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==Story==
==Story==


TBD
''Transformation'' adapts the [[Dragon Ball GT]] animated series, starting from the beginning of the Black Star Dragon Ball Arc and ending at the final battle against Baby.


==Codes & Secrets==
==Codes & Secrets==

Revision as of 17:13, 4 May 2019

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Dragon Ball GT: Transformation
USA
Dragon Ball GT: Transformation - Title Screen
Dragon Ball GT: Transformation Title Screen

Dragon Ball GT: Transformation
Release Date 09 August 2005 (NA)
Genre Beat 'em up
Developer Webfoot Technologies
Publisher Atari
Music Composer(s) Yannis Brown
Rating ESRB Everyone 10+
v · d · e

Dragon Ball GT: Transformation is a side-scrolling beat 'em up game developed by Webfoot Technologies and published by Atari for the Nintendo Game Boy Advance originally released 09 August 2005 exclusively in America.

Transformation would be the fifth and final game developed by Webfoot Technologies for the franchise, being preceded by the Dragon Ball Z: The Legacy of Goku series and the critically-panned Dragon Ball Z: Taiketsu on the Game Boy Advance.

Gameplay

Dragon Ball GT: Transformation plays as a side-scrolling beat-em up game. The player progresses linearly across 12 different stages while defeating waves of enemies. Players can fight using physical attacks, or using energy attacks provided the player has enough energy. Attacking enemies adds to the player's score. The player's score and other performance metrics are added up at the end of each stage, which is then converted to Zeni. This Zeni can be used to unlock additional characters, game modes and extras.

Game Modes

Story Mode: Play through the story as either Goku, Pan or Trunks. Unlocked by default.

Single Player Mode: Play through the game, skipping story scenes, as one of nine characters. Unlocked by completing the game.

Endurance Mode: Fight against continuous waves of enemies until the player is defeated. Costs 2000 Zeni to unlock.

Boss Endurance Mode: Survive for as long as possible while fighting against the bosses of the game. Costs 4000 Zeni to unlock.

Robot Swarm Mode: Defeat as many enemies as possible within the specified time limit. Costs 3000 Zeni to unlock.

Story

Transformation adapts the Dragon Ball GT animated series, starting from the beginning of the Black Star Dragon Ball Arc and ending at the final battle against Baby.

Codes & Secrets

TBD

Merchandise

Prima's Official Strategy Guide

An official strategy guide for Dragon Ball GT: Transformation was released 16 August 2005 by Prima Games[1].

Releases

Domestic Release

Dragon Ball GT: Transformation was originally released 09 August 2005 exclusively in America.

Domestic Media Coverage

TBD

Commercials & Trailers

Legacy

TBD

Additional Notes

Dragon Ball GT: Transformation was developed during a period when Atari/Infogrames held the sub-license to create and further subcontract game development outside of Japan. During this time, Webfoot worked on all of the American-made portable games, while Avalanche Software worked on Dragon Ball Z: Sagas (the only American-made console game for the franchise).

Alongside the announcement and ongoing coverage of Dragon Ball Z: Sagas, American games media reported Atari would publish a two-part RPG series based on Dragon Ball GT, set to follow the Legacy of Goku series, beginning with "Transformation" in the summer, and a second entry to follow later in the year.[2] In May of 2005 a listing for the title "Transformation 2" for the Game Boy Advance was found on GameStop.com, with a release date set for 05 November 2005.[3] A sequel was ultimately never released.

Game Credits

Webfoot Technologies

TBD

References

  1. Dragon Ball GT: The Transformation (Prima's Official Strategy Guide). USA: Prima Games, 16 August 2005.
  2. Nintendo Power, Volume 188, February 2005, Game Watch: "Quick Hits of Big News - Dragon Ball From A to Z" (p. #)
  3. "Transformation 2 For GameBoy Advance Listed at GameStop" (14 May 2005). Kanzenshuu. Retrieved: 01 April 2019.