"Super DragonBall Z" or "Sparking! NEO"?

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Sebastian (SB)
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"Super DragonBall Z" or "Sparking! NEO"?

Post by Sebastian (SB) » Fri May 12, 2006 1:21 am

No, this isn't a "Super DragonBall Z" vs. "Sparking! NEO" thread (or at least that's not my intention if it seems that way). The sole purpose of this thread is to state which game you're looking forward to the most & why. The reason I'm doing this thread is because it's interesting to see people's opinions of course, & I know there's a good amount that are looking foward to one of these games or both. After watching both demonstration videos & looking at these forums, It seems like they're quite a good amount of people looking foward to "Sparking! NEO".

As for me, I'm looking foward to both games, but "Super DragonBall Z" is a fighting game I've been wanting as a DragonBall fan for a while now because not only does it have a nice combo system, it seems to re-create a more manga experience, (basically it just seems to be more faithful toward Toriyama-sensei's work), & Toriyama made a more "fleshed out"? Mecha Freeza for the game.

Of course, I'm looking foward to "Sparking! NEO" for it's anime-style recreation & simulation of the series. I like the graphics, camera angles, & special moves. More DB characters would be nice.
Last edited by Sebastian (SB) on Fri May 12, 2006 2:14 am, edited 1 time in total.

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desirecampbell
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Post by desirecampbell » Fri May 12, 2006 1:32 am

I'm looking forward to Super DragonBall Z right now.

But I'm loking forward to Sparkin! 3 more. :D

When I can get a DBZ game that has movement and camera mechanics like Sparking!, and fights like Super DragonBall Z, with a true stat-based strength system and true enviromental damage, I will buy that shit like you wouldn't believe.

Sigh, I have little hope though.

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Post by MisterFlashdude » Fri May 12, 2006 1:37 am

desirecampbell wrote: When I can get a DBZ game that has movement and camera mechanics like Sparking!, and fights like Super DragonBall Z, with a true stat-based strength system and true enviromental damage, I will buy that shit like you wouldn't believe.

Sigh, I have little hope though.
Never give up hope my dancing friend! DBZ has come a long way and one day I'm sure a game will be made that will exceed your most wild expectations!

As for me, I'm also looking forward to both. Why choose?

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Post by desirecampbell » Fri May 12, 2006 1:42 am

MisterFlashdude wrote:
desirecampbell wrote: When I can get a DBZ game that has movement and camera mechanics like Sparking!, and fights like Super DragonBall Z, with a true stat-based strength system and true enviromental damage, I will buy that shit like you wouldn't believe.

Sigh, I have little hope though.
Never give up hope my dancing friend! DBZ has come a long way and one day I'm sure a game will be made that will exceed your most wild expectations!
That's true - but I'm still not very hopeful. With the quick turnaround we've seen with these games, I'm sure they're not going to be able to create such great increases in the game until Sparking! 8 or DragonBall Z 9 :P

Though I am looking into modding Red Faction to create a very interesting DBZ game.

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Post by Deus ex Machina » Fri May 12, 2006 1:49 am

I'm looking forward to both games, and I have no doubt both of them are going to be great. If I have to choose though, Sparking Neo is definitely my pick.

While I'm sure many people are looking forward to the great combos and balanced gameplay of Super DBZ, I'm just not as big into fighting games as some people, and Neo looks like it's going to be the better DBZ game. (wicked re-designed Mecha Freeza not withstanding)

I mean, 130 fighters, including transformations, battle damage, alternate costumes, and giant fighters like Great Apes and Hildegarn? They've never even attempted a DBZ game of this scope before, and if done properly this will be the best game in the franchise to date...and it's one hell of a way to say goodbye to PS2, and hello to Wii.

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Post by Hero 004 » Fri May 12, 2006 2:08 am

Super DragonballZ

You can see my post in it's respective thread to see why and plus, I don't have the first Budokai Tenkaichi. I've only rented the game and I'm more exited for a fresh, new francise than a sequel to a game I have yet to own.

I guess I'm also more into it's style.
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Post by Sebastian (SB) » Fri May 12, 2006 2:10 am

MisterFlashdude wrote:
desirecampbell wrote: When I can get a DBZ game that has movement and camera mechanics like Sparking!, and fights like Super DragonBall Z, with a true stat-based strength system and true enviromental damage, I will buy that shit like you wouldn't believe.

Sigh, I have little hope though.
Never give up hope my dancing friend! DBZ has come a long way and one day I'm sure a game will be made that will exceed your most wild expectations!

As for me, I'm also looking forward to both. Why choose?
That's fine I'm not restricting it to just one game. Like others, I'm looking forward to both games it's just that "Super DragonBall Z" falls into more my ideal DragonBall game. It seems to get the look right (well that's just my opinion), alongside a cool looking fighting system.

Deus ex Machina wrote:I mean, 130 fighters, including transformations, battle damage, alternate costumes, and giant fighters like Great Apes and Hildegarn? They've never even attempted a DBZ game of this scope before, and if done properly this will be the best game in the franchise to date...and it's one hell of a way to say goodbye to PS2, and hello to Wii.
I agree with you there, but I'm more of "quality over quantity" freak, sort of say. If all the characters in "Sparking! NEO" played like the characters in "Super DBZ", then yes I would be very happy.

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Post by Caracal » Fri May 12, 2006 6:37 am

Super DBZ.

Sparking 1 left me with a very "bad taste in my mouth" and so far the new game doesn't look like it'll change that much.

