'Super DragonBall Z' is Coming To America!

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Magica
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Post by Magica » Wed Jun 07, 2006 7:06 pm


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Post by Sebastian (SB) » Wed Jun 07, 2006 7:27 pm

I don't like how they put the "Super" lettering in replacement of the katakana in the logo. It looks really dumb.

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Post by The Tori-bot » Thu Jun 08, 2006 4:38 pm

Sebastian (SB) wrote:I don't like how they put the "Super" lettering in replacement of the katakana in the logo. It looks really dumb.
I see your point. It looks kinda tacked on. Like a bad superimposion.

I personally would just prefer them to keep the furigana if the superimposing is going to be that tacky. :|
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Post by Sebastian (SB) » Thu Jun 08, 2006 5:24 pm

The Tori-bot wrote:
Sebastian (SB) wrote:I don't like how they put the "Super" lettering in replacement of the katakana in the logo. It looks really dumb.
I see your point. It looks kinda tacked on. Like a bad superimposion.

I personally would just prefer them to keep the furigana if the superimposing is going to be that tacky. :|
Is it furigana? Excuse my ignorance. Its been a while since I last took Japanese & my memories of it are slowly slipping.

Also, I noticed that even in the translations for the game itself in the menus screen a lot of the letterings do look "tacked on". Overall, I'm not liking the looks of these letterings in the logo & the game itself.

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Post by The S » Thu Jun 08, 2006 10:57 pm

Furigana is a line of kana used to aid the reading of kanji or other Japanese characters (for example, since Japanese children learn hiragana first (although I find it harder than katakana), a line of hiragana may be placed next to katakana in a workbook to help them learn).
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Post by m121akuma » Thu Jun 08, 2006 11:22 pm

Ok, that's being a bit TOO anal. Most Americans can't read katakana, so it SHOULD be replaced with the romanization. It's part of the title, after all, and it says the same thing. It's not like Sparking where Atari completely changed the title (from English to fucked up Japanese...way to go, dudes).

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Post by Sebastian (SB) » Thu Jun 08, 2006 11:56 pm

I agree with you & I wasn't trying to be anal, just expressing my opinion on the execution of the lettering feels "tacked on" as Tori-bot mentioned. I just feel they can do a little better, but so be it. I'm fine by it by any means, as long as the game makes it here to the states.

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Post by The S » Fri Jun 09, 2006 3:19 pm

In other words, they feel like it was just slapped together in 3 seconds in MSPaint or something to that effect.
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Post by The Tori-bot » Fri Jun 09, 2006 4:09 pm

The S wrote:In other words, they feel like it was just slapped together in 3 seconds in MSPaint or something to that effect.
Precisely. :)

I don't know what it is about it, but it just looks "wrong" for some reason; I don't know why. :?
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Post by Magica » Fri Jun 09, 2006 5:33 pm

Image

Same as above but with the release date.

Image

Sponsor on main Altador Cup page.

There's reports that Neopets has a TV commercial out for their cup. Whether or not they sponsor SDBZ on the commercial I don't know.

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Post by Sebastian (SB) » Sun Jun 11, 2006 10:53 pm

Gamespot has some new screens & a new trailer from Atari for Super DBZ.
http://www.gamespot.com/ps2/action/superdbz/index.html

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Post by majinrod153 » Mon Jun 12, 2006 7:11 pm

I found some more screenshots.

http://www.famitsu.com/game/coming/2006 ... 5,0,0.html

It's from famitsu.com.

Also, I found some at 1up.com

http://www.1up.com/do/media?cId=3146446

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Post by Sebastian (SB) » Tue Jun 13, 2006 12:50 am

Wow those screenshots look impressive, though I'm thinking somehow its part of the story mode the way its displayed.

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Post by Son Goku » Tue Jun 13, 2006 2:20 pm

If that was the Kamehameha pushing Cell into space, then I'm liking this game already. :P
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Post by Steven Perry » Tue Jun 13, 2006 3:39 pm

Bloody hell! :shock: Cell getting launched into space?! If you can do that...

It's probably a Mortal Kombat-style finishing move.


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Post by Sebastian (SB) » Tue Jun 13, 2006 5:19 pm

I'm strongly assuming those scenes with Cell being lauched to space is somewhat incorperated with the story mode. However, if it's part the gameplay.....that's just fricken' sweet.

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Post by Saiyan » Tue Jun 13, 2006 9:38 pm

Alright, I know the image is small, but...US cover art anyone?

Image

Seems like fans voted for this version on the Atari forums

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Post by desirecampbell » Tue Jun 13, 2006 9:57 pm

Saiyan wrote:Alright, I know the image is small, but...US cover art anyone?

Image

Seems like fans voted for this version on the Atari forums
Wow, that sucks.

I mean, it's better than 'Shin Naked Goku' but why not just use the original cover art?

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Post by gotenx » Tue Jun 13, 2006 10:00 pm

I told you guys that was going to be the cover art at the begining of the topic. In fact, that was the first post in the topic.

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Post by Sebastian (SB) » Tue Jun 13, 2006 10:05 pm

desirecampbell wrote:
Saiyan wrote:Alright, I know the image is small, but...US cover art anyone?

Image

Seems like fans voted for this version on the Atari forums
Wow, that sucks.

I mean, it's better than 'Shin Naked Goku' but why not just use the original cover art?
Exactly. Atari's just retarded when it comes to the game covers. Though, they did wise up by giving more original Dragon Ball fans a Japanese voice option, which is why it boggles me as to why they can't be smart enough to use original JPN covers.

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