Jump to content

Dragon Ball GT: Transformation

From Kanzenshuu Dragon Ball Wiki
This page is incomplete.
Kanzenshuu wiki team members are aware that they must edit this page to add missing information and complete it.
Dragon Ball GT: Transformation
USA
Dragon Ball GT: Transformation - Title Screen
Dragon Ball GT: Transformation Title Screen

Dragon Ball GT: Transformation
Release Date 09 August 2005 (NA)
Genre Action/Beat-'em-up
Developer Webfoot Technologies
Publisher Atari
Music Composer(s) Yannis Brown
Rating ESRB Everyone 10+
v · d · e

Dragon Ball GT: Transformation is a side-scrolling action/beat-'em-up game developed by Webfoot Technologies and published by Atari for the Nintendo Game Boy Advance, originally released 09 August 2005 exclusively in America.

Transformation would be the fifth and final game developed by Webfoot Technologies for the franchise, being preceded by the Dragon Ball Z: The Legacy of Goku series and the critically-panned Dragon Ball Z: Taiketsu on the Game Boy Advance.

Gameplay

Son Goku fights against enemies on Planet Imecka

Dragon Ball GT: Transformation plays as a traditional side-scrolling, beat-'em-up action game. The player progresses linearly across 12 different stages while defeating waves of enemies. Players can fight using physical attacks, or by using energy attacks (provided the player has enough energy). Attacking enemies adds to the player's score. The player's score and other performance metrics are added up at the end of each stage, which is then converted to Zeni. This Zeni can be used to unlock additional characters, game modes, and extras.

Game Modes

Story Mode: Play through the story as either Goku, Pan, or Trunks. Unlocked by default.

Single Player Mode: Play through the game, skipping story scenes, as one of nine characters. Unlocked by completing the game.

Endurance Mode: Fight against continuous waves of enemies until the player is defeated. Costs 2000 Zeni to unlock.

Boss Endurance Mode: Survive for as long as possible while fighting against the bosses of the game. Costs 4000 Zeni to unlock.

Robot Swarm Mode: Defeat as many enemies as possible within the specified time limit. Costs 3000 Zeni to unlock.

Story

Transformation adapts the Dragon Ball GT animated series, starting from the beginning of the Black Star Dragon Ball arc and ending at the final battle against Baby.

Codes & Secrets

A "ding" will sound if the respective code is entered successfully.

Invincibility

Enter the following combination during the game: Up, Down, Left , Right, Up, Down, L, R, A, B

Temporary Infinite Energy

Enter the following combination during the game: Up, Down, Up, Down, Left, Left, Right, Right, Up, B

Temporary Super Speed

Enter the following combination during the game: Right, Up, Down, Right, Up, Down, Right, Up, B

Max out Stats

Enter the following combination during the game: Down, Down, Down, Up, Up, Up, Right, Right, Right, Up, Down, Right, Up, B

Refill Energy

Enter the following combination during the game: Down, Up, Right, Right, Right, Left, Right, Left, B

Refill Health

Enter the following combination during the game: Down, Up, Left, Left, Up, Right, Down, B

Merchandise

Prima's Official Strategy Guide

An official strategy guide for Dragon Ball GT: Transformation was released 16 August 2005 by Prima Games[1].

Releases

Domestic Release

Dragon Ball GT: Transformation was originally released 09 August 2005 exclusively in America.

Domestic Media Coverage

TBD

Commercials & Trailers

Legacy

The game was met to generally mixed reception. Greg Sewart from X-Play[2] gave the game 2 out of 5 stars, praising the excellent graphics and number of unlockable characters while also heavily criticizing the game's slow, basic and repetitive gameplay. Frank Povo from GameSpot[3] gave the game a 7.6 out of 10, also criticizing the game's repetitive gameplay but admiring the game's excellent presentation.

Without a doubt, the jaw-dropping graphics are what ultimately sets the game apart from its peers. Rarely do GBA games push the hardware this much, even those published by Nintendo. The sharp 2.5D backgrounds put the system's full 32,000-color palette to use, the character sprites are large and fluidly animated, and the bosses are downright huge.
— Dragon Ball GT: Transformation Review, Frank Povo, GameSpot


Additional Notes

Dragon Ball GT: Transformation was developed during a period when Atari/Infogrames held the sub-license to create and further subcontract game development outside of Japan. During this time, Webfoot worked on all of the American-made portable games, while Avalanche Software worked on Dragon Ball Z: Sagas (the only American-made console game for the franchise).