Super DBZ on the other hand has a smaller line up, allowing them to (hopefully) be more unique with the way they play. Additionally it's including a character I've wanted to see in a DBZ fighting game for a while now (Demon King Piccolo) and the idea to use ChiChi was nice and original. Finally the changes to Adult Gohan, Mecha Freeza, Videl and possibly Trunks offers a nice breath of fresh air to DBZ fighting games. I think it's great to see someone do something different rather than make a 100% carbon copy of the manga.

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Post by wannywan » Fri May 12, 2006 7:01 am

Sparking! NEO has to be the one for me, I actually quite enjoyed the first one and this one looks to have the refinements that I want.

Of course, that's not to say that I won't be purchasing Super Dragonball Z, but if I saw both games in the shop beside each other and only had enough money for one game, then it'd be Sparking! NEO.

Then I'd get Super Dragonball Z the next week.
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Post by Leotaku » Fri May 12, 2006 9:13 am

I'm looking forward to both, but I can't really decide which one I would want MORE.

I've wanted to see Capcom do a DBZ fighting game for ages now, and Super DBZ will probably be about as close as it'll get.

Then Tenkaichi 2 looks to be a HUGE epic, with almost every character you could ever want. I really enjoyed the first game, and the sequel should only improve on what I already love.

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Post by Orochi_Rockman » Fri May 12, 2006 10:11 am

I'm not sure.

I definitely want Super DBZ because I've been waiting for a serious DBZ fighter for..um.. ever.

Sparking Neo however looks like it's going to be an ubelievable flash-filled DBZ extravaganza, whether or not the actual combat is evolved won't really matter I'll be playing that just to have fun because I'm a DBZ fan.

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Post by SuperSaiyanVegeta » Fri May 12, 2006 11:50 am

Sparking! NEO.

There are 100+ characters in the game (excluding the transformation character thing in Sparking!), Android 13 and Lord Slug were just two. There could be even more characters, say....Hildegarn or Tapion?!?

I like Super DragonBall Z, but the only new character in that game is Chi-
Chi. (It's cool to have her in a game though)
Last edited by SuperSaiyanVegeta on Fri May 12, 2006 6:17 pm, edited 1 time in total.

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Post by Goten88gt » Fri May 12, 2006 1:12 pm

SuperSaiyanVegeta wrote:Sparking! NEO.

There are 100+ characters in the game (excluding the transformation character thing in Sparking!), Android 13 and Lord Slug were just two. There could be even more characters, say....Hildergarn or Tapion?!?
Yeah, I totally agree with SuperSaiyanVegeta. The graphics look gorgeous on the screen, I am really excited to see a demo for the Wii version. :P

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Post by Sebastian (SB) » Fri May 12, 2006 2:00 pm

Caracal wrote:Super DBZ.

Sparking 1 left me with a very "bad taste in my mouth" and so far the new game doesn't look like it'll change that much.

Super DBZ on the other hand has a smaller line up, allowing them to (hopefully) be more unique with the way they play. Additionally it's including a character I've wanted to see in a DBZ fighting game for a while now (Demon King Piccolo) and the idea to use ChiChi was nice and original. Finally the changes to Adult Gohan, Mecha Freeza, Videl and possibly Trunks offers a nice breath of fresh air to DBZ fighting games. I think it's great to see someone do something different rather than make a 100% carbon copy of the manga.
What do you mean by 100% carbon copy of the manga?, I always thought the previous "DragonBall Z" PS2 games were more deviations of the anime, especially with the recent Sparking! games (the flying). I'm rather confused, can you explain in a little further detail? Or were you referring to "Super DBZ" not being a 100% carbon copy of the manga?

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Post by Casual Matt » Fri May 12, 2006 4:30 pm

I gotta say Sparking! NEO is the one for me. I played the first one, loved it but had a few quibbles with it. But it looks like all the problems I had with the first one are going to be fixed in NEO.

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Post by Chuquita » Fri May 12, 2006 5:02 pm

Super DBZ. Being able to play as Chi-Chi is gonna be fun. I'm going to have many Chi-Chi VS Goku or VS Vegeta battles.


Sparking never really did it for me the way Budoukai 3 did. If it turns out all the movie villains are there though (*cough* Tur1es *cough* ) then I'll be interested.
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Post by Chaos Saiyajin » Sat May 13, 2006 6:21 pm

:shock: I can't even begin to answer, as I am equally hyped about both games.
I really, really need to get back into the habit of posting.

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Post by Caracal » Sat May 13, 2006 6:49 pm

Sebastian (SB) wrote:What do you mean by 100% carbon copy of the manga?, I always thought the previous "DragonBall Z" PS2 games were more deviations of the anime, especially with the recent Sparking! games (the flying). I'm rather confused, can you explain in a little further detail? Or were you referring to "Super DBZ" not being a 100% carbon copy of the manga?
What I meant was rather than following the manga and anime pretty much perfectly, the game does something new and different, like the different weapons ChiChi, Trunks, Adult Gohan and Mecha Freeza are getting, Videl having a ki attack etc.

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Post by ngnikolaos » Sun May 14, 2006 1:20 am

At first, I was with Super DBZ, because Sparking! never sounded 100% right to me.

Now, based on the movies I've seen for S-NEO, I must say I can't wait to play this game. 130 characters, excellent presentation, polished gameplay... it looks so, so sweet.

But I will very much enjoy S-DBZ as well. I think I'll buy them both at once, when NEO will be released.
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Post by Berserk » Mon May 22, 2006 10:32 pm

Super DBZ, so I can finally play a respectable DBZ fighter.....anyways I will be getting Sparking Neo also, just for the sheer character count, and hopefully Turles is in there!!! he better be.

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