by comparing scores from this year to last year to 10 years ago. Many people are involved and thus each time having a possibly different team of people scoring makes it unlikely that you can compare apples to apples between every Dragon Ball score. Take it for what it is and listen to the actual review not that it even matters because everyone this interested in Dragon Ball can get the game and see for themselves and I bet it will be a good experience. VegettoEX already explained the futility of over analyzing or criticizing the board that made the score, it shouldn't effect much.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Sigh-Ya-Jin » Wed Jan 28, 2015 12:24 pm

P5BLDV wrote:
TheAldella wrote:Well people still watch the anime and that's animated at 24FPS. What's the big deal. You all know how jarring the Raging Blast cutscenes look at a high frame rate.
There's a massive difference between watching something while relaxed and playing a game which requires precise timing, reactions and execution. 30 FPS fighters like Jojo's ASB are irritating because of the long delay between input and response. It sucks when you try to take advantage of an opening but by the time the input is registered that chance is gone.
I like the timing in Jojo's ASB I'm rather adept at the combos.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by P5BLDV » Wed Jan 28, 2015 1:32 pm

Sigh-Ya-Jin wrote:
P5BLDV wrote:
TheAldella wrote:Well people still watch the anime and that's animated at 24FPS. What's the big deal. You all know how jarring the Raging Blast cutscenes look at a high frame rate.
There's a massive difference between watching something while relaxed and playing a game which requires precise timing, reactions and execution. 30 FPS fighters like Jojo's ASB are irritating because of the long delay between input and response. It sucks when you try to take advantage of an opening but by the time the input is registered that chance is gone.
I like the timing in Jojo's ASB I'm rather adept at the combos.
Good for you. I hate that game, it feels like I'm covered in pancake syrup.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by ArchedThunder » Wed Jan 28, 2015 1:53 pm

KentalSSJ6 wrote:Arent we getting another Namco stream today focusing on character creation? If so, what time?
I haven't heard about this, can't find anything about it.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by pitrako » Wed Jan 28, 2015 2:32 pm

KentalSSJ6 wrote:Arent we getting another Namco stream today focusing on character creation? If so, what time?
Nicovideo:

http://live.nicovideo.jp/watch/lv206305947

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by ArchedThunder » Wed Jan 28, 2015 2:36 pm

pitrako wrote:
KentalSSJ6 wrote:Arent we getting another Namco stream today focusing on character creation? If so, what time?
Nicovideo:

http://live.nicovideo.jp/watch/lv206305947
Oh... I guess I'll wait for the recording of it.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Sigh-Ya-Jin » Wed Jan 28, 2015 3:39 pm

ArchedThunder wrote:
pitrako wrote:
KentalSSJ6 wrote:Arent we getting another Namco stream today focusing on character creation? If so, what time?
Nicovideo:

http://live.nicovideo.jp/watch/lv206305947
Oh... I guess I'll wait for the recording of it.

??? Nice. Can someone PM me when it's up?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by The Gohan » Wed Jan 28, 2015 4:22 pm

The translated review: http://www.shonengamez.com/2015/01/28/d ... su-review/

Pretty impressed with the 15 hour story mode and the 100 or so hours of collecting drops estimations. Not bothered by the repetitive missions comments; for a Dragon Ball game, I wasn't expecting a lot of extremely diverse and unique missions anyway. Don't generally give reviews much weight anyway as I like to go by my own opinions. The descriptions seem pretty positive though.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Sigh-Ya-Jin » Wed Jan 28, 2015 4:30 pm

The Gohan wrote:The translated review: http://www.shonengamez.com/2015/01/28/d ... su-review/

Pretty impressed with the 15 hour story mode and the 100 or so hours of collecting drops estimations. Not bothered by the repetitive missions comments; for a Dragon Ball game, I wasn't expecting a lot of extremely diverse and unique missions anyway. Don't generally give reviews much weight anyway as I like to go by my own opinions. The descriptions seem pretty positive though.
Exactly....what game isn't repetitive nowadays? Grinding is essential and part of the gaming process! Lol a dbz game will always be repetitive it's just fighting, not espionage. Lmao Baka!
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Lord Beerus » Wed Jan 28, 2015 4:33 pm

The Gohan wrote:The translated review: http://www.shonengamez.com/2015/01/28/d ... su-review/

Pretty impressed with the 15 hour story mode and the 100 or so hours of collecting drops estimations. Not bothered by the repetitive missions comments; for a Dragon Ball game, I wasn't expecting a lot of extremely diverse and unique missions anyway. Don't generally give reviews much weight anyway as I like to go by my own opinions. The descriptions seem pretty positive though.
The story mode is 15 hours on average!? And there is over 100 hours of extra content to gain on top of that.!? Holy shit. Xenoverse is treading into MMO territory.