Alongside the announcement and ongoing coverage of Dragon Ball Z: Sagas, American games media reported Atari would publish a two-part RPG series based on Dragon Ball GT, set to follow the Legacy of Goku series, beginning with "Transformation" in the summer, and a second entry to follow later in the year.[4] In May of 2005 a listing for the title "Transformation 2" for the Game Boy Advance was found on GameStop.com, with a release date set for 05 November 2005.[5] A sequel was ultimately never released.

Game Credits

Webfoot Technologies, Inc.

  • Producer, President: Dana M. Dominiak
  • Director of Software Engineering: Pascal Pochol
  • Project Director, Legal: Debra Osborn III
  • Game Programming, Tools Programming: Cliff Davies
  • AI Programming, Network Programming: Neil Holmes
  • Additional Programming: Jeffrey Lim, Martin Fuller
  • Lead Game Scripting: Jim Grant
  • Lead Character Production: Andrew Myers
  • Lead Level Design: Gerry Swanson
  • Design, Art: Jim Grant, Andrew Myers, Gerry Swanson
  • Dialog: Gerry Swanson
  • Character Art: Mandi Paugh
  • Portrait Art: Alisa E. Kober
  • Level Art: Brian Babendererde
  • Testers: Andrew Osborn, David Chin, Diego Verger, Scott Grant
  • Music, Sound Effects: Yannis Brown

Shadows In Darkness, Inc.

  • Team Leader: Devon Browne
  • Character Animation: Adny Angrand, Rafael Toledo, Luis Lopez, Vincent M. Donatelli, Eric Santana, Steven Cooper
  • Producer, President: Dana M. Dominiak
  • Director of Software Engineering: Pascal Pochol
  • Testers: David Chin, Scott Grant, Andrew Osborn, Ryan Porter, Evan Lang
  • Project Director, Scourge of Moldavia: Debra Osborn III

Atari

  • Senior Producer: Mark Flitman
  • Director of Marketing: Matt Collins
  • Executive Producer: Hudson Piehl
  • Director of Creative Services: Steve Martin
  • Director of Editorial & Documentation Services: Elizabeth Mackney
  • Graphic Designer: Kelly Wolnik
  • Documentation Specialists: Kurt Carlson, Randi Kravitz
  • Copywriter: Paul Collin
  • QA Supervisor: Michael O'Shea
  • I.T. Manager/Western Region: Ken Ford
  • Manager of Technical Support: Michael Vetsch
  • Manager of Publishing Support: Ezequiel Nunez (Chuck)
  • Lead Tester: Feisal Maroof
  • Assistant Lead Testers: Howell Selburn, Max Maydanik
  • Testers: Anom Chavez, Phil Dickerson, Phoenix Flowers, Michael Greenler, Alissa Ivanovich, Kimo Pamintuan, Juan Rodriguez
  • Manager, Engineering Services and Compatibility Lab: David Strang
  • Engineering Services Specialist: Ken Edwards
  • Engineering Services Technicians: Dan Burkehead, Eugene Lai
  • Director, Strategic Relations: Joy Schneer
  • Sr. Manager, Strategic Relations: Cecilia Munoz
  • Strategic Relations Specialist: Arthur Long

FUNimation Productions, Ltd.

  • President: Gen Fukunaga
  • Executive Vice‑President: Daniel Cocanougher
  • Vice President, Marketing: Cindy Brennan Fukunaga
  • Director of Licensing: Bob Brennan
  • Licensing Account Manager: Chris Lundeen
  • Script Writer: Jeremy Carlile

References

  1. Dragon Ball GT: The Transformation (Prima's Official Strategy Guide). USA: Prima Games, 16 August 2005.
  2. Dragon Ball GT: Transformation Review (03 January 2006). G4TV X-Play. Retrieved: 07 May 2019.
  3. Dragon Ball GT: Transformation Review (29 August 2005). GameSpot. Retrieved: 07 May 2019.
  4. Nintendo Power, Volume 188, February 2005, Game Watch: "Quick Hits of Big News - Dragon Ball From A to Z" (p. #)
  5. "Transformation 2 For GameBoy Advance Listed at GameStop" (14 May 2005). Kanzenshuu. Retrieved: 01 April 2019.