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Additional notes
Adding some packaging notes and international coverage links
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TBD
TBD


==Theme Song & Soundtrack==
==Theme Song==


''Dragon Ball Z'''s opening sequence featured a new, in-game, 3D rendering of "[[CHA-LA HEAD-CHA-LA]]" along with the original version of the song itself performed by [[Hironobu Kageyama]]. While the opening animation was kept intact in America, the song was swapped to the 1996 FUNimation ''Dragon Ball Z'' English dub opening theme, "Rock the Dragon."
''Dragon Ball Z'''s opening sequence featured a new, in-game, 3D rendering of "[[CHA-LA HEAD-CHA-LA]]" along with the original version of the song itself performed by [[Hironobu Kageyama]]. While the opening animation was kept intact in America, the song was swapped to the 1996 FUNimation ''Dragon Ball Z'' English dub opening theme, "Rock the Dragon."
==Soundtrack==


The game's soundtrack was composed and arranged by [[Kenji Yamamoto]]. Tower of Power explanation here.
The game's soundtrack was composed and arranged by [[Kenji Yamamoto]]. Tower of Power explanation here.


HD Collection re-release soundtrack information here.
HD Collection re-release soundtrack information here.
==Packaging==
[[File:Budokai1_instructionbook_ps2_jp.png|thumb|250px|''Dragon Ball Z'' PlayStation 2 edition instruction manual]]
Each territory received different cover artwork. America received  red-toned cover featuring Super Saiyan Son Goku, Son Gohan, Piccolo, Vegeta, and Cell. Europe received a non-Super Saiyan Son Goku holding ''[[Nyoibo]]'' with a series of blue-toned characters lining the bottom (including [[Spopovitch]], who does not appear in the game). Japan received an original illustration of Super Saiyan Son Goku; though only a portion of Goku's top half is present on the cover, a complete illustration was produced.<ref>{{Cite guidebook|Title="Video Games Selection Pick Up! 03"|Book=33|Page=p. 187}}</ref>
The Japanese version's instruction manual, both on the PlayStation 2 and Gamecube, is stylized to resemble a classic ''Dragon Ball'' ''[[Dragon Ball Tankōbon|tankōbon]]'' cover.


==Merchandise==
==Merchandise==
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==International Media Coverage==
==International Media Coverage==


* ''Electronic Gaming Monthly'', October 1993 issue, "[http://www.kanzenshuu.com/press-archive/egm-october-1993-super-butoden-2-preview/ Import Preview: Dragon Ball Z 2]"
* ''Shonen Jump'', January 2003 issue, "[http://www.kanzenshuu.com/press-archive/shonen-jump-january-2003-video-games-dragon-ball-z-budokai/ Video Games — Dragon Ball Z: Budokai]"
* TBD
* ''Electronic Gaming Monthly'', January 2003 issue, "[http://www.kanzenshuu.com/press-archive/egm-january-2003-budokai-preview/ Preview - Dragon Ball Z: Budokai]"
* ''Electronic Gaming Monthly'', February 2003 issue, "[http://www.kanzenshuu.com/press-archive/egm-february-2003-budokai-review/ Review - Dragon Ball Z: Budokai]"
* ''Animerica'', April 2003 issue, "[http://www.kanzenshuu.com/press-archive/animerica-april-2003-review-dragon-ball-z-budokai/ Review - Dragon Ball Z: Budokai]"


==Legacy==
==Legacy==

Revision as of 16:10, 1 October 2018

This page is incomplete.
Kanzenshuu wiki team members are aware that they must edit this page to add missing information and complete it.
Dragon Ball Z
Japanese
Dragon Ball Z (Japanese)
English
Dragon Ball Z: Budokai (American)
"Dragon Ball Z" Title Screen
ドラゴンボールZ
Doragon Bōru Zetto
Dragon Ball Z: Budokai
Release Date 02 November 2002 (EU PS2)
03 December 2002 (US PS2)
13 February 2003 (JP PS2)
28 November 2003 (JP Gamecube)
28 January 2004 (US Gamecube)
Genre Fighting
Price ¥6,800 + tax
Developer Dimps
Music Composer(s) Kenji Yamamoto
Playable Characters 23
Copies Shipped 570,000[1]
v · d · e

Dragon Ball Z, released internationally as Dragon Ball Z: Budokai, represents the franchise's first return to fighting games since 1997's Dragon Ball: Final Bout. The game's story and roster covers the Saiyan through Cell arcs of the franchise, roughly reflecting the ongoing airing of several international television series broadcasts.

All characters and environments are rendered in a fully 3D space, with battles generally taking place on a 2D field with the occasional dynamic camera angle. In addition to basic attacks such as punches, kicks, and energy blasts, players can perform special moves via specific button combinations, as well as super moves via similar button combinations with sufficient energy gathered.

Though the original three games were simply titled with the "Dragon Ball Z" moniker in Japan, the games received a "Budokai" subtitle branding internationally. This branding was subsequently used back in Japan as well as internationally for the two Dragon Ball Z: Shin Butoden games on the Sony PlayStation Portable. As such, the collective series is generally referred to as the "Budokai" game series by many fans for clarity purposes.

Dragon Ball Z was developed by Dimps, who would go on to develop additional games in the Dragon Ball Z ("Budokai") series, as well as Dragon Ball Z: Infinite World, Dragon Ball Z: Burst Limit, and the Dragon Ball Heroes card-based arcade game series.