The reviews themselves reek of a "They Changed It, Now It Sucks" attitude.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by voltlunok » Wed Jan 28, 2015 4:50 pm

Sigh-Ya-Jin wrote:
The Gohan wrote:The translated review: http://www.shonengamez.com/2015/01/28/d ... su-review/

Pretty impressed with the 15 hour story mode and the 100 or so hours of collecting drops estimations. Not bothered by the repetitive missions comments; for a Dragon Ball game, I wasn't expecting a lot of extremely diverse and unique missions anyway. Don't generally give reviews much weight anyway as I like to go by my own opinions. The descriptions seem pretty positive though.
Exactly....what game isn't repetitive nowadays? Grinding is essential and part of the gaming process! Lol a dbz game will always be repetitive it's just fighting, not espionage. Lmao Baka!
There is good and bad repetitive gameplay. Bad is when you play a game and feel like you've done the same thing for the 50th time for no rhyme or reason and you wonder 'Why am I doing this again?!' However good repetitive play is when you work towards a goal or feel rewarded for repeating the same task. Take Monster Hunter, that game is heavily repetitive but it's all to work towards one goal, new armor, new weapons in order to fight something better and then you repeat the same process with that thing. From this review, it seems xenoverse has a little bit of both and ya know! I don't mind that!

The review seems overall positive though so seems like this will be good. :thumbup:
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by donkeyjack » Wed Jan 28, 2015 5:27 pm

TheAldella wrote:Well people still watch the anime and that's animated at 24FPS. What's the big deal. You all know how jarring the Raging Blast cutscenes look at a high frame rate.
Are we talking about playing a competitive game or watching an anime you have no control over? I can't believe you gamers are so ignorant.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by DBZAOTA482 » Wed Jan 28, 2015 5:29 pm

^Implying Raging Blast is competitive.
Lord Beerus wrote:The reviews themselves reek of a "They Changed It, Now It Sucks" attitude.
That's certainly the case. They give the game shit for having repetitive missions yet give Raging Ass, Battle of Zzz..., and even fucking Ultimate Tenkaishit higher scores.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Careless Saiyajin » Wed Jan 28, 2015 5:31 pm

All of these comments only have me more pumped to pick up my pre ordered copy and get started. This game seems to have more to offer then the usual and I'm ready to grind through missions and tournament live ect wow.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by donkeyjack » Wed Jan 28, 2015 5:53 pm

DBZAOTA482 wrote:^Implying Raging Blast is competitive.
Lord Beerus wrote:The reviews themselves reek of a "They Changed It, Now It Sucks" attitude.
That's certainly the case. They give the game shit for having repetitive missions yet give Raging Ass, Battle of Zzz..., and even fucking Ultimate Tenkaishit higher scores.

It is just boring. No Dimps games or Spike games were 30 FPS.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Sigh-Ya-Jin » Wed Jan 28, 2015 6:10 pm

DBZAOTA482 wrote:^Implying Raging Blast is competitive.
Lord Beerus wrote:The reviews themselves reek of a "They Changed It, Now It Sucks" attitude.
That's certainly the case. They give the game shit for having repetitive missions yet give Raging Ass, Battle of Zzz..., and even fucking Ultimate Tenkaishit higher scores.

Hahhaha! Can I suggest Tenkieetshit lmao!
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by ArchedThunder » Wed Jan 28, 2015 6:10 pm

I don't know why it just hit me, but the second DLC pack is probably going to be entirely Revival of F themed.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Sigh-Ya-Jin » Wed Jan 28, 2015 6:15 pm

voltlunok wrote:
Sigh-Ya-Jin wrote:
The Gohan wrote:The translated review: http://www.shonengamez.com/2015/01/28/d ... su-review/

Pretty impressed with the 15 hour story mode and the 100 or so hours of collecting drops estimations. Not bothered by the repetitive missions comments; for a Dragon Ball game, I wasn't expecting a lot of extremely diverse and unique missions anyway. Don't generally give reviews much weight anyway as I like to go by my own opinions. The descriptions seem pretty positive though.
There is good and bad repetitive gameplay. Bad is when you play a game and feel like you've done the same thing for the 50th time for no rhyme or reason and you wonder 'Why am I doing this again?!' However good repetitive play is when you work towards a goal or feel rewarded for repeating the same task. Take Monster Hunter, that game is heavily repetitive but it's all to work towards one goal, new armor, new weapons in order to fight something better and then you repeat the same process with that thing. From this review, it seems xenoverse has a little bit of both and ya know! I don't mind that!

The review seems overall positive though so seems like this will be good. :thumbup:
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Sigh-Ya-Jin » Wed Jan 28, 2015 6:16 pm

ArchedThunder wrote:I don't know why it just hit me, but the second DLC pack is probably going to be entirely Revival of F themed.

I think it'll be movie themed In general.
Leaning more towards characters and missions than outfits and special moves.
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