Dragon Ball Z: Buu's Fury: Difference between revisions
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[[File:DragonBallZ BuusFury-TitleScreen.png|240px|Dragon Ball Z: The Legacy of Goku II (USA)]] | |||
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==Commercials & Trailers== | ==Commercials & Trailers== | ||
[https://www.ign.com/videos/2004/08/13/dragon-ball-z-buus-fury-game-boy-gameplay-2004-08-13 Dragon Ball Z: Buu's Fury - 2004 Atari Trailer] | |||
==Legacy== | ==Legacy== | ||
Latest revision as of 12:47, 11 November 2024
| This page is incomplete. Kanzenshuu wiki team members are aware that they must edit this page to add missing information and complete it. |
| Dragon Ball Z: Buu's Fury | |||
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Dragon Ball Z: Buu's Fury Title Screen | |||
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| Release Date | 14 September 2004 (NA) | ||
| Genre | Action, Role-Playing (RPG) | ||
| Developer | Webfoot Technologies | ||
| Publisher | Atari | ||
| Music Composer(s) | Yannis Brown | ||
| Rating | ESRB Everyone | ||
Dragon Ball Z: Buu's Fury is an action role-playing game developed by Webfoot Technologies and published by Atari for the Nintendo Game Boy Advance and originally released 14 September 2004 exclusively in America.
Buu's Fury was the third game in a line of action role-playing games developed by Webfoot for the franchise, with Dragon Ball Z: The Legacy of Goku releasing in 2002 and Dragon Ball Z: The Legacy of Goku II releasing in 2003.
Gameplay
TBD
Story
As the final game in the Legacy of Goku series, Buu's Fury finishes the story of the Dragon Ball Z television series, adapting the Majin Boo Story Arc. The game starts at the Afterlife Tournament Arc and ends at the 28th World Tournament Arc. The game also includes story scenarios from Dragon Ball Z Movie 10 and Dragon Ball Z Movie 12.
Characters
Party Characters
These are the main playable characters. These characters can be leveled up, learn new skills, and equip equipment.
| Sprite | Name | Transformations | Notes | Status |
|---|---|---|---|---|
| Son Goku (as "Goku") |
Super Saiyan Super Saiyan 3 |
TBD | TBD | |
| Son Gohan (as "Gohan") |
Super Saiyan | TBD | TBD | |
| Son Goten (as "Goten") |
Super Saiyan | TBD | TBD | |
| Trunks |
Super Saiyan | TBD | TBD | |
| Vegeta |
Super Saiyan | TBD | TBD |
Fusions
These characters are playable fusions of the main characters. Metamoran fusion characters can be activated by completing a fusion dance mini-game.
| Sprite | Name | Transformations | Notes | Status |
|---|---|---|---|---|
| Gotenks | Super Saiyan Super Saiyan 3 |
Activated by performing fusion dance as Goten or Trunks | Unlocked after successfully fusing Goten and Trunks in Chapter 7. | |
| Gogeta | Super Saiyan | Activated by performing fusion dance as Goku or Vegeta. | Playable during fight against Janemba in Chapter 8. Unlocked after collecting all Z-Exhibits and Hercule Exhibits. | |
| Vegetto (as "Vegito") |
Super Saiyan | Not permanently available. | Only playable during fight with Boo in Chapter 9. |
Story Characters
These characters are only playable for a short period of time, during specific story scenes.
| Sprite | Name | Transformations | Notes | Status |
|---|---|---|---|---|
| Videl |
N/A | TBD | Playable during her fight against Spopovitch in Chapter 3 | |
| Mr. Satan (as "Hercule") |
N/A | TBD | Playable during his confrontation with Majin Boo in Chapter 8 |
Codes & Secrets
TBD
Merchandise
Prima's Official Strategy Guide
An official strategy guide for Dragon Ball Z: Buu's Fury was released 21 September 2004 by Prima Games[1].
Releases
Domestic Release
Dragon Ball Z: The Legacy of Goku II was originally released 14 September 2004 in exclusively in America. The game received no re-releases and no official international distribution or localization.
Domestic Media Coverage
TBD
Commercials & Trailers
Dragon Ball Z: Buu's Fury - 2004 Atari Trailer
Legacy
TBD
Additional Notes
- Developed during a period when Atari had the appropriate sub-license to create and subcontract game development outside of Japan; Webfoot worked on all of the portable games, while Avalanche Software worked on Sagas (the only American-made console game for the franchise)
- Additional notes TBD
Game Credits
Webfoot Technologies
- President, Producer: Dana M. Dominiak
- Game Programming, Tools Programming: Jeffrey Lim
- AI Programming, Network Programming: Cliff Davies
- Lead Game Scripting: Jim Grant
- Lead Character Production: Andrew Myers
- Lead Level Design, Dialog: Gerry Swanson
- Design, Art: Jim Grant, Andrew Myers, Gerry Swanson
- Character Art: Mandi Paugh
- Portrait Art: Alisa E. Kober
- Level Art: Brian Babendererde
- Character Animation: Devon Browne, Adny Angrand, Rafael Toledo, Luis Lopez
- Music, Sound Effects: Yannis Brown
- Scripting: Pascal Pochol, Erik Hermansen, Dana M. Dominiak
- Director of Software Engineering: Pascal Pochol
- Testers: Peter Dilillo, Ben Vitoff, Scott Grant, Andrew Osborn, Charlie Bry, Ben Mohrbacher, Peter Mohrbacher, Dana Pellegrini
- Project Director: Debra Osborn III
Atari
- Senior Producer: Mark Flitman
- Executive Producer: Jim Boone
- Senior Brand Manager: Matt Collins
- Director of Marketing: Tom Nichols
- V.P. of Marketing: Nancy MacIntyre
- Executive V.P. of Sales and Marketing: Wim Stocks
- Director of Creative Services: Steve Martin
- Director of Editorial & Documentation Services: Elizabeth Mackney
- Graphic Designer: Kelly Wolnik
- Documentation Specialist: Kurt Carlson
- Copywriter: Paul Collin
- Director of Publishing Support: Michael H. Gilmartin
- QA Supervisors: Ezequiel Nunez
- QA Lead: Christopher D. Reimer
- Assistant Lead: Howell Selburn
- Testers: Raymond Cicero, Leonard Trac, Libert Viray, Ed Toribio, Joel Yabrudy, Brian Tiangco, Felix Gunawan, Angel Marquez
- Special Thanks: Peter Armstrong, Michael Cucchiarella, Amy Jordán, Chris Lundeen
References
- ↑ Dragon Ball Z: Buu's Fury (Prima's Official Strategy Guide). USA: Prima Games, 21 September 2004.
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