Game Modes

  • Battle (武闘伝 Butōden): story mode
  • TBD

Playable Characters

Sprite Name Form Notes Status
Son Gohan Super Saiyan 2 Cell arc & DBZ Movie 9 incarnation of character; also appears in non-gameplay modes as standard Super Saiyan Immediately selectable
Vegeta Super Saiyan Grade II Cell arc; also appears in non-gameplay modes with no transformation Immediately selectable

Stages

  • Wilderness (荒野 Kōya)

Codes & Secrets

TBD

TBD

Theme Song

Dragon Ball Z's opening sequence featured a new, in-game, 3D rendering of "CHA-LA HEAD-CHA-LA" along with the original version of the song itself performed by Hironobu Kageyama. While the opening animation was kept intact in America, the song was swapped to the 1996 FUNimation Dragon Ball Z English dub opening theme, "Rock the Dragon."

Soundtrack

The game's soundtrack was composed and arranged by Kenji Yamamoto. Tower of Power explanation here.

HD Collection re-release soundtrack information here.

Packaging

Dragon Ball Z PlayStation 2 edition instruction manual

Each territory received different cover artwork. America received red-toned cover featuring Super Saiyan Son Goku, Son Gohan, Piccolo, Vegeta, and Cell. Europe received a non-Super Saiyan Son Goku holding Nyoibo with a series of blue-toned characters lining the bottom (including Spopovitch, who does not appear in the game). Japan received an original illustration of Super Saiyan Son Goku; though only a portion of Goku's top half is present on the cover, a complete illustration was produced.[2]

The Japanese version's instruction manual, both on the PlayStation 2 and Gamecube, is stylized to resemble a classic Dragon Ball tankōbon cover.

Merchandise

Original Soundtrack

A single-disc original soundtrack (KDSD-42), Dragon Ball Z & Z2, was released by... 19 January 2005 for ¥2,800 (tax-included) spanning 28 tracks and covering the first two games in the series. The composition/arrangement is credited to TBD, with...................... piano by Kentarō Haneda (track 5), performances by Y.S. Project (tracks 1, 3, 4, 6, 7, 8, 9) and DBZ Orchestra (tracks 2, 10), guitar by Keisuke Murakami (tracks 1, 4, 5, 6), and soprano saxophone by Jake H. Concepcion (track 7).

Track Title Length
1 Light a Fire in your Smouldering Heart!! #
2 Big Opportunity #
3 Expectation #
4 Like the Warm Winds #
5 The Sprint Towards Victory #
6 Move Forward Fearlessly #
7 The Challengers #
8 Breaking Free #
9 Countdown to the Deciding Battle! #
10 Time of Shudders #
11 The Mightiest Power #
12 BUDO~Asian Spirit~ #
13 FLaSH RuN aCRoSS THe UNiVeRSe #
14 Spark of Fighting #
15 A lot of 'Qi' #
16 Go Beyond your Limits: The Limit of Ki #
17 7th Sense: Believe in the Power of the Supreme #
18 Encounter #
19 Warrior from a Mysterious Land #
20 The Battle with All my Force #
21 Wild-Natured Spirit: Wild Soul #
22 Soul Vaccination #
23 Only So Much Oil In The Ground #
24 Soul With A Capital 'S' #
25 I'm Gonna Get Over: The Other Side of the Horizon #
26 Do it at All Risks #
27 Full of Tears: In the Depths of Sadness #
28 The Man Called 'C' #

Guide Book

TBD

Releases

PlayStation 2

Dragon Ball Z was initially released on the Sony PlayStation 2.

Nintendo Gamecube

Dragon Ball Z was re-released on the Nintendo Gamecube the following year featuring new cel-shaded graphics.

International Releases

Title screen from the game's French localization, La Légende Saien

The American and European markets provided additional, ongoing success to Bandai and associated parties throughout the lifecycle of the Sony PlayStation 2; all three games in the Dragon Ball Z mainline series released internationally ahead of their own domestic, Japanese release. These international editions took on the "Budokai" subtitle. All three main territories received different cover artwork, as well.

Domestic Media Coverage

  • V-Jump, October 1993 issue, "ビッグタイトル疾風怒濤5大情報!!"
  • TBD

Commercials & Trailers

  • TBD

International Media Coverage

Legacy

Alongside the third game, the first Dragon Ball Z was included as part of the Dragon Ball Z: Budokai HD Collection in November 2012 in America and Europe; Japan did not receive a localized release. Aside from "Rock the Dragon" being kept as the opening theme song, the game's entire soundtrack was replaced. The HD Collection also retained some censorship previously only seen in the European edition of the game.[3]

Additional Notes

In 2016's Dragon Ball 30th Anniversary: Super History Book...[4]

Game Credits

Original Nintendo Super Famicom box

References

  1. "Dragon Ball Video Game Data". 30th Anniversary: Dragon Ball Chōshishū –Super History Book–. Japan: Shueisha, 21 January 2016. ISBN 978-4-08-792505-0. (p. 216)
  2. "Video Games Selection Pick Up! 03". 30th Anniversary: Dragon Ball Chōshishū –Super History Book–. Japan: Shueisha, 21 January 2016. ISBN 978-4-08-792505-0. (p. 187)
  3. "Dragon Ball Z: Budokai HD Collection Contains New Censorship" (14 November 2012). Kanzenshuu. Retrieved: 26 September 2018.
  4. "Video Games Selection Pick Up! 02". 30th Anniversary: Dragon Ball Chōshishū –Super History Book–. Japan: Shueisha, 21 January 2016. ISBN 978-4-08-792505-0. (pp. 184-185)